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Jordick

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About Jordick

  • Birthday 04/05/1987

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    Games, anime/manga, science and physics (especially astronomy)

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  1. RSE might be the one. Will do some checking. Thanks for fast reply. 🙂
  2. Hi folks. I've taken a long break from the game, ~5 years actually, but I decided to make one final playthrough sometime before Starfield comes out. In my previous playthrough all those years ago I used this one particular mod/plugin that added some R-18 immersion to the wasteland But I can't quite tell what the mod/plugin was called. All I remember is that it stitched several different mods together (like ~20 different mods/animation packs) and made them work as one. This added some R-18 realism to the game. Mods involved: (can't remember all of their exact names, only what they did) - AAF + several sex related asset packs to it - AAF Family planning - Knockout mod (you were able to knock out enemies and vice versa) - Realistic needs (you had to use toilet every now and then after drinking/eating) - Settlement Brothels (worked surprisingly well together with Sim Settlements -mod) - Raiders could rape you if they knocked you out, and vice versa - Raiders could capture you and take you to their hideout as slave if they knocked you out, and vice versa - STDs and Contraception (was probably part AAF Family planning) The mod/plugin was extremely buggy and you had to do a lot of tinkering with the load order to get it working. I remember there being a long thread about it back then, but due to site update that thread seems to be long gone. So I would be happy if someone knew what that mod was called or if its even around anymore. If not then are there any similar bigger mod that would do what I just described.
  3. Oh, the damn links are broken again. (never a dull day in LL I guess) Sorry but I'll not fix the links because they'll most likely get broken again in a month or so with the next site update (same story with the pictures, I got tired of fixing them every few months) Here's a direct link to my Mediafire album where you can find all my conversions in one place.
  4. After reading the article and what Niero commented I came to realize that it's a shame that the modern gaming industry is overly sensitive for content that has nudity or any other controversial content in it. After all games are only work of fiction, so it shouldn't be taken so seriously. Maybe the problem lies with the social media forums like the Twitter, because some people usually use it to complain and whine about stupid things and sadly those who bark the loudest gets the publicity. In most cases most companies are forced to withdraw and censor the content, so that whiners don't have anything to whine for. We live in the dark age my friends. Back in the old school games were still made for gamers and no one really cared about the controversies. Now companies have to be really careful what or whom they get involved with.
  5. One of the reasons why its wise to disable the Fallout 4's automatic updates and only run the game through the F4SE. This is what I dislike about the Creation Club, because each time something new gets added to it the F4SE breaks and it needs to be updated. This also means that some of the mods that require F4SE also requires an update. This process usually takes days if not weeks, so disabling the FO4's automatic updates was a no brainer for me.
  6. How does the Sex Em' Up's Surrender feature work for you guys? I'm having some problems with the enemies ignoring the Surrender dialogue scripts and continuing their patrol, thus exiting the dialogue. However, if the enemies are stationary and not moving around, they finish the dialogue and the Surrender scene starts. I did try re-installing the RSE with a clean save, but it didn't change a thing. I'm starting to suspect that the Sim Settlements scripts are interfering with the RSE scripts and it messes them up. However, the SS is one those mods that once you try it you cannot play without it anymore, because it vastly enhances settlements.
  7. Has anyone tested out the Solicitation yet, more precisely the Sex 'Em Up Passive prostitution? I noticed that the feature works if you choose to have the intercourse right on the spot, no problems there. But if you tell the NPC to follow you to more secluded location away from prying eyes, the NPC just ignores that and keeps minding his/her own business. Again, I'm using the Sim Settlements mod, which is very script heavy mod, so it might cause some conflicts with the scripts. Just wanted to drop by and ask if someone who's not using the Sim Settlements or any other script heavy mod is having similar problem with the Sex 'Em Up prostitution. ps. Also wanted to share this. The quality isn't that good, because I'm not using any reshaders or ENBs. The common problem with ReShaders and ENBs is that they drop the fps down dramatically and I'm literally unable to play PC games if the fps drops below ~50 fps because I start to feel nauseous.
