Farass Posted February 28, 2018 Share Posted February 28, 2018 1 hour ago, tasairis said: Folks with the "Not equipping aroused armour" CF error (with or without "equipping normal armour"): I added/changed some logging with a couple scripts that will give some information about how meshes ("armors") are registered in the framework and when they're being used for aroused creatures. Make a backup of the original versions so you can restore them later, then copy the two into whatever directory has the CF scripts. In the game, use CF's Re-register Mods MCM option (or a new save), test out creatures until it breaks, then post in a spoiler/send me whatever your Papyrus log has marked "[TAS]". There will probably be a lot. Also, just in case, check the CF MCM to make sure there is a mod set up for the creatures you're trying. And remember that aroused meshes only really ever happen with male creatures (log says gender=1) so make sure you're testing one or have the male fallback MCM option enabled. CFEffectCreature.pex CreatureFramework.pex I noticed one thing when I compared MNC in SSE with my Oldrim setup( Screenshot using domestic goat as an example. SSE to the left,oldrim to the right.SSE .json file on bottom). All formid's are equal except for the arousedarmor formId. Could that be the culprit? Should the number in the .json files be changed to reflect the arousedarmor id? I am not an expert on this so maybe it makes no difference.. 1 Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 1 minute ago, tasairis said: zadSlaveBootsScript is the only one that cares about NiOverride so the only one that needed changing. Still have to have all the other scripts, of course. I was going to wait to put that script into the list until I got confirmation from you that it's working... Well, i can equipp the boots for the first time. Looked like intended. I still get empty message boxes when giving stuff to followers. But I'm not familliar with DD at all, I used it just because other mods depended on it. So I can't tell if this is usual. For me you are the hero of the day. I have the permission to upload a SE Version of Sexslaves and aroused. Is there anything, that needs to be done with aroused? I don't think so but I want to make sure. My version still has the 43 header and as long as it is working I refuse to touch the .esm. And I also think that it is time to collect what we have for CF and MNC and make it ready for upload, but as long as all of us are having problems with CF this should be done by someone who can read/write and compile scripts. AND THAT IS NOT ME... To be honest: I don't really know what I am doing here.... And I guess i never will. Im just putting things together... Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 9 minutes ago, Farass said: I noticed one thing when I compared MNC in SSE with my Oldrim setup( Screenshot using domestic goat as an example. SSE to the left,oldrim to the right.SSE .json file on bottom). All formid's are equal except for the arousedarmor formId. Could that be the culprit? Should the number in the .json files be changed to reflect the arousedarmor id? I am not an expert on this so maybe it makes no difference.. It's fine. Form IDs are 8 characters: XXYYYYYY. The XX is the mod index and varies all the time according to how mods are loaded - the only ones that are reliable are for Skyrim.esm and the other DLCs because they're always loaded in the same order for everyone. The important part is the YYYYYY, which as you can see is the same for both. Which is good. When writing form IDs people often write it like "xx123456" because the "xx" depends on your load order but the 123456 is known. So that armor would be xx027C74. What CF and JContainers are doing in that JSON string is combining a magic value "__formData" (means the value is a form) plus the mod name plus the partial form ID. Which is enough information to find the full form ID in the game. Those "Registering None / None" messages in your log are bad. The first None is the "normal" armor for a creature, which will almost always be None (because there's no armor given) so that's fine. The second one is the problem because it should be that xx027C74 form. But it's None, which means either JContainers couldn't load the form or that it could load the form but it wasn't an Armor like CF expected it to be. And it's hard for me to believe either is the case, unless... Dumb question but the ESP is enabled, right? If you go in game, open the console, and do help morenastycritters does it list the MoreNastyCritters quest with form ID xx000D62? 1 Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 20 minutes ago, Pfiffy said: I still get empty message boxes when giving stuff to followers. But I'm not familliar with DD at all, I used it just because other mods depended on it. So I can't tell if this is usual. I don't know either but it doesn't sound good. 20 minutes ago, Pfiffy said: I have the permission to upload a SE Version of Sexslaves and aroused. Is there anything, that needs to be done with aroused? I don't think so but I want to make sure. My version still has the 43 header and as long as it is working I refuse to touch the .esm. Are you talking about taking ownership of the SSE ports of both? Or just uploading to this thread? I strongly suggest you get both working in CK so it's all right and proper for SSE - as a player I would be worried about having an Oldrim mod in my load order, even if it appears to be working, and as the one maintaining that big list I wouldn't want to link to an SSE version unless I thought it was converted correctly. I think you said you had problems with SLA before but it really should be as simple as removing the ESM flag, renaming, saving in CK, renaming, and adding the flag back. Can you try again, and if it still doesn't work (or you're unsure) send me what you ended up with and I'll check what's wrong so you know what happened. For SL Sex Slaves, in my notes I have most people having headpart problems - faces, hair, etc. Do you have that solved? 20 minutes ago, Pfiffy said: And I also think that it is time to collect what we have for CF and MNC and make it ready for upload, but as long as all of us are having problems with CF this should be done by someone who can read/write and compile scripts. AND THAT IS NOT ME... To be honest: I don't really know what I am doing here.... And I guess i never will. Im just putting things together... I won't be satisfied that CF and MNC are working unless/until we can figure out what problem half of the community is having with their conversions. Link to comment
Farass Posted February 28, 2018 Share Posted February 28, 2018 26 minutes ago, tasairis said: It's fine. Form IDs are 8 characters: XXYYYYYY. The XX is the mod index and varies all the time according to how mods are loaded - the only ones that are reliable are for Skyrim.esm and the other DLCs because they're always loaded in the same order for everyone. The important part is the YYYYYY, which as you can see is the same for both. Which is good. When writing form IDs people often write it like "xx123456" because the "xx" depends on your load order but the 123456 is known. So that armor would be xx027C74. What CF and JContainers are doing in that JSON string is combining a magic value "__formData" (means the value is a form) plus the mod name plus the partial form ID. Which is enough information to find the full form ID in the game. Those "Registering None / None" messages in your log are bad. The first None is the "normal" armor for a creature, which will almost always be None (because there's no armor given) so that's fine. The second one is the problem because it should be that xx027C74 form. But it's None, which means either JContainers couldn't load the form or that it could load the form but it wasn't an Armor like CF expected it to be. And it's hard for me to believe either is the case, unless... Dumb question but the ESP is enabled, right? If you go in game, open the console, and do help morenastycritters does it list the MoreNastyCritters quest with form ID xx000D62? When entering "help morenastycritters" in console it returns: QUST: Morenastycritters (69000D62) ' More Nasty Critters' in SSEedit the Quest for MoreNastCritters is FormID: 06000D62 Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 9 minutes ago, tasairis said: I don't know either but it doesn't sound good. Are you talking about taking ownership of the SSE ports of both? Or just uploading to this thread? I strongly suggest you get both working in CK so it's all right and proper for SSE - as a player I would be worried about having an Oldrim mod in my load order, even if it appears to be working, and as the one maintaining that big list I wouldn't want to link to an SSE version unless I thought it was converted correctly. I think you said you had problems with SLA before but it really should be as simple as removing the ESM flag, renaming, saving in CK, renaming, and adding the flag back. Can you try again, and if it still doesn't work (or you're unsure) send me what you ended up with and I'll check what's wrong so you know what happened. For SL Sex Slaves, in my notes I have most people having headpart problems - faces, hair, etc. Do you have that solved? I won't be satisfied that CF and MNC are working unless/until we can figure out what problem half of the community is having with their conversions. Before SL 1.63 came I had just ported SLA, to get TDF working... By now everything is fine. about SexSlaves. fishburgerz told me that I'm free to do everything I want with it. And I'm thinking about giving it a try. I don't really want to take over the ownership, I just want to give access to ppl that have less knowledge than me... Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 13 minutes ago, Pfiffy said: about SexSlaves. fishburgerz told me that I'm free to do everything I want with it. And I'm thinking about giving it a try. I don't really want to take over the ownership, I just want to give access to ppl that have less knowledge than me... You should have to that mod's thread and see if you can find someone to help you do an official port (if you haven't tried already) so it's not just an attachment in a thread somewhere. That said, if you want to upload a zip/rar/7z here then I'll link to it. And I know you've had odd problems with Creature Framework. Can you try this for me? Link to comment
t0m0ya Posted February 28, 2018 Share Posted February 28, 2018 Guys, anybody else getting trouble with Sexist Guards? It's working fine and loaded in MCM. The only problem is, the comments disappear as soon as they appear, like nano-seconds. Is it a compatibility issue or I am doing something wrong? Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 34 minutes ago, Farass said: When entering "help morenastycritters" in console it returns: QUST: Morenastycritters (69000D62) ' More Nasty Critters' in SSEedit the Quest for MoreNastCritters is FormID: 06000D62 Remember the first two digits don't matter. I have no freaking idea what's going on. The JSON is fine and CF and JContainers can read it, the form IDs are matching up, the ESP is loaded, and yet it's still not getting the armors. I keep thinking maybe the (trivial) logging is incorrect but I can't see anything wrong with it either. Did you edit the JSON a bit? The Domestic Goat section is different, and the arousedArmor form IDs for it and the Wild Goat are reversed. Those changes won't break anything but it is different. Please try this new sslEffectDebug.pex script which will do a couple so-called "sanity checks". Start it with the SL Debug spell, either target or self doesn't matter, and you should see two messages as notifications, and in the console, and in the papyrus log. What are they? (If you don't, check the papyrus log for errors you haven't seen before.) 1 Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 49 minutes ago, t0m0ya said: Guys, anybody else getting trouble with Sexist Guards? It's working fine and loaded in MCM. The only problem is, the comments disappear as soon as they appear, like nano-seconds. Is it a compatibility issue or I am doing something wrong? As mentioned in the dependencies section of that mod, you need to install ✓ Fuz Ro D'oh. Link to comment
