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Jaymunnie

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  1. There is a specific weapon mod that I've been looking for, but I can't seem to find it. It's a mod that changes the way Haydee holds her weapons as she walks and runs with them. Can anybody hook me up?
  2. I'm still holding out for a slingshot swimsuit+full pvc gloves&thigh high stockings mod...
  3. Naaah, it's not true. You just have to learn from basics. Attached e-book will help you. Appreciate it bro, I'll give it a shot...there's a very specific body figure I have in mind for Haydee but I'm not sure if what I want will be simple to implement or not.
  4. Holy crap this blender business is difficult...I'm thinking I should just start from the beginning instead of trying to mess with character models...I can't seem to get the curves I want.
  5. Well in the meantime, you know what else would be awesome? A robocop mod - complete with robocop-style pistol aim.
  6. You know how it is on the internet. Just stay positive and don't feed the trolls.
  7. I got the base model blender files and messed around with them just to get a feel for how blender works...still no clue what I'm doing, and there aren't any vids on how to mod Haydee, but there ARE vids on how to use blender. If anything that seems like as good a place as any to start. I know I'll eventually need help, but I'll cross that bridge when I get to it.
  8. Therein lies the problem. It's easy to just give or show. It's different to teach or learn. For people like us who aspire to greater, our challenge is to learn how. For people like them who aspire to greater, their challenge is teaching us.
  9. I think it's safe to say that there is a significant portion of the Haydee community who are excited about the game and want to contribute to the experience, but don't have the knowledge or the means to do so. So many people who want to help create a better gaming experience but just simply don't know how, other than to spitball ideas...we need a hero.
  10. Excuse my rudeness, but, are you serious?! ^ This. I have no clue about where to even begin either...hell I've never even heard of Blender
  11. There's so many requests for mods for this game. I've been brimming with ideas ever since I started playing. Wish I knew how to make mods...feelsbadman.
  12. Why can't you subscribe it from Steam? Do you use pirated copy maybe? This is how it looks live now: Looks pretty damn good. In fact I was just thinking about what you said earlier about how you thought it was missing something. What if you covered not just the legs with fishnet, but the entire visible surface of the skin with it? Then you'd have something akin to a badass sexy cyber ninja. I think you're onto something with the fishnet...
  13. I know man, I know...I want a slingshot mod for robo/human Haydee so bad - like that Sebastian guy. We just gotta be patient, and not pester people about it.
  14. Hey it's still better than anything I could do. My thinking is such that whatever we come up with, the result still maintains the 'minimal' appearance while providing utility to the player. If anything, it looks good - simple and straightforward, which I believe fits thematically with the overall aesthetics of the game.
  15. yeah Simplesim is like factory. Port everything he find worth porting. This hp gauge is ported from Dead Space game. lights on the back of her helmet? which lights? Well for example, in game Haydee has a circular gauge right above 4 lights on the back of her helmet on the basic character model, and that is representative of her current health. Just to take a shot in the dark at things, maybe the gauge could change from green to yellow to red at different stages of her health, or maybe the 4 lights beneath the gauge could change from green to red to indicate oxygen levels. Or maybe it would just be simpler to have a small thin blue O2 gauge appear beneath the hotbar whenever the player submerges to indicate Oxygen levels. At least that way the player would be able to see the current oxygen level no matter what the camera angle was.
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