shoka
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I have just done almost exactly that, using SSEEdit. The only difference is that I had converted it to Form 44 first for SSE compatibility. So, yes, it is doable and straightforward if you are used to SSEEdit.
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So, with version 8, is it no longer possible to enslave leveled NPCs? Is this because of the actor base being edited? Can we make this an option? I typically deal with this by adding many, many more bandits to the game.
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jBS2BG - BodySlide to BodyGen Converter/Generator
shoka replied to asdasfa's topic in Downloads - Skyrim Non Adult Mods
Hey, thanks for the utility, and thanks for giving me credit! I came back after years and saw this and the credit. I am going to use it now, it looks great! -
So.... The MCM menu never showed up. I waited for quite a bit. I have a hundreds of mods installed, Frostfall included. It is possible that the scripts never had time to work on the MCM menu, but I do not think so. I had it run for twenty minutes. There is a small bit of my papyrus log below. It is the only part with errors. The rest of the 4000 lines is warnings, mostly from SSX. I am now deleting the files, and I will clean the save. I think I will try again after a while. Any ideas?
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- random sex
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I am having trouble getting this to work. I added the script to the "Scripts" section of the quest. It is in a script. I try to compile the following in a dialogue: Main thisQuest = GetOwningQuest() as Main thisQuest.TryIdle(akSpeaker, "STAND DOM") This returns the error: cannot convert to unknown type main cannot cast a quest to a main, types are incompatible unknown type main main is not a known user-defined type I know programming, but a noob to papyrus. I must be making a very basic mistake. Any ideas what it might be?
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- animations
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Paradise Halls - Home Sweet Home (SE/LE)
shoka replied to Musje's topic in Downloads - Skyrim Adult & Sex Mods
Any plans to incorporate this? https://www.loverslab.com/topic/66398-idler/ Admission: I did not read the whole discussion, just the last page. -
I'm gonna venture a "No" to this. The physics available for skyrim are by using a 3rd party mod to add havok support and not directly in the game. It is also done using special bones IIRC. The way FO4 physics works is very, very different and not compatible. The model itself could be ported over with some work but you will lose all the special physics features. Gotcha. Thanks. Pity.
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- havok
- breast physics
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Is there any way to port this to Skyrim? I could probably do it if somebody just pointed me in the right direction.
- 24 replies
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- havok
- breast physics
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Body Slide to BodyGen Converter
shoka replied to shoka's topic in Downloads - Skyrim Adult & Sex Mods
Actually, there is no reason why it would not work with UUNP. My problem is that I never used UUNP, so I am not familiar with it and I cannot test it. If somebody would like to try, they should. One way to test it is to have the game and caliente's body slide utility open at the same time, and alt+tab between the two to see if the body looks as if it is intended. If I can get around to it, I might test it myself. Meanwhile, somebody else could give it a try and then we will know. -
View File This is a program to convert Body Slide (xml) files to BodyGen strings (that go in the templates.ini file from the RaceMenu) What Can This Do For Me? Potentially, you can use this to randomize body types in your Skyrim. (Sadly, this is only for female bodies.) You can also randomize bodies based on race. However, the process is difficult. You should spend some time reading the posts on the following thread, and experiment quite a bit. https://www.loverslab.com/topic/53531-unofficial-bodygen-docs/ Requirements The program itself does not require anything to run. But to make it meaningful, you need the following (popular) mods from Nexus: SKSE RaceMenu CBBE BodySlide I strongly suggest giving this a try only if you already have all of these installed. Personal Requirements Being comfortable editing text (specifically ini) files Being comfortable reading instructions and discussions on forums Time Patience Instructions Download, and give the file a virus check, because you never know Unzip, and you will have one exe file. Run the exe file from your Skyrim directory (where you TESV.exe and skse.exe live) If you know how to use the BodyGen morphs.ini and templates.ini file, then you know what to do next. See the unofficial BodyGen thread if you don't. https://www.loverslab.com/topic/53531-unofficial-bodygen-docs/ More (Out-of-date Instructions and the Code) See this thread: https://www.loverslab.com/topic/66322-bodyslide-to-bodygen-conversion-cbbe/?p=1680836 Future I have the ability to change this into a full-fledged body randomizer. But will I do it? It depends on the level of enthusiasm and demand. Submitter shoka Submitted 09/17/2016 Category BodySlide Requires SKSE, RaceMenu, BodySlide Special Edition Compatible
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Version 0.2.1 (alpha)
627 downloads
This is a program to convert Body Slide (xml) files to BodyGen strings (that go in the templates.ini file from the RaceMenu) What Can This Do For Me? Potentially, you can use this to randomize body types in your Skyrim. (Sadly, this is only for female bodies.) You can also randomize bodies based on race. However, the process is difficult. You should spend some time reading the posts on the following thread, and experiment quite a bit. https://www.loverslab.com/topic/53531-unofficial-bodygen-docs/ Requirements The program itself does not require anything to run. But to make it meaningful, you need the following (popular) mods from Nexus: SKSE RaceMenu CBBE BodySlide I strongly suggest giving this a try only if you already have all of these installed. Personal Requirements Being comfortable editing text (specifically ini) files Being comfortable reading instructions and discussions on forums Time Patience Instructions Download, and give the file a virus check, because you never know Unzip, and you will have one exe file. Run the exe file from your Skyrim directory (where you TESV.exe and skse.exe live) If you know how to use the BodyGen morphs.ini and templates.ini file, then you know what to do next. See the unofficial BodyGen thread if you don't. https://www.loverslab.com/topic/53531-unofficial-bodygen-docs/ More (Out-of-date Instructions and the Code) See this thread: https://www.loverslab.com/topic/66322-bodyslide-to-bodygen-conversion-cbbe/?p=1680836 Future I have the ability to change this into a full-fledged body randomizer. But will I do it? It depends on the level of enthusiasm and demand. -
1) Yes, you can filter a rule by location, time, and also specific NPCs. 2) No. Maybe in a future version. 3) Again, for a future version. Thanks for the quick response! 2 & 3 would be much appreciated, I'll install this version and just keep following the file. Also a thought - this would be so good as a framework.
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Hi, I have been following the mod for a while, and I actually installed and tried one of the beta versions and read the manual. I have two questions: 1) Is it possible to set rules to make the PC-NPC dialogue option available? So, the dialogue option is only available in certain locations and certain time or with certain NPCs, and does not even show up otherwise? 2) Again for PC-NPC dialogue sex: Can we the relationship status to be above a certain value? (ie Lover for a very restrictive setting) 3) CPU: For immersion purposes, would you be able to add an option to decrease relationship status in case of a rejection in PC-NPC dialogue? (Because, you know, that is what happens in life... Personal experience.)
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I wrote a script to convert BodySlide to BodyGen. It could go particularly well with PAHE. BodyGen morphs gets transferred during Layam's cloning. https://www.loverslab.com/topic/66322-bodyslide-to-bodygen-conversion-cbbe/ I know this is off-topic. I don't mean to troll. I am just wondering if there is enough interest to make this into a larger project - we could potentially have custom body types for each each, or even broken down by unique status, auto-level status or level of the NPC. Let me know if this is interesting enough.
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Thanks for all the hard work, Clifton. Much appreciated.
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