t0m0ya Posted February 28, 2018 Share Posted February 28, 2018 42 minutes ago, tasairis said: As mentioned in the dependencies section of that mod, you need to install ✓ Fuz Ro D'oh. Thanks for the help. I just updated to latest fuz ro D'oh dll from nexus and it fixed the problem. The older version didn't generate an ini file eitherGuess a compatibility issue. ? Haven't checked in sex scenes yet, but player comments seems to be working now and stay for a sec at least. Nevertheless, its working. Thanks again. Link to comment
LazyGirl Posted February 28, 2018 Share Posted February 28, 2018 6 hours ago, tasairis said: Since it works that does suggest a CF bug. Or at least a change in SSE that requires a change in CF too. Wonder if maybe the first OnUpdate fires too soon - like, maybe SSE is in the process of equipping and it hasn't completed by the time the update happens. Lag caused by having many mods? Speculation. Uploading edits are "allowed" meaning no one has complained. I think as long as it's one or two files and people still have to visit the mod's page then it's fine. The full conversions are the real problem. Yes I was thinking about that possibility as well. Anyhow I'll attach it here and if anyone has an objection against it let me know and I'll delete it. I haven't had time to test for any longer period of time yet so make sure to use a junk save. Should work regardless of the CF SexLab Aroused support is activated or not. It'll output "[CF][FIX] Equipping missing aroused armor" to the papyrus log whenever it kicks in making it possible to see exactly how common the problem is. Well, if I wrote the detection bit accurately enough anyhow.. CFEffectCreature.pex 1 Link to comment
Farass Posted February 28, 2018 Share Posted February 28, 2018 1 hour ago, tasairis said: Remember the first two digits don't matter. I have no freaking idea what's going on. The JSON is fine and CF and JContainers can read it, the form IDs are matching up, the ESP is loaded, and yet it's still not getting the armors. I keep thinking maybe the (trivial) logging is incorrect but I can't see anything wrong with it either. Did you edit the JSON a bit? The Domestic Goat section is different, and the arousedArmor form IDs for it and the Wild Goat are reversed. Those changes won't break anything but it is different. Please try this new sslEffectDebug.pex script which will do a couple so-called "sanity checks". Start it with the SL Debug spell, either target or self doesn't matter, and you should see two messages as notifications, and in the console, and in the papyrus log. What are they? (If you don't, check the papyrus log for errors you haven't seen before.) Sigh...I downloaded the newest moreNastyCritters11H. uninstalled old version , installed new. Registered everything again with CF. Tried to change meshes - no change. Downloaded the CFEffectCreature.pex from LazyGirl, registered all creatures again, but papyrus has the same error messages . Looks like the modified script doesn't kick in. The .json I tried to edit a bit yes to see if it would make any change, but no. A couple of questions: 1. Could it be some mix up regarding sexes? is gender=1 really male in SSE, can't find aroused armor if the gender is wrong?? 2. What is the function of the .DLL file in MoreNastCritters? 3. Could it be some other mod that is preventing the mesh change for some users, but working for those who don't have the conflicting mod? Spoiler [02/28/2018 - 02:51:17PM] [CF][Framework] Set override arousal for creature ["goat" [Actor < (FF0040D7)>]] to $Aroused [02/28/2018 - 02:51:17PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:18PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=TRUE savedOverrideArousal=3 arousalSource=3 [02/28/2018 - 02:51:18PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] is still aroused after ending stripped arousal [02/28/2018 - 02:51:18PM] [CF][Creature] Beginning armour/weapon restoration on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:18PM] [CF][Creature] Finished armour/weapon restoration on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:21PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:21PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=False savedOverrideArousal=3 arousalSource=3 [02/28/2018 - 02:51:21PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:51:22PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 [02/28/2018 - 02:52:16PM] [CF][Framework] Set override arousal for creature ["goat" [Actor < (FF0040D7)>]] to $Stripped aroused [02/28/2018 - 02:52:16PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:16PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=False savedOverrideArousal=2 arousalSource=4 [02/28/2018 - 02:52:17PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:52:17PM] [CF][Creature] Beginning armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 02:52:17PM] [CF][Creature] Finished armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:18PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:18PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=TRUE savedOverrideArousal=2 arousalSource=4 [02/28/2018 - 02:52:18PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:52:18PM] [CF][Creature] Beginning armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 02:52:18PM] [CF][Creature] Finished armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:20PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 [02/28/2018 - 02:52:20PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 2 hours ago, tasairis said: You should have to that mod's thread and see if you can find someone to help you do an official port (if you haven't tried already) so it's not just an attachment in a thread somewhere. That said, if you want to upload a zip/rar/7z here then I'll link to it. And I know you've had odd problems with Creature Framework. Can you try this for me? I'm stuck again in an endlesly registrating CF... Can someone check this, If I can load it up for the audience? I think it would be a good start to bring up the essentials. Even if it just for those who are lacking the courage or the abilities for doing it themself or those who are too lazy...the 'FTWALTCOTAFDITOTWATL' SE Section. I like repeating myself. BTW: It seems like we have successfully cooled down the situation on the SLBeta thread, I no longer understand what they are talking about there... SexLabArousedSE.7z 1 Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 11 minutes ago, Farass said: Sigh...I downloaded the newest moreNastyCritters11H. uninstalled old version , installed new. Registered everything again with CF. Tried to change meshes - no change. Downloaded the CFEffectCreature.pex from LazyGirl, registered all creatures again, but papyrus has the same error messages . Looks like the modified script doesn't kick in. The .json I tried to edit a bit yes to see if it would make any change, but no. A couple of questions: 1. Could it be some mix up regarding sexes? is gender=1 really male in SSE, can't find aroused armor if the gender is wrong?? 2. What is the function of the .DLL file in MoreNastCritters? 3. Could it be some other mod that is preventing the mesh change for some users, but working for those who don't have the conflicting mod? Reveal hidden contents [02/28/2018 - 02:51:17PM] [CF][Framework] Set override arousal for creature ["goat" [Actor < (FF0040D7)>]] to $Aroused [02/28/2018 - 02:51:17PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:18PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=TRUE savedOverrideArousal=3 arousalSource=3 [02/28/2018 - 02:51:18PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] is still aroused after ending stripped arousal [02/28/2018 - 02:51:18PM] [CF][Creature] Beginning armour/weapon restoration on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:18PM] [CF][Creature] Finished armour/weapon restoration on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:21PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:51:21PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=False savedOverrideArousal=3 arousalSource=3 [02/28/2018 - 02:51:21PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:51:22PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 [02/28/2018 - 02:52:16PM] [CF][Framework] Set override arousal for creature ["goat" [Actor < (FF0040D7)>]] to $Stripped aroused [02/28/2018 - 02:52:16PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:16PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=False savedOverrideArousal=2 arousalSource=4 [02/28/2018 - 02:52:17PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:52:17PM] [CF][Creature] Beginning armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 02:52:17PM] [CF][Creature] Finished armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:18PM] [CF][Framework] Triggering update for ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:18PM] [CF][Creature] Update being forced on ["goat" [Actor < (FF0040D7)>]]; havingSex=TRUE savedOverrideArousal=2 arousalSource=4 [02/28/2018 - 02:52:18PM] [CF][Creature] ["goat" [Actor < (FF0040D7)>]] aroused [02/28/2018 - 02:52:18PM] [CF][Creature] Beginning armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 02:52:18PM] [CF][Creature] Finished armour/weapon stripping on ["goat" [Actor < (FF0040D7)>]] [02/28/2018 - 02:52:20PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 [02/28/2018 - 02:52:20PM] [CF][Creature] Not equipping aroused armour on ["goat" [Actor < (FF0040D7)>]]; there is no aroused armour; gender=1 I turned off the creature gender in SL. SLAL has problems with creature genders as far as i can remember this is not really solved.. the .dll shoud prevent rescaling of the wolves or the werewolves, I asked MMG about that. 'kick it out.' was the answer... Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 26 minutes ago, Farass said: 1. Could it be some mix up regarding sexes? is gender=1 really male in SSE, can't find aroused armor if the gender is wrong?? The number is for CF specifically - it's not the normal 0/1 that Skyrim and SexLab use. 0=none, 1=male, 2=female 26 minutes ago, Farass said: 2. What is the function of the .DLL file in MoreNastCritters? SetVehicleFixPlugin.dll prevents Skyrim from internally rescaling actors when they're added to a "vehicle", which is basically just a thing that actors are set to move along with automatically. Like a horse or cart. SL adds actors to "vehicles" (not actual vehicles) when performing animations so that they can all move together as a group if needed. The plugin is because turning off SL's scaling won't prevent the game from doing its own, and the scaling had been known to cause crashes in Oldrim. I also remember someone knowledgeable (probably MadMansGun) saying it's not necessary to have, and SSE may not even have the same crashing problem to begin with. Disabling scaling would mostly be annoying for assorted actors not near the standard 1.0/100% scaling factor, like some creatures and custom races. 