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[mod] [CK2] House Irae - Updated 24SEP21
powerofvoid replied to lockeslylcrit's topic in Crusader Kings 2
I deleted it recently because it turned out it was breaking the ruthless bloodline's ability to plot to revoke any title. -
[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20
powerofvoid replied to lockeslylcrit's topic in Crusader Kings 2
Dragon calming using prisoners has a bug where the event uses an empty space in place of the dragon cocksleeve's name. ... but that's nothing compared to the OP-ness that is declaring Draconic Abduction two seconds before declaring war on your Draconic Abduction target. -
[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20
powerofvoid replied to lockeslylcrit's topic in Crusader Kings 2
Actually, now that I've through about it... why aren't the Dark World traits from the starting events also available in the ruler designer? We've already crossed the bridge of "letting people get DW traits at the start" long ago, what makes the Ruler Designer different? -
[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20
powerofvoid replied to lockeslylcrit's topic in Crusader Kings 2
Note: dragon_group is the Holy Fury dragon culture, which gives +4 health, -50% fertility, +10% global tax modifier, -10 general opinion, and +30 personal combat rating dwse_dragon_group is the culture for Dark World Fantasy dragons, who get their powers from a trait (+5 martial, +20 personal combat rating) EDIT: Also, the Holy Fury dragon culture gives pure-heavy-cavalry retinues with +75% damage and +100% morale, and a cultural building called the "animal farm" that gives heavy infantry and a bonus to heavy infantry defense, while the DWSE dragon culture does none of that. -
[mod] [CK2] Luxuria Fantasia - Updated: 23AUG20
powerofvoid replied to lockeslylcrit's topic in Crusader Kings 2
Is there a way to upgrade my existing saves to the new DWF, or do I need to start over to do that? -
[mod] Stellaris Sexy Xenos and more (SSX) 1.11.8
powerofvoid replied to Toronam's topic in Stellaris
Download: * Sexyxenos_1.7 is the portrait pack * Sexyxenos cities is the city images * Sexyxenos traits and more is the 2.1 version of the traits and civics * The file with le guin in the name is traits and civics for 2.2. Use it instead * Sexyxenos countries is... I think it's pregenerated countries? I haven't used it. I believe the portrait pack and city sets will play nice, but for the traits and civics will not, because a lot of modifier names changed. Use "sexyxenos traits and more", which I believe is not updated, rather than the file with le guin in the name. -
[mod] Stellaris Sexy Xenos and more (SSX) 1.11.8
powerofvoid replied to Toronam's topic in Stellaris
What changes about portraits in 2.2.4? -
[mod] Stellaris Sexy Xenos and more (SSX) 1.11.8
powerofvoid replied to Toronam's topic in Stellaris
Tragic. I guess people will have to settle for doing stuff to cute sexy elf girls and elf futas, because there just aren't enough cute sexy elf boys floating around to use for xeno-compatibility with molluscoid tentacle monsters and vore with carnivorous plantoids. -
[mod] Stellaris Sexy Xenos and more (SSX) 1.11.8
powerofvoid replied to Toronam's topic in Stellaris
I love this mod, and am currently using it for almost all of species in my games, but it definitely has some room for improvement on the male portraits. * The elf portrait set's male pictures: all of the futa elves are sexy and consistent with the rest of the portrait set, but the others are mostly generic fully-clothed fantasy outfits. The portrait group could do with more of the sexy kind. aem1.dds is the only good example in the non-futa category. * The egyptalis portrait group's male pictures aren't quite as severe, but they could also do with some sexying up. Pictures like egyptalis_m1.dds and egyptalis_m3.dds are good examples. -
[mod] [CK2] Dark World: Reborn - Updated 02DEC2024
powerofvoid replied to dewguru's topic in Crusader Kings 2
I was looking through the files to try to figure out what some of the things did, and noticed a bug: the kidnapping event seems to only compare the intrigue stats of spymaster to spymaster, and doesn't take into account the target's own intrigue score. I might be misreading the code, though. job_spymaster = { attribute_diff = { character = event_target:dw_kidnap_target_spymaster attribute = intrigue value = 10 } } This was 1.61, but it wasn't mentioned in the 1.62 notes, so I presume it hasn't been fixed. EDIT: Apparently I was misunderstanding- 5580 replies
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Zaz Animation Pack V7.0 [2017-05-16]
powerofvoid replied to ZaZ's topic in Downloads - Skyrim Adult & Sex Mods
Explain, please? TES5Edit had bugged out on me when I was making a quick patch-ESP to alter a mod I was using. As a result, at least one crafting recipe had less ingredients than it said it did. (i.e., COCT had a value that was larger than the number of elements in CNTO) When I started up Skyrim, it failed to reach the main menu, and just kind of sat there showing the Imperial symbol. I don't remember if it was graphically frozen (which my Skyrim does instead of CTDing like a sensible program), or just not displaying the main menu. -
Zaz Animation Pack V7.0 [2017-05-16]
powerofvoid replied to ZaZ's topic in Downloads - Skyrim Adult & Sex Mods
The closest thing I've experienced to that was when I had a corrupted ESP. -
No, it's because they use different textures and I CBA to comb the Internet for UNP-compatible textures for them right now. (Maybe later) I don't have a good mesh to call malebody_1.nif, so I just copied malebody_0.nif over for now.
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The remaining steps to get my replacer working are: (small) Find good Argonian and Khajiit body textures. (medium) Get a good set of feminine animations to replace the male animations (large) Assemble a set of male-named clothing replacer meshes for this body. (huge) Replace 9,001 male NPC facegeom meshes with trappy ones. (might not be necessary, but probably will be EDIT: Whatever, here's my thing: PoV_Femboy.body.20141210.7zPOV_Femboy.head.20141210.7z
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Here's a list of files in my femboy replacer mod: (it's divided into two parts ATM) Head: Body: This obviously depends on having Schlongs of Skyrim installed. All beards are empty meshes All the SOS files are from B3lisario's UNP schlong addon All the other files are renamed UNP-compatible female equivalents (flat-chested, in the case of the body).