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arthurh3535

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  1. Hmm. It appears my Barebare version must have become corrupted or mostly deleted. It was less than 1 mb.
  2. I have not gotten these to work. Looks like it may need to be run through the updated mod creator, they just don't show at all, even using the XCOM Alternate Mod Launcher. I think I got these other ones to work at least. Barebaremod appears to actually crash the game if enabled.
  3. And what is the 1.7 version?
  4. Actually, I manually uninstalled the old version that didn't remove files. I like to leave Nexus Mod Manager to do its job.
  5. I could not get this mod to work at all (trying to manually stop and restart it just generated tones of plugin compatiblity errors constantly) and when I finally removed it, it left all my saves corrupted. Not exactly sure what is going on, but I even went through and manually cleaned out the files and started with a totally new clean save. I'd been using an older version, but a better naming convention for the files and what is needed might have helped me.
  6. I had to manually create and copy this to the WotC Mods folder to get this to work with all the parts, it seems.
  7. penetrating parts are lost in sse, dont know how to port them/make them work idk machine released you and you've left so... its working... i guess you need 50 milkings to reach lvl 1 yes those msgs tell is you have enough milk for milking info should contain all maids info, if its not there then you dont have maids or some thing is broken Ouch, that's probably the part I miss most from the menues, the ability to select the shorter progression chart.
  8. I've sorta been doing my own thing as I go. Pretty much whatever armor I'm planning for my character to wear. The new (or new to me) option in Bodyslide to just cut away parts of the mesh is awesome when done right. I skimpified the CT77 leather armor.
  9. The CBBE SE does work with bounce animation (like Milk Mod's milking machine). And I did use the Physics body version.
  10. FO4 has body physics built in, like clothes and stuff can physics in FO4. all they did was extend it to boobs because Bethesda won't. Skyrim does not, so I think we are stuck until someone finds the old hdt pe source and ports it - sounds like the original author wont. I believe they stated that it would require a slightly different (not quite as old) version of the physics software compiler that was never released as a free or open source project like the old physics program was (Nvidia? Can't remember for sure). So there's a legal aspect on top of reverse engineering. [EDIT]Oh, hey! So the boob growth is not supported by the new CBBE for SE? Because I couldn't get it to work in the slightest and I've converted my fair share of armors and use the nude CBBE SE body.
  11. This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong. No, I think last time I looked there were no skeleton bones to scale You'd have to put in the requirement of XPMSE skeleton, but it does have an extended skeleton that has a left and right breast node, I believe. I don't think the milking animation would work *without* it!
  12. This mod doesn't use script extenderAnd skse64 is alpha so ull probably break ur game Understood, I just figured I'd have it installed and ready if you do decide to switch over to SKSE64. So does Milk Mod Economy Light SSE actually scale breasts? Because as far as I can tell it doesn't, but that could just be something I'm doing wrong.
  13. With the release of SKSE 62 for SkyrimSE, I decided to try this out. Obviously some things don't work, but I wanted to make sure it is a know thing first. Breast scaling does or doesn't work?
  14. I can get into the F4 Creation Kit now (and someone posted that disabling the audio makes most of the random crashes go away).
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