26 minutes ago, Farass said: 3. Could it be some other mod that is preventing the mesh change for some users, but working for those who don't have the conflicting mod? Without Papyrus logs and perhaps edited code to write useful information to the logs, all I can do is guess, and in your case it seems that CF isn't loading the meshes because it doesn't think there are any set up. Because when it loaded the JSON data the decoded arousedArmor information indicated for every creature that there was no armor to use. In other words, it's not that it has a hard time equipping the mesh but that it doesn't think there is one for it to use in the first place. The problem is that the JSON clearly says there should be, so that's getting lost somewhere between the data file and when JContainers/CF looks up the corresponding form in the corresponding ESP. That gives three possibilities: 1. The game itself can't find the forms, which would be weird but that's par for the Bethesda course 2. JContainers has a problem with the encoded JSON data, which would also be weird 3. Creature Framework is doing something somewhere I can't see that somehow causes the problem, which is the weirdest That sanity check debug script I posted tries to check for #1 and #2. Most people are in your camp where the meshes aren't applied at all, so I'm hoping they have the same cause of the problem as well. Then there's Pfiffy's description, which is completely nuts and I don't even know where to start with it yet. Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 55 minutes ago, Pfiffy said: I turned off the creature gender in SL. SLAL has problems with creature genders as far as i can remember this is not really solved.. I've heard about that but without any details, and I'm curious enough to look into it. What sort of problems? Link to comment
tasairis Posted February 28, 2018 Author Share Posted February 28, 2018 1 hour ago, Pfiffy said: I'm stuck again in an endlesly registrating CF... There's something really weird with your game. I think your computer might be possessed. Endless loop, so the papyrus log shows CF "Reading file" of some file, then reading it again later? Looks like the log messages are repeating? And the basic of basics. PC I assume? Legit copy of SSE? Windows 10? Anything unusual you think might be different in your setup from most of us? Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 as a little update: No aroused meshes here anymore... If i continue to mess around with sexlab for a few more hours my Skyrim will be save for work again... Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 The only one here that is coursed is me. Running Se on win7-64 with an intel 2500k and a Radeon 280... nothing special. 19 minutes ago, tasairis said: I've heard about that but without any details, and I'm curious enough to look into it. What sort of problems? Don't know exactly, but it is recomended to turn off SL gender for creatures... Maybe I should turn it on again. I'm totally stuck right now. Link to comment
infiniteone Posted February 28, 2018 Share Posted February 28, 2018 Ok I think im using the files provided here for debug of CF, im not sure if it will help but ive included my papyrus, load order, and jcontainers log. Tested twice with a riekling warrior lol, no aroused armor either time. JContainers64.log Spoiler JContainers64 4.0.1 plugin loaded Registering functions started NativeFunction.Ctor object state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithSize state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithInts state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithStrings state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithFloats state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithBooleans state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectWithForms state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor subArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addFromArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addFromFormList state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor count state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor clear state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor eraseIndex state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor eraseRange state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor valueType state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor swapItems state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor sort state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor unique state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToIntegerPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToFloatPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToFormPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToStringPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchAddInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchAddFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchMultInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchMultFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchModInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchDivInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchDivFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchAndInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchXorInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor fetchOrInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor exchangeInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor exchangeFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor exchangeStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor exchangeForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor exchangeObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor compareExchangeInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor compareExchangeFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor compareExchangeStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor compareExchangeForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor compareExchangeObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFltSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveIntSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStrSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObjSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFormSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasPath state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeys state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allValues state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToFile state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor root state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setEntry state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor makeEntry state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor findEntry state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFltSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveIntSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStrSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObjSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFormSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasPath state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeys state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allValues state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor object state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor valueType state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeys state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeysPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allValues state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor removeKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor count state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor clear state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addPairs state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor nextKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getNthKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor object state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor valueType state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeys state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeysPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allValues state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor removeKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor count state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor clear state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addPairs state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor nextKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getNthKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor object state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor setForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor valueType state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeys state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allKeysPArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor allValues state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor removeKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor count state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor clear state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addPairs state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor nextKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor getNthKey state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor wrap state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor retain state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor release state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor releaseAndRetain state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor releaseObjectsWithTag state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor zeroLifetime state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor addToPool state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor cleanPool state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor shallowCopy state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor deepCopy state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor isExists state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor isArray state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor isMap state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor isFormMap state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor isIntegerMap state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor empty state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor count state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor clear state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor readFromFile state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor readFromDirectory state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor objectFromPrototype state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor writeToFile state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor hasPath state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solvedValueType state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveForm state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFltSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveIntSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveStrSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveObjSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor solveFormSetter state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaFlt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaInt state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaStr state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaObj state 00000285188A7B18 00000285188A7B18 NativeFunction.Ctor evalLuaForm state 00000285188A7B18 00000285188A7B18 Registering functions finished in 0.008000 sec Revert started Revert finished in 0.000000 sec Load started Garbage collection started 0 garbage objects collected. 