  8. I did build one to the doorway as a decoration (if we're talking about the vanilla neon "OPEN" sign). But I wasn't aware that the Brothel needs one, because I didn't notice it being mentioned in the RSE description. Does it have to be near the Madame's desk or something? As for the prostitution rugs, do they have any range restrictions? Like I mentioned, I have 2 separate rooms for the prostitutes. Both rooms have beds and the prostitution rugs are placed right next to those beds. My prostitutes do stand on their post, but they wont get any clients. I even removed all the Sim Settlement building plots from my settlement to make sure that the SS scripts wont interfere with the Brothel scrips and my settlers (and the visitors which the SS mod adds) are un-assigned and they have nothing else to do. I build a chair near the madame's desk and just sat there for few in-game days (I basically went to afk), but there wasn't any income in safe at all. The Brothel was full of NPCs, but that's about it. I wish the RSE mod page would offer slightly more information on how the Brothel actually works. I'm sure its explained somewhere in the RSE topic, but scrolling through ~74 pages worth of posts doesn't sound quite appealing. edit. Here's another (very) quick Brothel design that I tested in the Castle. The basic idea is the same, 1 bigger room for Madame's Desk, Guard rugs and Brothel Safe, and 2 separate rooms for the prostitutes. Same results: NPCs do visit the Brothel and loiter around the Madame's Desk, but the prostitutes get no clients and wont generate any income.
  9. Has anyone tried the Brothel building yet? How does it work exactly? I've been trying to figure this thing out, but for some reason there's no action in them at all. - Build an very simple 4x4 house for testing purposes, which has 1 bigger hallway and 2 separate rooms with beds - Build 2 prostitute rugs near those 2 beds and assigned settlers to both of them (RSE recommendation max 2 prostitutes for each brothel) - Build Madame's Desk in the hallway and assigned settler (female) to it - Build brothel safe near the Madame's desk - Build 3 guard rugs and assigned 1 settler to them (RSE recommendation) So I have the basics done. but for some reason everyone just keeps standing there on their posts doing nothing (the guard patrols between the rugs though). There're no animations nor income to the brothel safe. I do have Sim Settlements installed though, which is probably why my settlers won't visit the brothels. They're busy doing their jobs during the day time and drinking at bar during the evenings. So could the SS scripts get overrule the RSE scrips, so the Brothel is left without customers? (I'm not uninstalling SS though, because its one of those must have mods that I can't play without anymore. However, I'm not using the script heavy RotC expansion)
  10. That's pretty much why installing the AAF and RSE is confusing and intimidating. The required files are all over the forums which makes them hard to find. And some of them even have multiple different versions from them, so its hard to tell which one to use.
  11. Not sure. The only thing I've changed in the RSE menu was how often the player gets assaulted during combat (lowered it to 1%, because I actually wanted to play the game instead of getting constantly assaulted by raiders) So if the API is disabled by default, then I didn't enable it as it never occurred to me. The thing is that the player undressing was working properly until I used the Devious Devices items together with the RSE Brothel services.
  12. That's weird and slightly frustrating, because I can see them just fine on my both main PC and secondary PC. Then how about if I attach them to the post? As a side note and continuation to my earlier post, I noticed another problem with the RSE Brothels and Devious Devices this time. It seems that when I wore some of the DD items and used the services of one of my prostitutes...for testing purposes ("clears throat"), it messed up the scripts somehow. Now my character won't undress during any intercourse. Even my pip-boy hotkey (default:TAB) stopped working. I'm gonna have try if another clean RSE re-install clears unfinished scripts that the DD messed up. ------------------------------------------------------------------------------------------
  13. Is it the spoiler then? Can you see the pictures if I remove it? Or is it the image hosting site's fault (imgur.com)?
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