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2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
yes, nifskope Awesome! Thanks so much, had to dig around for the alpha 4 release of 2.0 and was finally able to change that path... Was bugging me trying to find a way to see and change that Thanks! -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Well the original Nanosuit mod already has material files created. I'd prefer it just use the mod's original materials with your openzipper meshes, but instead your meshes are using the game's built in materials I believe. Why I was hoping there was some easy to way to just change "instead of use the vanilla's materials, use the mod's materials" like perhaps an override, or a path somewhere. I'm also already even replacing the Mod's nif file used by the esp with the mesh from yours hoping that'd work. Just change the material file path in my nif to the one that the mod uses Right, that's what I'm trying to figure out . I can't see the material file path in Outfit Studio, so wondering what tool i need to change that? Nifskope? Ya, that's what i was trying to find, is how to edit the mesh/nif to change that material's path. I don't believe you can do that with outfit studio, so what tool did you use? Nifskope? -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Well the original Nanosuit mod already has material files created. I'd prefer it just use the mod's original materials with your openzipper meshes, but instead your meshes are using the game's built in materials I believe. Why I was hoping there was some easy to way to just change "instead of use the vanilla's materials, use the mod's materials" like perhaps an override, or a path somewhere. I'm also already even replacing the Mod's nif file used by the esp with the mesh from yours hoping that'd work. -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
It wasn't the standard vanilla mesh, it was the CBBE Bombshell Preset with slight hip modifications. Ya, I was running into this problem with if I replace the default textures, that's fine, but I need it to use just the VS textures from it's folder . I really appreciate you looking into it as well . I think 2pac answered it for me below, You arent changing the material path. The textures in the nif are irrelevant. the material overrides textures in the nif by default. This is just the way fallout 4 works. Changing textures in OS will do nothing in game. Ya, that would explain a lot then. The question is then, how do I modify the material path so it works correctly? Tried making a material file with the texture paths? How can I make a material file? -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Bit stumped here... Vasstek released the Nanosuit vaultsuit which is a really awesome texture on the nexus. I wanted to take his standalone suit, and switch out the Mesh with 2pac's open zipper one by resaving the existing project I had for his, and swapped all the textures in outfit studio with Vasstek's. Project saved fine, shows up fine in preview in bodyslide and outfit studio every time I load it. It looks great, and builds the body to the right directory. However the issue I'm having, is that it's showing the original textures for the vault suit and ignoring the specified textures. TL;DR: Want to use 2pac's Openzip Mesh with someone else's textures, changed all texture paths in outfit studio, shows up fine in preview, but on build it shows default vaultsuit textures in game. Reopening the nif I just built or exported shows correct textures in outfit studio. So Lost.... Anyone know what I'm missing or doing wrong? -
I have loved the idiot slut mod, and was pretty excited for this. However as someone else stated, volume levels are so inconsistent and most of the time you can't even hear them. The death sound however was extremely bad and wish there was a preview for that... After several deaths hearing a little kid whining "It's too hard!" I quickly deleted the sound files for it lol. Thought this mod was perverted perks and not xbox live?
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2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
You can probably alpha mask the texture so that the leggings don't show, however if you change the texture of your vault suit at all then that can become a problem... I don't particularly like the concept of having to export and reimport the mesh to edit it for fear of texture issues and/or remorphing all those sliders . .. .... So I decided to do the quickest/dirtiest thing >> I weighted the vertices of the boots so they wouldn't move, and shrunk the leggings into the mesh so they can't be seen by a good safe margin. Not the most ideal for load efficiency... Maybe i could have zap slidered it or do it as well in case of an issue? Oh well lol. Screenshot: Files (Now with boots only skimpy!) Nice work! -------- Alright guys, real life got in the way today, so i wont be updating again until tommorow, sorry! Im almost done with cait's outfit (corset) Also, im sorry i dont have time to answer all the questions that get asked here. If i took the time to answer every question, i would never finish the mod, so thank you to those people who answer some for me Thank you! All understandable, and sure everyone appreciates you posting to give a status update anyway, on top of all the questions you answer. Love the work thus far, and good things come to those who wait. -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Using in game. Looks great. Thanks again. Thank you, I'm glad it's working for you and it was helpful! You can probably alpha mask the texture so that the leggings don't show, however if you change the texture of your vault suit at all then that can become a problem... I don't particularly like the concept of having to export and reimport the mesh to edit it for fear of texture issues and/or remorphing all those sliders . .. .... So I decided to do the quickest/dirtiest thing >> I weighted the vertices of the boots so they wouldn't move, and shrunk the leggings into the mesh so they can't be seen by a good safe margin. Not the most ideal for load efficiency... Maybe i could have zap slidered it or do it as well in case of an issue? Oh well lol. Screenshot: Files (Now with boots only skimpy!) -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
I already posted that file in an earlier post. Page 24 I believe. http://www.loverslab.com/topic/55152-2pacs-cbbe-skimpy-armor-and-clothing-replacer-wip/?p=1402894 As for a panties or a thong, who knows . -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Base armors upon converting need touching up with the outfit studio tools to fit the new body at times. The same holds true when you start using the sliders, especially at extreme sizes . Click the pencil button near each slider so it turns purple, and refit the mesh as needed. Then undo the pencil, and go to the next to check all. Also keep some turned purple at the same time to stack sizes like Breasts, BreastsSH/new, Breasts Fantasy, etc. to see the largest possible size, and fix the mesh for that as well. It takes a while... -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Did you download the latest version from the posts and not from my first one? There was an issue with my first upload having the extra reference body that was causing clipping. The later post from myself or @jotunnqi that includes a lot of the sets shouldn't be causing that at all. -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
I've went and made a much more tailored in version of the Vault Suit with the booty shorts. I've also figured out how to remove the reference body by removing the checkbox to always create a reference body when creating the nif in the Project details. Took me too long to find that >>. There should be no glitching now! Screen Grabs: New VaultSuit BodySlides (Shorts and Open Zipper). I had to create the shorts first anyway along the way to make the top conform again. Takes longer than it should when I try to make it as tight as I can lol. Will see if I can crop the shorts into a smaller version like a thong by moving the vertices now... -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Quick question which may seem silly... How did you delete the reference shape @jotunnqi? It gives error of cannot delete reference shape when I try to remove the mesh, and if I set something else to reference, it no longer morphs... -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Ok, awesome, I had a suspicion and seeing as how I did it late last night, I was tired and most have glossed over that cbbe shape, my bad lol. Also very good to know bout the skimpier one as well. I had a suspicion, but good to confirm . I'm actually tempted tonight to maybe edit the skimpier one by moving the vertices in outfit studio into a smaller panty or a thong like some were asking... G-string may be too hard without serious texture distortion possibly. Worth a shot I guess. -
2pac's CBBE Skimpy Armor and Clothing Replacer - Now version 2
Sylis replied to 2pac4eva7's topic in Fallout 4 Adult Mods
Ahhh, did I somehow leave in the CBBE shape from when I converted it? What shape was it? That may cause the clipping I was mentioning I saw myself at times and entirely my bad, sorry . Interesting part was I could see the clipping at times in bodyslide, once you hit preview, but if you repick the preset you want again after the preview window was open, the clipping disappeared. o.O I'm currently out, but will take a look later tonight and see. Thanks for taking it out already and reupping for others to try. Also @Seanfall422, I'm using the proto-vault suit as well and the texture works fine with the Alt Vault suit (open zipper). I don't know about the more skimpy one, but I'm assuming it will as well. Just use only the textures folder from the Proto-vault suit files of your color choice, and it'll swap the colors as you please.