0 objects are parts of cyclic graphs Garbage collection finished in 0.000000 sec Default domain 1515 objects total 1464 public objects 0 objects in aqueue Load finished in 0.009000 sec Save started Default domain 1517 objects total 1464 public objects 0 objects in aqueue Save finished in 0.008000 sec Papyrus Log Spoiler [02/28/2018 - 10:28:45AM] Papyrus log opened (PC) [02/28/2018 - 10:28:45AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms) [02/28/2018 - 10:28:45AM] Memory page: 128 (min) 512 (max) 153600 (max total) [02/28/2018 - 10:28:48AM] Cannot open store for class "DLC1TestPhilAtronach", missing file? [02/28/2018 - 10:28:48AM] Cannot open store for class "uilistmenu", missing file? [02/28/2018 - 10:28:48AM] Cannot open store for class "uimenubase", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "ddunequiphandlerscript", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "ddunequipmcmscript", missing file? [02/28/2018 - 10:28:49AM] Error: Unable to link types associated with function "activateSubMenu" in state "menuaggression_standard" on object "EFFPluginAggression". [02/28/2018 - 10:28:49AM] Error: Unable to bind script EFFPluginAggression to FollowerPluginAggression (0C001175) because their base types do not match [02/28/2018 - 10:28:49AM] Error: Unable to link types associated with function "OnMenuEntryTriggered" in state "" on object "EFFPluginTattoos". [02/28/2018 - 10:28:49AM] Error: Unable to bind script EFFPluginTattoos to FollowerPluginTattoo (0C001188) because their base types do not match [02/28/2018 - 10:28:49AM] Error: Unable to link types associated with function "OnMenuEntryTriggered" in state "" on object "EFFPluginNickname". [02/28/2018 - 10:28:49AM] Error: Unable to bind script EFFPluginNickname to FollowerPluginNickname (0C00118A) because their base types do not match [02/28/2018 - 10:28:49AM] Cannot open store for class "LevelersTeleportFlagScript", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "_tckObjectContainerClickTriggerScript", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "_tckObjectContainerScript", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "_tckSortingContainerScript", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "QF__010191D9", missing file? [02/28/2018 - 10:28:49AM] Error: Unable to bind script QF__010191D9 to 00_andragon_DialogueFollower (0F0191D9) because their base types do not match [02/28/2018 - 10:28:49AM] Cannot open store for class "ogdd_ReloadCaller", missing file? [02/28/2018 - 10:28:49AM] Cannot open store for class "ogdd_nonSkyUIinstaller", missing file? [02/28/2018 - 10:28:49AM] Error: Unable to bind script ogdd_nonSkyUIinstaller to ogdd_UIQuest (2207F1CB) because their base types do not match [02/28/2018 - 10:28:52AM] Cannot open store for class "WB_NewVancianMagicPersistent_Script", missing file? [02/28/2018 - 10:28:53AM] Cannot open store for class "RuseCheckForTent", missing file? [02/28/2018 - 10:28:53AM] Cannot open store for class "AetherialBoltScript", missing file? [02/28/2018 - 10:28:53AM] Cannot open store for class "_SHfShowCompassQuest_0200387D", missing file? [02/28/2018 - 10:28:53AM] Error: Unable to bind script _SHfShowCompassQuest_0200387D to _SHShowCompassQuest (9E00387D) because their base types do not match [02/28/2018 - 10:28:53AM] Cannot open store for class "_SHfCrosshairEvent_02002856", missing file? [02/28/2018 - 10:28:53AM] Error: Unable to bind script _SHfCrosshairEvent_02002856 to _SHCrosshairEvent (9E002856) because their base types do not match [02/28/2018 - 10:28:58AM] Error: Unable to bind script dialoguefollowerscript to (6604CE7F) because their base types do not match [02/28/2018 - 10:29:16AM] Error: Unable to bind script ogdd_ReloadCaller to alias PlayerAlias on quest ogdd_UIQuest (2207F1CB) because their base types do not match [02/28/2018 - 10:29:16AM] Warning: Property SSv3_HirelingApproaching on script SSv3HirelingRecurringAlias attached to alias HirelingRecurring on quest SSv2NPCs (39000D63) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property Alias_USKPTGTQ04Location on script QF_TGTQ04_000799E2 attached to TGTQ04 (000799E2) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property USKPUtteringHillsReservation on script QF_TGTQ04_000799E2 attached to TGTQ04 (000799E2) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property CaeliaShoes on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property Caelia on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property CaeliaDress on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property BrolQuest on script FCPalaceEntryTriggerScript attached to (5E093739) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Error: Property EE_KidsRoomSkyrimBeddingMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (4000E68C) is not the right type [02/28/2018 - 10:29:16AM] Error: Property EE_KidsRoomElysiumBeddingMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (4000E68B) is not the right type [02/28/2018 - 10:29:16AM] Error: Property EE_KidsRoom2KidsOnlyMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (40066878) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C244) cannot be bound because <nullptr form> (000D7213) is not the right type [02/28/2018 - 10:29:16AM] Warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Error: Property TreeSapSpigot on script usleepretroactive307script attached to USLEEPRetroactive307 (0514EB3D) cannot be bound because <nullptr form> (000AED8B) is not the right type [02/28/2018 - 10:29:16AM] Warning: Property DI_Quest_Forbid on script BanneredMareSceneTriggerScript attached to (00092A30) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Warning: Property DI_Global_Mikael on script BanneredMareSceneTriggerScript attached to (00092A30) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:16AM] Error: Property HirelingRehireScript on script dialoguefollowerscript attached to 00_andragon_DialogueFollower (0F0191D9) cannot be bound because 00_andragon_DialogueFollower (0F0191D9) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F031379) cannot be bound because <nullptr form> (00102A99) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03137A) cannot be bound because <nullptr form> (000F122D) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C248) cannot be bound because <nullptr form> (0002B023) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C245) cannot be bound because <nullptr form> (00102A99) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C246) cannot be bound because <nullptr form> (00102AA1) is not the right type [02/28/2018 - 10:29:16AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C247) cannot be bound because <nullptr form> (000F122D) is not the right type [02/28/2018 - 10:29:17AM] Warning: Property UlrinScene on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:17AM] Warning: Property CenturionMusic on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:17AM] Warning: Property MUSJudgment on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:17AM] Error: Property teleportdestination on script bh_teleport attached to (0F031377) cannot be bound because <nullptr form> (000D7213) is not the right type [02/28/2018 - 10:29:17AM] Error: Property teleportdestination on script bh_teleport attached to (0F031378) cannot be bound because <nullptr form> (00102AA1) is not the right type [02/28/2018 - 10:29:17AM] Error: Property teleportdestination on script bh_teleport attached to (0F03137B) cannot be bound because <nullptr form> (0002B023) is not the right type [02/28/2018 - 10:29:17AM] Warning: Property FCQuest01 on script FCStartQuest attached to alias Note on quest 000FCQuest01 (5E012BB9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:17AM] VM is freezing... [02/28/2018 - 10:29:17AM] VM is frozen [02/28/2018 - 10:29:17AM] Reverting game... [02/28/2018 - 10:29:17AM] Error: Unable to bind script ogdd_nonSkyUIinstaller to ogdd_UIQuest (2207F1CB) because their base types do not match [02/28/2018 - 10:29:17AM] Error: Unable to bind script QF__010191D9 to 00_andragon_DialogueFollower (0F0191D9) because their base types do not match [02/28/2018 - 10:29:17AM] Error: Unable to bind script dialoguefollowerscript to (6604CE7F) because their base types do not match [02/28/2018 - 10:29:17AM] Error: Unable to bind script _SHfShowCompassQuest_0200387D to _SHShowCompassQuest (9E00387D) because their base types do not match [02/28/2018 - 10:29:17AM] Error: Unable to bind script _SHfCrosshairEvent_02002856 to _SHCrosshairEvent (9E002856) because their base types do not match [02/28/2018 - 10:29:28AM] Loading game... [02/28/2018 - 10:29:28AM] Error: Unable to bind script ogdd_ReloadCaller to alias PlayerAlias on quest ogdd_UIQuest (2207F1CB) because their base types do not match [02/28/2018 - 10:29:28AM] Warning: Property CaeliaShoes on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:28AM] Warning: Property Caelia on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:28AM] Warning: Property CaeliaDress on script FCBathOutfitChangeScript attached to (5E05D1B3) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:28AM] Warning: Property Alias_USKPDriftshadeSanctuaryReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:28AM] Warning: Property Alias_USKPGlenmorilCovenReservation on script QF_C00_0004B2D9 attached to C00 (0004B2D9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property DI_Quest_Forbid on script BanneredMareSceneTriggerScript attached to (00092A30) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property DI_Global_Mikael on script BanneredMareSceneTriggerScript attached to (00092A30) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Error: Property HirelingRehireScript on script dialoguefollowerscript attached to 00_andragon_DialogueFollower (0F0191D9) cannot be bound because 00_andragon_DialogueFollower (0F0191D9) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C245) cannot be bound because <nullptr form> (00102A99) is not the right type [02/28/2018 - 10:29:29AM] Warning: Property UlrinScene on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property CenturionMusic on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property MUSJudgment on script FCSunRotates attached to (5E0AD741) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F031377) cannot be bound because <nullptr form> (000D7213) is not the right type [02/28/2018 - 10:29:29AM] error: Cannot set property XFLMain on object EFFPluginTattoos because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property FollowerMenu on object EFFPluginTattoos because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property EnabledVar on object EFFPluginTattoos because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] Warning: Property FollowerAggression on script EFFPluginAggression attached to FollowerPluginAggression (0C001175) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property PlayerFollowerIsPassive on