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saizetsu

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  1. Is there a mod that changes the skill challenges of FO3 to the way FONV does its skill challenges?
  2. Hm that is a good question anything more immersive. also a mod that makes it so i dont have invisible icons for grabbing books or so on in third person? So i know when im stealing something or just taking it. Its hard to dig around oblivions mods to look for things i always did oblivuon vanilla but its hard to do now. hack i use attack to many times in quick succession and i end up power attacking outta nowhere or not attacking at all.
  3. Is there a mod that makes combat, leveling, health regen and such similar to that of skyrim?
  4. what is this armor and weapon? I like them I wish to use them D:
  5. guess where this is?
  6. Yes it is the weapon mod menu that causes the clicking. no idea how to reinstall it and not have it click endlessly or say it's missing it's files. Removing it fixes the issue i have but having it on and installed screws it up and makes it click alot. No install instructions or reports of this to help solve the issue for what it is fighting with.
  7. ANd sorry for the double post but now without any mod changes I have a bug where it keeps clicking rapidly in the pipboy weapons menu and only in that menu. Like I hae an auto clicker running.
  8. Well I have it working, now it's just boiling down to a mod specific issue. To which the author is slow to reply. Thank you for all the help.
  9. Well A bunch of the mods became masters for the merged patch. esps and esms, not sure if I need to remove them or not. but it tripped out and said it was missing it's masters.
  10. well actually it keeps poping up master missing error on me removing the masters of the merged patch breaks the game for me ._.;;
  11. ah alright then. still im having issues with my pipboy not showing up like i uninstalled it.
  12. oh right im such a derp, I'v also used the texture optimizer and I was thinkin to compress the bsa files as well. is that safe? And yes I use FOMM.
  13. I've kept Sexout from the plugins just trying to get it stable with these mods before playing with that. Alright, it isn't the masters of the merged patch that i disable right? and im pretty sure the bsa files are all within the data folder.
  14. Alright when I merge plugins I should disable all the ones that were merged yes? And what of a bashed patch is that a good idea? Google has varying answers. And after doing a mergedpatch and bashed patch pipboy is no longer showing up and screen gets a tint of purple when opening it, I also lost gunfire sounds. And finally texture optimizer doesn't reduce quality does it?
  15. Ah alright, I'm looking into it. ANd have launched the game with no errors or missing textures everything is working right after trimming most all unused or uninteresting files. Thank you all very much for the help you are life savers!
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