marK.B.
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Relationship Dialogue System (03/10/2021)
marK.B. replied to Guffel's topic in Downloads - SexLab Framework LE
I've managed to fix NPC arousal, script in the attachment (source included). There was minor issue, in every exposure change calculation "=" was missing and result value hasn't been actually saved. RDS1.1_ArousalFix.zip- 744 replies
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Are hostlers of Whiterun, Solitude and Markarth alive in your game? They are involved in the quest and if at least one of them is dead quest won't start. Just a guess though.
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OK, I've managed to "fix" it, well, kinda... For some reason NA_DogTrainingFaction isn't recognized by the game, probably it works in new game, but I don't really want to test it now. So quest is unable to pick Client alias from the faction, like it's empty. I've added "GetIsID / OR" conditions instead for testing purpose, a bit cumbersome, but it works now (well, at least quest starts with no problems). Edit: starts, but can't be advanced, picking wrong client alias... Edit 2: well, I've removed LocationHasRefType check from Client alias and quest works perfectly now. Don't know why faction method isn't working, maybe there is a way to force adding existing NPCs to faction in the main AM quest or something. Anyway, looks like it works for others as it is, so never mind and keep up a good work! P.S. Few ideas for future versions: - "Good boy" quest could be extended to other families with dogs (at least one near Markarth at "left hand mine" i guess... can't remember if there are others); - Alternative dialog in the Sale quest, like if buyer isn't aware of what's going to happen and expects an expert with actual mare, there is a potential for another fun conversation IMO; - Variation of the Party quest kinda opposite to Men's Night, well - Ladies' Night ; - Thaena sends letters with requests to PC (I guess notes should use specific names with hints to what is requested and if you don't want to do the job just don't read the note, so quest won't start .. something like this).
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Sorry, not exactly sure what do you mean by "dummy mod". And I had zero problems with installation before, so it's very unlikely, I know all those advices, thanks. Save was cleaned, no orphan scripts left. Also moved AM last in load order to make sure it's not an .esp conflict. I don't have MNC, but it isn't really required, there is no dependency in the .esp. I haven't posted papyrus log, because I didn't find anything that looks like AM problem in it, yeah maybe I need to generate new one and post it... I'm not denying whole installation or conflict problem though, it may be some randomness, all may work fine in new game, but I don't feel like reinstalling mods and especially starting new game right now. Don't really care about draugr issue, training quest seems like fun though, but I can live without it for now. Will try my luck with next AM update.
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Tried many times already, same result, like there are no NPCs in the faction at all... looked in CK - yes, there is a faction with 20 NPCs which is used to pick quest alias, looks like everything in place to me, so I really don't get it, I'm not a moder though. Draugr animations works fine with other mods (SL defeat). As I said "in most cases", I mean it actually was able to start once (after third try) with 4 draugrs, tried few more times, but it constantly fails. Maybe it calls wrong animation because of different number of draugrs? (if it makes any sense). Can anyone confirm or refute those issues?
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Ok, I have few reports: Training quest doesn't start for me. Tried to start it manually using command "startquest NA_Job_Training" with no luck, also when I did this there is endless spamming message in console "GetInFaction>>0.00", maybe some check fails or something... Scene with draurgs fails to start in most cases, probably due to late spawning... Also, not a bug, but still - starting quest doesn't take into account civil war quest, I joined Stormcloaks and liberated Falkreath, so I had to go to Solitude to speak with steward in Blue Palace basement, nothing game breaking here though just a bit illogical Thanks for the mod sky_mds!
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SexLab Aroused Creatures (2016-01-20)
marK.B. replied to Sailing Rebel's topic in Downloads - SexLab Framework LE
Thanks for the mod. One question though before trying it: does it start animation only on naked characters (like Lover's Victim does)? If not, it would be nice to have "naked only" option...- 1205 replies
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[WIP] SexLab Aroused v2014-01-24
marK.B. replied to redneck2x's topic in Downloads - SexLab Framework LE
So you've changed functionality of "N" key... does it mean no more quick notifications in top left corner of the screen? -
[WIP] SexLab Lover's Comfort 2013-12-30
marK.B. replied to redneck2x's topic in Downloads - SexLab Framework LE
+1 this. Looks like LC runs only F/F exclusive animations for F/F scenes. They have to be in the same cell while at least one of them is sleeping to make it happen. -
Looked into the esp using TES5Edit and there is really no reason for it to not work, the mod simply removes default outfit and weapon from inventories of 3 spirits. TESVEdit has found one ITM record that must be cleaned though.
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Yeah, I've noticed EC errors in papyrus log about missing 3d model and node. Looks like really bad choice for exit loop condition. As I understand it should be different for non-bbp users (I'm using rescaled XPMS 1.4 and original UNP meshes) and those who have disabled body change feature in MCM. Other minor issue - when dropping feature is enabled I think jewelry and items with no world model should be skipped. And one more really minor issue - when Estrus animation is done one of the Estrus items stays in player's inventory (maybe this is intended though).
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Hi jbezorg, thanks for the mod, but I have a problem - my character gets stuck in endless birthing loop. Is there a way to finish or remove the effect manually?
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Lover's Comfort v2013-05-04 (SexiS)
marK.B. replied to redneck2x's topic in Downloads - Skyrim Adult & Sex Mods
Oh, now I see, that makes sense, sorry . Thanks for clarification. -
Lover's Comfort v2013-05-04 (SexiS)
marK.B. replied to redneck2x's topic in Downloads - Skyrim Adult & Sex Mods
For now PC had sex only via Defeated plugin, does it make any difference? Well, in fact it doesn't (at least for me). OK, guess I'll just wait for a new version and install it on a clean save again... Take a look into daily arousal as well, please. -
Lover's Comfort v2013-05-04 (SexiS)
marK.B. replied to redneck2x's topic in Downloads - Skyrim Adult & Sex Mods
I've tested at Bee and Barb tavern in Riften (waited for 25 hours three times and checked arousal level of each NPC). Keerava and her husband got arousal normally, Mercurio (potential follower) didn't get any arousal level as well as both my current followers Iona (housecarl) and Zora Fair-Child (from Interesting NPCs). IDK, arousal worked fine in previous versions. @redneck2x You know, some kind of "mod stop/restart/reset" feature (like in RN&D and some other heavily scripted mods) would be very useful... Just another idea.