script EFFPluginAggression attached to FollowerPluginAggression (0C001175) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property XFL_Passive on script EFFPluginAggression attached to FollowerPluginAggression (0C001175) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] error: Cannot set property XFLMain on object EFFPluginAggression because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property FollowerMenu on object EFFPluginAggression because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property EnabledVar on object EFFPluginAggression because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property MenuOption on object EFFPluginAggression because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] Error: Property EE_KidsRoomSkyrimBeddingMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (4000E68C) is not the right type [02/28/2018 - 10:29:29AM] Error: Property EE_KidsRoomElysiumBeddingMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (4000E68B) is not the right type [02/28/2018 - 10:29:29AM] Error: Property EE_KidsRoom2KidsOnlyMarker on script EE_OptionsBookHouseHFScript attached to (4000A22E) cannot be bound because <nullptr form> (40066878) is not the right type [02/28/2018 - 10:29:29AM] Warning: Property SSv3_HirelingApproaching on script SSv3HirelingRecurringAlias attached to alias HirelingRecurring on quest SSv2NPCs (39000D63) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property Alias_USKPTGTQ04Location on script QF_TGTQ04_000799E2 attached to TGTQ04 (000799E2) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Warning: Property USKPUtteringHillsReservation on script QF_TGTQ04_000799E2 attached to TGTQ04 (000799E2) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Error: Property TreeSapSpigot on script usleepretroactive307script attached to USLEEPRetroactive307 (0514EB3D) cannot be bound because <nullptr form> (000AED8B) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C247) cannot be bound because <nullptr form> (000F122D) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C248) cannot be bound because <nullptr form> (0002B023) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03137A) cannot be bound because <nullptr form> (000F122D) is not the right type [02/28/2018 - 10:29:29AM] Warning: Property FCQuest01 on script FCStartQuest attached to alias Note on quest 000FCQuest01 (5E012BB9) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03137B) cannot be bound because <nullptr form> (0002B023) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C246) cannot be bound because <nullptr form> (00102AA1) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F031379) cannot be bound because <nullptr form> (00102A99) is not the right type [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F031378) cannot be bound because <nullptr form> (00102AA1) is not the right type [02/28/2018 - 10:29:29AM] Warning: Property BrolQuest on script FCPalaceEntryTriggerScript attached to (5E093739) cannot be initialized because the script no longer contains that property [02/28/2018 - 10:29:29AM] error: Cannot set property XFLMain on object EFFPluginNickname because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property FollowerMenu on object EFFPluginNickname because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] error: Cannot set property EnabledVar on object EFFPluginNickname because the object is flagged as invalid, property skipped. [02/28/2018 - 10:29:29AM] Error: Property teleportdestination on script bh_teleport attached to (0F03C244) cannot be bound because <nullptr form> (000D7213) is not the right type [02/28/2018 - 10:29:29AM] Warning: Unable to get type EFFPluginAggression referenced by the save game. Objects of this type will not be loaded. [02/28/2018 - 10:29:29AM] Warning: Unable to get type EFFPluginNickname referenced by the save game. Objects of this type will not be loaded. [02/28/2018 - 10:29:29AM] Warning: Unable to get type EFFPluginTattoos referenced by the save game. Objects of this type will not be loaded. [02/28/2018 - 10:29:31AM] Warning: Could not find type EFFPluginTattoos in the type table in save [02/28/2018 - 10:29:31AM] Warning: Could not find type EFFPluginAggression in the type table in save [02/28/2018 - 10:29:32AM] Warning: Could not find type EFFPluginNickname in the type table in save [02/28/2018 - 10:29:32AM] VM is thawing... [02/28/2018 - 10:29:32AM] [02/28/2018 - 10:29:32AM] =====Wet and Cold is refreshing itself and searching for addons. Any errors below are harmless.===== [02/28/2018 - 10:29:32AM] [02/28/2018 - 10:29:32AM] SEXLAB - LOADED: Version 16201 / 16201 [02/28/2018 - 10:29:32AM] SexTalkConfig:OnGameReload [02/28/2018 - 10:29:32AM] FNIS AA started (load) [02/28/2018 - 10:29:32AM] Error: File "Complete Crafting Overhaul_Remade.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 464 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "1nivWICCloaksCRAFT.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckWiCPlugins() - "_WetQuestScript.psc" Line 416 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] SLAL: SLAL: OnLoad [02/28/2018 - 10:29:32AM] Error: File "1nivWICCloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckWiCPlugins() - "_WetQuestScript.psc" Line 418 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "1nivWICCloaksNoGuards.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckWiCPlugins() - "_WetQuestScript.psc" Line 420 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 444 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] SexLab MCM Loaded CurrentVerison: 16201 / 16201 [02/28/2018 - 10:29:32AM] Error: File "Cloaks.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 428 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 445 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "Cloaks - No Imperial.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 430 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 445 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] UBG20MaintQuestPlayerAliasScript OnPlayerLoadGame [02/28/2018 - 10:29:32AM] Error: File "Cloaks - Player Only.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.CheckCoSPlugins() - "_WetQuestScript.psc" Line 432 [_WetQuest (74000D63)]._wetquestscript.CheckMainCloakPlugins() - "_WetQuestScript.psc" Line 445 [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 494 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:32AM] UBG20MaintQuestPlayerAliasScript Maintenance [02/28/2018 - 10:29:32AM] [** SKYBIRDS v1.000000 IS LOADING **] [02/28/2018 - 10:29:32AM] [skyBirds]Checking if "Simply Bigger Trees" is loaded... [02/28/2018 - 10:29:32AM] UBG20MaintQuestPlayerAliasScript SKSE installed, release 55 [02/28/2018 - 10:29:32AM] Error: File "SimplyBiggerTreesSE.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_APBQuest (3800AA5E)]._APBQuest.SKSE_Init() - "_APBQuest.psc" Line 147 [alias myPlayer on quest _APBQuest (3800AA5E)]._APBmyPlayerAliasScript.OnPlayerLoadGame() - "_APBmyPlayerAliasScript.psc" Line 18 [02/28/2018 - 10:29:32AM] [skyBirds]"Simply Bigger Trees" was not detected. Please ignore the above errors that were produced. [02/28/2018 - 10:29:32AM] [skyBirds]Checking if "Birds of Skyrim" is loaded... [02/28/2018 - 10:29:32AM] [skyBirds]"Birds of Skyrim" was detected. [02/28/2018 - 10:29:32AM] Error: Cannot call IsRunning() on a None object, aborting function call stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 107 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 69 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Warning: Assigning None to a non-object variable named "::temp11" stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 107 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 69 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Error: Cannot call Start() on a None object, aborting function call stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 108 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 69 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Warning: Assigning None to a non-object variable named "::temp12" stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 108 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 69 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Error: Cannot call IsRunning() on a None object, aborting function call stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 107 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 70 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] EFF Notification: SKSE Loaded. [02/28/2018 - 10:29:32AM] EFF Notification: SKSE Callback functions Loaded. [02/28/2018 - 10:29:32AM] Warning: Assigning None to a non-object variable named "::temp11" stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 107 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 70 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Error: Cannot call Start() on a None object, aborting function call stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 108 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 70 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] Warning: Assigning None to a non-object variable named "::temp12" stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.InitialiseMCM() - "DBM_SKSESupport.psc" Line 108 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 70 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:32AM] [A Quality World Map] Applying map camera constraint settings on load. [02/28/2018 - 10:29:32AM] EFF Notification: Dawnguard loaded. [02/28/2018 - 10:29:32AM] Error: File "UIExtensions.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [FollowerExtension (0C000EFF)].effcore.XFL_RegisterExtensions() - "EFFCore.psc" Line 128 [alias Player on quest FollowerSettings (0C000F5D)].EFFLoadSettings.OnPlayerLoadGame() - "EFFLoadSettings.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "Unofficial Skyrim Legendary Edition Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 26 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [02/28/2018 - 10:29:32AM] EFF WARNING: Menu system disabled, plugin failed to load. [02/28/2018 - 10:29:32AM] Error: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 30 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "SkyUI.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [FollowerExtension (0C000EFF)].effcore.XFL_RegisterExtensions() - "EFFCore.psc" Line 138 [alias Player on quest FollowerSettings (0C000F5D)].EFFLoadSettings.OnPlayerLoadGame() - "EFFLoadSettings.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 34 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [02/28/2018 - 10:29:32AM] EFF WARNING: Actor panel disabled, plugin failed to load SkyUI not found. [02/28/2018 - 10:29:32AM] Error: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 38 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 42 [alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6 [02/28/2018 - 10:29:32AM] Error: File "Artifacts.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_ArtifactsofSkyrimSMHandler (2765838D)].dbm_qf_dbm_artifactsofskyrims_0565838d.Maint() - "DBM_QF_DBM_ArtifactsofSkyrimS_0565838D.psc" Line 71 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 32 [02/28/2018 - 10:29:33AM] Error: Cannot call Maint() on a None object, aborting function call stack: [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 33 [02/28/2018 - 10:29:33AM] Error: File "Complete Solitude.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_CompleteSolitudeSMHandler (270BDCF2)].dbm__qf_dbm_completesolitudeh_050bdcf2.Maint() - "dbm__qf_dbm_completesolitudeh_050bdcf2.psc" Line 35 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 34 [02/28/2018 - 10:29:33AM] Error: File "TRUE CITY TGES.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_CompleteSolitudeSMHandler (270BDCF2)].dbm__qf_dbm_completesolitudeh_050bdcf2.Maint() - "dbm__qf_dbm_completesolitudeh_050bdcf2.psc" Line 46 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 34 [02/28/2018 - 10:29:33AM] Error: File "TAVSolitude.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_CompleteSolitudeSMHandler (270BDCF2)].dbm__qf_dbm_completesolitudeh_050bdcf2.Maint() - "dbm__qf_dbm_completesolitudeh_050bdcf2.psc" Line 57 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 34 [02/28/2018 - 10:29:33AM] Error: File "Fossilsyum.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_FossilFormSMHandler (275A94C0)].dbm__qf__07029295.Maint() - "dbm__qf__07029295.psc" Line 305 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 38 [02/28/2018 - 10:29:33AM] Error: File "Gray Fox Cowl.esm" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_GrayCowlFormSMHandler (27475EAF)].dbm_qf__05475eaf.Maint() - "dbm_qf__05475eaf.psc" Line 51 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 39 [02/28/2018 - 10:29:33AM] ~~~~~ Footprints: Initializing ~~~~~ [02/28/2018 - 10:29:33AM] Error: File "Hunterborn.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_HunterbornSMHandler (27433B72)].dbm_qf__05433b72.Maint() - "dbm_qf__05433b72.psc" Line 196 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 41 [02/28/2018 - 10:29:33AM] Error: File "JKs Skyrim.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_JKSolitudeSMHandler (274BD1E2)].dbm_qf__054bd1e2.Maint() - "dbm_qf__054bd1e2.psc" Line 28 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 42 [02/28/2018 - 10:29:33AM] Error: File "JKs Solitude.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_JKSolitudeSMHandler (274BD1E2)].dbm_qf__054bd1e2.Maint() - "dbm_qf__054bd1e2.psc" Line 39 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 42 [02/28/2018 - 10:29:33AM] Error: File "Konahrik_Accoutrements.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_KAFormSMHandler (27147D83)].dbm_qf__05147d83.Maint() - "dbm_qf__05147d83.psc" Line 156 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 43 [02/28/2018 - 10:29:33AM] [SHESON_DynDOLOD_Quest <DynDOLOD_Quest (11000911)>] Load DynDOLOD_Worlds.json TRUE [02/28/2018 - 10:29:33AM] Error: File "WheelsOfLull.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_LullFormSMHandler (278C4E8F)].dbm_qf__058c4e8f.Maint() - "dbm_qf__058c4e8f.psc" Line 81 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 44 [02/28/2018 - 10:29:33AM] Error: Cannot call Maint() on a None object, aborting function call stack: [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 45 [02/28/2018 - 10:29:33AM] Error: File "Morrowloot.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_MWLSMHandler (27085399)].dbm__qf_dbm_mwlhandler_05085399.Maint() - "dbm__qf_dbm_mwlhandler_05085399.psc" Line 93 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 46 [02/28/2018 - 10:29:33AM] Error: File "MLU.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_MWLSMHandler (27085399)].dbm__qf_dbm_mwlhandler_05085399.Maint() - "dbm__qf_dbm_mwlhandler_05085399.psc" Line 104 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 46 [02/28/2018 - 10:29:33AM] error: Native static function ForEachMorphedReference could find no matching static function on linked type NiOverride. Function will not be bound. [02/28/2018 - 10:29:33AM] error: Native static function GetMorphedReferences could find no matching static function on linked type NiOverride. Function will not be bound. [02/28/2018 - 10:29:33AM] [slamainscr <sla_Main (15042D62)>]: starting maintenance... Update frequency 120.000000 [02/28/2018 - 10:29:33AM] Error: File "Solitude Reborn.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SolitudeRebornSMHandler (270B38F6)].dbm__qf_dbm_solituderebornhan_050b38f6.Maint() - "dbm__qf_dbm_solituderebornhan_050b38f6.psc" Line 23 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 47 [02/28/2018 - 10:29:33AM] zbfExternal: Compatibility checking [02/28/2018 - 10:29:33AM] zbfExternal: ------------------------------------------------------- [02/28/2018 - 10:29:33AM] Error: File "SkyrimsUniqueTreasures.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SUTFormSMHandler (2712E34C)].dbm_qf__0512e34c.Maint() - "dbm_qf__0512e34c.psc" Line 317 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 48 [02/28/2018 - 10:29:33AM] zbfExternal: SexLab version: 16201 [02/28/2018 - 10:29:33AM] zbfExternal: SlaveTats version: [02/28/2018 - 10:29:33AM] zbfExternal: RaceMenu version: 7 [02/28/2018 - 10:29:33AM] Error: Cannot call Enable() on a None object, aborting function call stack: [DBM_SKSEHandler (271170D6)].dbm_sksesupport.SKSESetup() - "DBM_SKSESupport.psc" Line 75 [DBM_SKSEHandler (271170D6)].dbm_sksesupport.Maint() - "DBM_SKSESupport.psc" Line 62 [alias PlayerRef on quest DBM_SKSEHandler (271170D6)].DBM_SKSESupportReloadAlias.OnPlayerLoadGame() - "DBM_SKSESupportReloadAlias.psc" Line 7 [02/28/2018 - 10:29:33AM] zbfExternal: Non SexLab Animation Pack version: 0 [02/28/2018 - 10:29:33AM] zbfExternal: ------------------------------------------------------- [02/28/2018 - 10:29:33AM] zbfExternal: SexLab support: TRUE [02/28/2018 - 10:29:33AM] zbfExternal: Overlay support: False [02/28/2018 - 10:29:33AM] zbfExternal: Non SexLab Animation support: False [02/28/2018 - 10:29:33AM] zbfExternal: ------------------------------------------------------- [02/28/2018 - 10:29:33AM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 544 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:33AM] Error: File "Chesko_Frostfall.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 552 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:33AM] Error: File "iNeed.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 569 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:33AM] Error: File "getSnowy.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 574 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:33AM] Error: File "Wyrmstooth.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_WyrmstoothDisplaySMHandler (274C74B4)].dbm_qf__054c74b4.Maint() - "dbm_qf__054c74b4.psc" Line 36 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 49 [02/28/2018 - 10:29:33AM] Error: File "Ravengate.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_RavenGateSMHandler (2706EBB9)].dbm_qf_dbm_ravengatesmhandler_0506ebb9.Maint() - "DBM_QF_DBM_RavenGateSMHandler_0506EBB9.psc" Line 69 [alias PlayerRef on quest DBM_SupportReload (276C8264)].DBM_SMReloadAlias.OnPlayerLoadGame() - "DBM_SMReloadAlias.psc" Line 50 [02/28/2018 - 10:29:33AM] [skyBirds][_APBQuest] The current number of woodpecker references is 183 [02/28/2018 - 10:29:33AM] [slamainscr <sla_Main (15042D62)>]: registered for maintenance [02/28/2018 - 10:29:33AM] SexTalk:CheckForAnims [02/28/2018 - 10:29:33AM] [slamainscr <sla_Main (15042D62)>]: starting maintenance... Update frequency 120.000000 [02/28/2018 - 10:29:33AM] SEXLAB - AnimCache: HIT[1] -- 2:Handjob:Aggressive, Bondage, Bound, zaz, Furniture, Beds, BedsOnly:TRUE [02/28/2018 - 10:29:33AM] [A Quality World Map] Settings applied. [02/28/2018 - 10:29:33AM] [BOS] Checking if "Rigmor of Bruma" is loaded... [02/28/2018 - 10:29:33AM] Error: File "Rigmor.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.onBeginState() - "_BOS_InitFactionsScriptA.psc" Line 42 [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.GotoState() - "Form.psc" Line ? [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.OnUpdate() - "_BOS_InitFactionsScriptA.psc" Line 27 [02/28/2018 - 10:29:33AM] [BOS] "Rigmor of Bruma" was not detected. Please ignore the above errors. [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "Dawnguard" is loaded... [02/28/2018 - 10:29:33AM] [BOS] Checking if "Immersive Citizens" is loaded... [02/28/2018 - 10:29:33AM] [skyBirds]"Dawnguard" was detected. [02/28/2018 - 10:29:33AM] [BOS] "Immersive Citizens" was detected. [02/28/2018 - 10:29:33AM] [BOS] Checking if "Immersive Patrols" is loaded... [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "HearthFires" is loaded... [02/28/2018 - 10:29:33AM] [skyBirds]"HearthFires" was detected. [02/28/2018 - 10:29:33AM] Error: File "Immersive Patrols II.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.onBeginState() - "_BOS_InitFactionsScriptA.psc" Line 56 [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.GotoState() - "Form.psc" Line ? [_BOS_Init (3B01CC48)]._bos_initfactionsscripta.OnUpdate() - "_BOS_InitFactionsScriptA.psc" Line 27 [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "Dragonborn" is loaded... [02/28/2018 - 10:29:33AM] [BOS] "Immersive Patrols" was not detected. Please ignore the above errors. [02/28/2018 - 10:29:33AM] [skyBirds]"Dragonborn" was detected. [02/28/2018 - 10:29:33AM] [BOS] Checking if "SkyTEST" is loaded... [02/28/2018 - 10:29:33AM] [BOS] "SkyTEST" was detected. [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "Rigmor of Bruma" is loaded... [02/28/2018 - 10:29:33AM] [BOS] Loading Immersive Citizens factions. [02/28/2018 - 10:29:33AM] Error: File "Rigmor.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ (380105FD)]._APBDynamicFactions.onBeginState() - "_APBDynamicFactions.psc" Line 89 [ (380105FD)]._APBDynamicFactions.GotoState() - "Form.psc" Line ? [ (380105FD)]._APBDynamicFactions.OnUpdate() - "_APBDynamicFactions.psc" Line 44 [02/28/2018 - 10:29:33AM] [skyBirds]"Rigmor of Bruma" was not detected. Please ignore the above errors. [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "Immersive Citizens" is loaded... [02/28/2018 - 10:29:33AM] [skyBirds]"Immersive Citizens" was detected. [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "Immersive Patrols" is loaded... [02/28/2018 - 10:29:33AM] Error: File "Immersive Patrols II.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [ (380105FD)]._APBDynamicFactions.onBeginState() - "_APBDynamicFactions.psc" Line 107 [ (380105FD)]._APBDynamicFactions.GotoState() - "Form.psc" Line ? [ (380105FD)]._APBDynamicFactions.OnUpdate() - "_APBDynamicFactions.psc" Line 44 [02/28/2018 - 10:29:33AM] [skyBirds]"Immersive Patrols" was not detected. Please ignore the above errors. [02/28/2018 - 10:29:33AM] [skyBirds]Checking if "SkyTEST" is loaded... [02/28/2018 - 10:29:33AM] [skyBirds]"SkyTEST" was detected. [02/28/2018 - 10:29:33AM] [skyBirds]Loading Immersive Citizens factions. [02/28/2018 - 10:29:33AM] SEXLAB - AnimCache: HIT[2] -- 2:Fisting:Bondage, Bound, zaz, Furniture, Beds, BedsOnly:TRUE [02/28/2018 - 10:29:33AM] [slamainscr <sla_Main (15042D62)>]: registered for maintenance [02/28/2018 - 10:29:33AM] SEXLAB - AnimCache: HIT[3] -- 3:Anal, Vaginal, Oral:Aggressive, Bondage, Bound, zaz, Furniture, Beds, BedsOnly:False [02/28/2018 - 10:29:33AM] InitWidgetLoader() [02/28/2018 - 10:29:33AM] [SHESON_DynDOLOD_Quest <DynDOLOD_Quest (11000911)>] Load DynDOLOD_DLC2SolstheimWorld.json TRUE [02/28/2018 - 10:29:33AM] [Campfire]====================================================================================================== [02/28/2018 - 10:29:33AM] [Campfire] Campfire is now performing compatibility checks. Papyrus warnings about missing or [02/28/2018 - 10:29:33AM] [Campfire] unloaded files may follow. This is NORMAL and can be ignored. [02/28/2018 - 10:29:33AM] [Campfire]====================================================================================================== [02/28/2018 - 10:29:33AM] [Campfire] Detected SKSE version 2.000600 (expected 1.070300 or newer, success!) [02/28/2018 - 10:29:33AM] [Campfire] Loaded: Dawnguard.esm [02/28/2018 - 10:29:33AM] [Campfire] Loaded: Dragonborn.esm [02/28/2018 - 10:29:33AM] [Campfire] Loaded: HearthFires.esm [02/28/2018 - 10:29:33AM] Error: File "TrueStormsSE.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [_SPLQuest (81000D65)]._splquestscript.Maintenance() - "_SPLQuestScript.psc" Line 98 [alias _SPLPlayer on quest _SPLQuest (81000D65)]._SPLPlayerAlias.OnPlayerLoadGame() - "_SPLPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:33AM] SEXLAB - AnimCache: HIT[4] -- 4:Anal, Vaginal, Oral:Aggressive, Bondage, Bound, zaz, Furniture, Beds, BedsOnly:False [02/28/2018 - 10:29:33AM] [SHESON_DynDOLOD_Quest <DynDOLOD_Quest (11000911)>] Load DynDOLOD_DLC2SolstheimWorld_Objects.json TRUE [02/28/2018 - 10:29:33AM] SEXLAB - AnimCache: MISS -- 5:Anal, Vaginal, Oral:Aggressive, Bondage, Bound, zaz, Furniture, Beds, BedsOnly:False [02/28/2018 - 10:29:33AM] Error: File "mslVampiricThirst.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [RaceCompatibilityInitQuest (12002859)].YARC_InitQuestScript.onBeginState() - "YARC_InitQuestScript.psc" Line 182 [RaceCompatibilityInitQuest (12002859)].YARC_InitQuestScript.GotoState() - "Form.psc" Line ? [RaceCompatibilityInitQuest (12002859)].YARC_InitQuestScript.initialize() - "YARC_InitQuestScript.psc" Line 131 [RaceCompatibilityInitQuest (12002859)].YARC_InitQuestScript.OnUpdate() - "YARC_InitQuestScript.psc" Line 23 [02/28/2018 - 10:29:34AM] [BOS] Loading SkyTEST factions. [02/28/2018 - 10:29:34AM] [skyBirds]Loading SkyTEST factions. [02/28/2018 - 10:29:34AM] [Campfire]====================================================================================================== [02/28/2018 - 10:29:34AM] [Campfire] Campfire compatibility check complete. [02/28/2018 - 10:29:34AM] [Campfire]====================================================================================================== [02/28/2018 - 10:29:35AM] [SHESON_DynDOLOD_Quest <DynDOLOD_Quest (11000911)>] Assigning INI values 2.700000 [02/28/2018 - 10:29:35AM] ~~~~~ Footprints: Running Maintenance ~~~~~ [02/28/2018 - 10:29:35AM] ~~~~~ Footprints VC: Checking if update is required. (Current Version: 1.530000) ~~~~~ [02/28/2018 - 10:29:35AM] Error: Cannot call OnConfigInit() on a None object, aborting function call stack: [_WetQuest (74000D63)]._wetquestscript.Maintenance() - "_WetQuestScript.psc" Line 608 [alias Player on quest _WetQuest (74000D63)]._wetplayeralias.OnPlayerLoadGame() - "_WetPlayerAlias.psc" Line 6 [02/28/2018 - 10:29:35AM] [02/28/2018 - 10:29:35AM] =====Wet and Cold is finished refreshing itself and searching for addons!===== [02/28/2018 - 10:29:35AM] [02/28/2018 - 10:29:35AM] SexTalk - Installed anim check complete. [02/28/2018 - 10:29:35AM] [CF][Framework] Creature Framework 1.1.0-pre2 (10021) is initialising [02/28/2018 - 10:29:35AM] [CF][Framework] JContainers 4.0 is installed [02/28/2018 - 10:29:35AM] [CF][Framework] SexLab 1.63 SE dev is installed [02/28/2018 - 10:29:35AM] [CF][Framework] SexLab Aroused 20140124 is installed [02/28/2018 - 10:29:36AM] [BOS] Updating factions... [02/28/2018 - 10:29:38AM] [CF][Framework] Sending register event [02/28/2018 - 10:29:41AM] [CF][Framework] Beginning JSON registration [02/28/2018 - 10:29:41AM] [CF][Framework] Found 4 JSON files in creatures.d [02/28/2018 - 10:29:41AM] [CF][Framework] Already loaded file MNC.json; skipping [02/28/2018 - 10:29:41AM] [CF][Framework] Already loaded file MNCClassic.json; skipping [02/28/2018 - 10:29:41AM] [CF][Framework] Already loaded file MNCLurkerAlt.json; skipping [02/28/2018 - 10:29:41AM] [CF][Framework] Already loaded file MNCRescale.json; skipping [02/28/2018 - 10:29:41AM] [CF][Framework] Finished JSON registration [02/28/2018 - 10:29:41AM] [CF][Framework] Forcing active actor restart [02/28/2018 - 10:29:43AM] --[[Legacy of the Dragonborn is checking for patched mods - Please ignore GetFormFromFile errors.]]-- [02/28/2018 - 10:29:43AM] Error: File "Moonandstar_MAS.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 33 [02/28/2018 - 10:29:43AM] Error: File "Undeath.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 37 [02/28/2018 - 10:29:43AM] Error: File "WZOblivionArtifacts.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 41 [02/28/2018 - 10:29:43AM] Error: File "akskyrimunderground.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 45 [02/28/2018 - 10:29:43AM] Error: File "PrvtIRoyalArmory.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 49 [02/28/2018 - 10:29:43AM] Error: File "Vigilant.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 57 [02/28/2018 - 10:29:43AM] Error: File "PrvtI_HeavyArmory.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 65 [02/28/2018 - 10:29:43AM] Error: File "Elemental_Dragons.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 69 [02/28/2018 - 10:29:43AM] Error: File "Lore Weapon Expansion.esp" does not exist or is not currently loaded. stack: <unknown self>.Game.GetFormFromFile() - "<native>" Line ? [DBM_SMPatches (276257BF)].dbm_qf_dbm_smpatches_056257bf.OnUpdate() - "DBM_QF_DBM_SMPatches_056257BF.psc" Line 73 [02/28/2018 - 10:29:43AM] --[[Legacy of the Dragonborn has finished checking for patched mods.]]-- [02/28/2018 - 10:29:43AM] [slamainscr <sla_Main (15042D62)>]:Defered maintenance... [02/28/2018 - 10:29:43AM] [slamainscr <sla_Main (15042D62)>]: Enabled Desire spell [02/28/2018 - 10:29:43AM] [slamainscr <sla_Main (15042D62)>]: Updated notification key to 49 [02/28/2018 - 10:29:43AM] [slamainscr <sla_Main (15042D62)>]: finished maintenance [02/28/2018 - 10:29:46AM] [CF][Framework] Cleared log Form DB [02/28/2018 - 10:29:46AM] [CF][Framework] Creature Framework is done initialising [02/28/2018 - 10:29:46AM] [CF][Main Quest] The cloak is being applied for the first time since game load [02/28/2018 - 10:29:53AM] [CF][Framework] Activating actor ["Lurker" [masterambushscript < (040337B1)>]] [02/28/2018 - 10:29:53AM] [CF][Creature] Started on ["Lurker" [masterambushscript < (040337B1)>]] with race/skin ["Lurker" [Race <DLC2LurkerRace (04014495)>]]["" [Armor < (04014497)>]] [02/28/2018 - 10:29:53AM] [CF][Creature] Update being forced on ["Lurker" [masterambushscript < (040337B1)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:29:54AM] [CF][Creature] ["Lurker" [masterambushscript < (040337B1)>]] unaroused [02/28/2018 - 10:29:54AM] [CF][Creature] Not equipping normal armour on ["Lurker" [masterambushscript < (040337B1)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:30:05AM] [CF][Creature Apply] Not activating ["Bull Netch" [DLC2NetchFXScript < (04030F40)>]]; creature isn't registered; race=["Netch" [Race <DLC2NetchRace (0401FEB8)>]] skin=["NetchSkin" [Armor < (0401FEBB)>]] [02/28/2018 - 10:30:05AM] [CF][Creature Apply] Not activating ["Netch Calf" [Actor < (04030F41)>]]; creature isn't registered; race=["Netch" [Race <DLC2NetchCalfRace (04028580)>]] skin=["NetchCalfSkin" [Armor < (04028581)>]] [02/28/2018 - 10:30:29AM] [CF][Creature Apply] Not activating ["Betty Netch" [DLC2NetchFXScript < (04030F42)>]]; creature isn't registered; race=["Netch" [Race <DLC2NetchRace (0401FEB8)>]] skin=["NetchSkin" [Armor < (0401FEBB)>]] [02/28/2018 - 10:30:37AM] [BOS] Updated 1387 factions. [02/28/2018 - 10:30:37AM] [skyBirds]Updated 1387 factions. [02/28/2018 - 10:30:40AM] [CF][Creature] Finished on ["Lurker" [masterambushscript < (040337B1)>]] [02/28/2018 - 10:30:40AM] [CF][Framework] Deactivated actor ["Lurker" [masterambushscript < (040337B1)>]] [02/28/2018 - 10:30:41AM] [CF][Creature] Removing both API armours from ["Lurker" [masterambushscript < (040337B1)>]] and doing nothing else [02/28/2018 - 10:30:41AM] [CF][Creature Apply] Not activating ["Pack Guar" [Actor < (34167EB9)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarMountRace (34167EB7)>]] skin=["" [Armor < (3413F558)>]] [02/28/2018 - 10:31:00AM] [CF][Creature Apply] Not activating ["Banded Guar Charger" [Actor < (3414E95D)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarMountRace (34167EB7)>]] skin=["" [Armor < (3415DC79)>]] [02/28/2018 - 10:31:00AM] [CF][Creature Apply] Not activating ["Banded Guar Charger" [Actor < (3414E95C)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarMountRace (34167EB7)>]] skin=["" [Armor < (3415DC79)>]] [02/28/2018 - 10:31:07AM] [CF][Creature Apply] Not activating ["Redoran Guard" [Actor < (040195BD)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:07AM] [CF][Creature Apply] Not activating ["Milore Ienth" [DLC2PillarBuilderActorScript < (040182A2)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:07AM] [CF][Creature Apply] Not activating ["Slitter" [Actor < (04019598)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:07AM] [CF][Creature Apply] Not activating ["Adril Arano" [Actor < (04018281)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Redoran Guard" [Actor < (040195BC)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Banded Guar Charger" [Actor < (3414E95B)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarMountRace (34167EB7)>]] skin=["" [Armor < (3415DC79)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Fethis Alor" [DLC2PillarBuilderActorScript < (04018293)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Pony Guar" [Actor < (34162DA8)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarRace (3413F55A)>]] skin=["" [Armor < (3415DC7B)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Mogrul" [Actor < (0401959B)>]]; creature isn't registered; race=["Orc" [Race <OrcRace (00013747)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Garyn Ienth" [DLC2PillarBuilderActorScript < (040182A0)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Dreyla Alor" [DLC2PillarBuilderActorScript < (04018295)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:08AM] [CF][Creature Apply] Not activating ["Glover Mallory" [DLC2PillarBuilderActorScript < (0401828F)>]]; creature isn't registered; race=["Breton" [Race <BretonRace (00013741)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:20AM] [CF][Creature Apply] Not activating ["Guar" [Actor < (3414E95E)>]]; creature isn't registered; race=["Guar" [Race <BoTGuarRace (3413F55A)>]] skin=["" [Armor < (3413F558)>]] [02/28/2018 - 10:31:51AM] Found 0 nakedActors [02/28/2018 - 10:31:51AM] slaScanner start time is ....186.064011 [02/28/2018 - 10:31:51AM] Found 0 arousedActors [02/28/2018 - 10:31:51AM] [CF][Creature Apply] Not activating ["Miner" [Actor < (0403A238)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:31:51AM] slaScanner After getting actors is ....186.691010, player is naked TRUE, Actor Count 0 [02/28/2018 - 10:31:52AM] slaScanner end time is ....187.215012 [02/28/2018 - 10:31:52AM] Next update in 120.000000 [02/28/2018 - 10:31:57AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002AF1)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:05AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002AC0)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:05AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002AEB)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:07AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002AEE)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:12AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002ACE)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:12AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002B3A)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Ash Hopper" [masterambushscript < (0401E1E1)>]]; creature isn't registered; race=["Scrib" [Race <DLC2AshHopperRace (0401B658)>]] skin=["ScribSkin" [Armor < (04019B0A)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Ash Hopper" [DLC2AshHopperScript < (0401E1E7)>]]; creature isn't registered; race=["Scrib" [Race <DLC2AshHopperRace (0401B658)>]] skin=["ScribSkin" [Armor < (04019B0A)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Ash Hopper" [masterambushscript < (0401E1E3)>]]; creature isn't registered; race=["Scrib" [Race <DLC2AshHopperRace (0401B658)>]] skin=["ScribSkin" [Armor < (04019B0A)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Reaver Outlaw" [Actor < (04026B09)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Reaver Lord" [Actor < (04026B08)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Reaver Marauder" [Actor < (04026B0A)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:32:19AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002B09)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:20AM] footprintsRefCountScript - ERROR: Negative FX Count Attempted [02/28/2018 - 10:32:25AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002B8D)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:25AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF002180)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:32:25AM] [CF][Creature Apply] Not activating ["Blue Jay" [_APBTestBirdScript01 < (FF00218E)>]]; creature isn't registered; race=["Blue Jay" [Race <_APB_Jaybird (38001E1F)>]] skin=["" [Armor < (130058CB)>]] [02/28/2018 - 10:33:03AM] [CF][Creature Apply] Not activating ["Majni" [DLC2dunFrostmoonTransformScript < (0401F9C2)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:33:03AM] [CF][Creature Apply] Not activating ["Akar" [DLC2dunFrostmoonTransformScript < (0401F9CA)>]]; creature isn't registered; race=["Nord" [Race <NordRace (00013746)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:34:04AM] Found 0 nakedActors [02/28/2018 - 10:34:04AM] slaScanner start time is ....317.035004 [02/28/2018 - 10:34:04AM] Found 0 arousedActors [02/28/2018 - 10:34:04AM] slaScanner After getting actors is ....317.550018, player is naked TRUE, Actor Count 0 [02/28/2018 - 10:34:04AM] slaScanner end time is ....317.796021 [02/28/2018 - 10:34:04AM] Next update in 120.000000 [02/28/2018 - 10:34:07AM] Error: Unable to call Is3DLoaded - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (0403A5F3)].DLC2BurtSpigganFXScript.Is3DLoaded() - "<native>" Line ? [<nullptr form> (0403A5F3)].DLC2BurtSpigganFXScript.OnGetUp() - "DLC2BurtSpigganFXScript.psc" Line ? [02/28/2018 - 10:34:07AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (0403A5F3)].masterambushscript.GetParentCell() - "<native>" Line ? [<nullptr form> (0403A5F3)].masterambushscript.OnGetUp() - "masterAmbushScript.psc" Line ? [02/28/2018 - 10:34:07AM] Warning: Assigning None to a non-object variable named "::temp7" stack: [<nullptr form> (0403A5F3)].DLC2BurtSpigganFXScript.OnGetUp() - "DLC2BurtSpigganFXScript.psc" Line ? [02/28/2018 - 10:34:09AM] [CF][Framework] Activating actor ["Riekling Hunter" [Actor < (040298F9)>]] [02/28/2018 - 10:34:09AM] [CF][Creature] Started on ["Riekling Hunter" [Actor < (040298F9)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (040354E6)>]] [02/28/2018 - 10:34:09AM] [CF][Creature] Update being forced on ["Riekling Hunter" [Actor < (040298F9)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:09AM] [CF][Creature] ["Riekling Hunter" [Actor < (040298F9)>]] unaroused [02/28/2018 - 10:34:10AM] [CF][Creature] Not equipping normal armour on ["Riekling Hunter" [Actor < (040298F9)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:20AM] [CF][Framework] Activating actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:34:20AM] [CF][Creature] Started on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (04017F46)>]] [02/28/2018 - 10:34:21AM] [CF][Creature] Update being forced on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:21AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] unaroused [02/28/2018 - 10:34:21AM] [CF][Creature] Not equipping normal armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:24AM] Info: *Achievement 39 awarded - a winnar is you!* [02/28/2018 - 10:34:24AM] Info: *Achievement 75 awarded - a winnar is you!* [02/28/2018 - 10:34:26AM] [CF][Framework] Activating actor ["Riekling Warrior" [Actor < (04035B3F)>]] [02/28/2018 - 10:34:26AM] [CF][Framework] Activating actor ["Riekling Scout" [Actor < (04035B4C)>]] [02/28/2018 - 10:34:27AM] [CF][Creature] Started on ["Riekling Warrior" [Actor < (04035B3F)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (04017F46)>]] [02/28/2018 - 10:34:27AM] [CF][Creature] Started on ["Riekling Scout" [Actor < (04035B4C)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (040354E5)>]] [02/28/2018 - 10:34:27AM] [CF][Creature] Update being forced on ["Riekling Warrior" [Actor < (04035B3F)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:27AM] [CF][Creature] Update being forced on ["Riekling Scout" [Actor < (04035B4C)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:27AM] [CF][Creature] ["Riekling Warrior" [Actor < (04035B3F)>]] unaroused [02/28/2018 - 10:34:27AM] [CF][Creature] ["Riekling Scout" [Actor < (04035B4C)>]] unaroused [02/28/2018 - 10:34:28AM] [CF][Creature] Not equipping normal armour on ["Riekling Scout" [Actor < (04035B4C)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:28AM] [CF][Creature] Not equipping normal armour on ["Riekling Warrior" [Actor < (04035B3F)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:33AM] [CF][Framework] Activating actor ["Riekling Charger" [Actor < (04035B55)>]] [02/28/2018 - 10:34:33AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (0403A06F)].DLC2RieklingBarrelAmbushScript.GetParentCell() - "<native>" Line ? [<nullptr form> (0403A06F)].DLC2RieklingBarrelAmbushScript.OnGetUp() - "DLC2RieklingBarrelAmbushScript.psc" Line ? [02/28/2018 - 10:34:33AM] Error: Unable to call GetParentCell - no native object bound to the script object, or object is of incorrect type stack: [<nullptr form> (0403A06F)].masterambushscript.GetParentCell() - "<native>" Line ? [<nullptr form> (0403A06F)].masterambushscript.OnGetUp() - "masterAmbushScript.psc" Line ? [02/28/2018 - 10:34:33AM] [CF][Framework] Activating actor ["riekling" [Actor < (04035B8A)>]] [02/28/2018 - 10:34:33AM] [CF][Creature] Started on ["Riekling Charger" [Actor < (04035B55)>]] with race/skin ["" [Race <DLC2MountedRieklingRace (040179CF)>]]["BoarRiekling" [Armor < (04038407)>]] [02/28/2018 - 10:34:34AM] [CF][Creature] Update being forced on ["Riekling Charger" [Actor < (04035B55)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:34AM] [CF][Creature] ["Riekling Charger" [Actor < (04035B55)>]] unaroused [02/28/2018 - 10:34:34AM] [CF][Creature] Started on ["riekling" [Actor < (04035B8A)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (040354E3)>]] [02/28/2018 - 10:34:34AM] [CF][Creature] Update being forced on ["riekling" [Actor < (04035B8A)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:34AM] [CF][Creature] Not equipping normal armour on ["Riekling Charger" [Actor < (04035B55)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:34AM] [CF][Creature] ["riekling" [Actor < (04035B8A)>]] unaroused [02/28/2018 - 10:34:35AM] [CF][Creature] Not equipping normal armour on ["riekling" [Actor < (04035B8A)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:39AM] [CF][Framework] Activating actor ["Snow Bear" [Actor < (0403D347)>]] [02/28/2018 - 10:34:39AM] [CF][Framework] Activating actor ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]] [02/28/2018 - 10:34:40AM] [CF][Creature] Started on ["Snow Bear" [Actor < (0403D347)>]] with race/skin ["Snow Bear" [Race <BearSnowRace (000131E9)>]]["Snow Bear" [Armor < (000187FD)>]] [02/28/2018 - 10:34:40AM] [CF][Creature] Update being forced on ["Snow Bear" [Actor < (0403D347)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:40AM] [CF][Creature] Started on ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (040354E3)>]] [02/28/2018 - 10:34:40AM] [CF][Creature] ["Snow Bear" [Actor < (0403D347)>]] unaroused [02/28/2018 - 10:34:40AM] [CF][Creature] Not equipping normal armour on ["Snow Bear" [Actor < (0403D347)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:40AM] [CF][Creature] Update being forced on ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:34:40AM] [CF][Creature] ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]] unaroused [02/28/2018 - 10:34:41AM] [CF][Creature] Not equipping normal armour on ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:34:56AM] SEXLAB - NOTICE: ValidateActor(testerZ) -- TRUE -- MISS [02/28/2018 - 10:34:58AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- TRUE -- MISS [02/28/2018 - 10:35:02AM] SEXLAB - Thread[0] - Entering Making State [02/28/2018 - 10:35:02AM] SEXLAB - NOTICE: ValidateActor(testerZ) -- TRUE -- HIT [02/28/2018 - 10:35:02AM] SEXLAB - NOTICE: ValidateActor(testerZ) -- TRUE -- HIT [02/28/2018 - 10:35:02AM] SEXLAB - ActorAlias[testerZ] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (14061EEF)>] [02/28/2018 - 10:35:03AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- TRUE -- HIT [02/28/2018 - 10:35:03AM] SEXLAB - ActorAlias[Riekling Warrior] SetActor([DLC2RieklingBarrelAmbushScript < (0403A118)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (14061EEF)>] [02/28/2018 - 10:35:03AM] SEXLAB - Thread[0] - HookAnimationStarting() - [] [02/28/2018 - 10:35:03AM] SEXLAB - Thread[0] Event Hook - AnimationStarting [02/28/2018 - 10:35:03AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- FALSE -- They appear to already be animating [02/28/2018 - 10:35:03AM] SEXLAB - Thread[0] - CreatureRef: [Race <DLC2RieklingRace (04017F44)>] [02/28/2018 - 10:35:03AM] SEXLAB - Thread[0] - Selecting new creature animations - [] [02/28/2018 - 10:35:03AM] SEXLAB - Thread[0] - Creature Genders: [1, 0, 1, 0] [02/28/2018 - 10:35:03AM] SEXLAB - GetByRaceGenders(ActorCount=2, RaceRef=[Race <DLC2RieklingRace (04017F44)>], MaleCreatures=1, FemaleCreatures=0, ForceUse=False) [02/28/2018 - 10:35:03AM] SEXLAB - GetByRace(ActorCount=2, RaceRef=[Race <DLC2RieklingRace (04017F44)>]) [02/28/2018 - 10:35:03AM] SEXLAB - AnimCache: MISS -- 2:Rieklings [02/28/2018 - 10:35:04AM] SEXLAB - Thread[0] - HookAnimationPrepare() - [] [02/28/2018 - 10:35:04AM] SEXLAB - Thread[0] Adjustment Profile - NordRaceM.DLC2RieklingRaceC [02/28/2018 - 10:35:04AM] SEXLAB - Thread[1] - Entering Making State [02/28/2018 - 10:35:04AM] Info: SEXLAB - FATAL - Thread[1] AddActors() - Failed to add actor list as it either contains to many actors placing the thread over it's limit, none at all, or an invalid 'None' entry -- [] stack: <unknown self>.Debug.TraceStack() - "<native>" Line ? [SexLabThread01 (14062452)].sslthreadcontroller.fatal() - "sslThreadModel.psc" Line 1269 [SexLabThread01 (14062452)].sslthreadcontroller.AddActors() - "sslThreadModel.psc" Line ? [alias PlayerRef on quest SexLabMatchMaker (95000D62)].sslmatchmaker.TriggerSex() - "sslMatchMaker.psc" Line 76 [None].sslMatchMakerMagicEffect.OnEffectFinish() - "sslMatchMakerMagicEffect.psc" Line 22 [02/28/2018 - 10:35:04AM] --- SexLab MatchMaker --- Failed to slot one of the actors into the animation thread - See debug log for details. [02/28/2018 - 10:35:05AM] SEXLAB - ActorAlias[Riekling Warrior] - Current Distance From WaitRef[[Actor < (00000014)>]]: 166.640366 // Moved: 133.208420 [02/28/2018 - 10:35:05AM] SEXLAB - ActorAlias[testerZ] - Current Distance From WaitRef[[DLC2RieklingBarrelAmbushScript < (0403A118)>]]: 163.448242 // Moved: 135.543304 [02/28/2018 - 10:35:06AM] SEXLAB - ActorAlias[Riekling Warrior] - Current Distance From WaitRef[[Actor < (00000014)>]]: 72.975113 // Moved: 93.665253 [02/28/2018 - 10:35:06AM] SEXLAB - ActorAlias[testerZ] - Current Distance From WaitRef[[DLC2RieklingBarrelAmbushScript < (0403A118)>]]: 73.015495 // Moved: 90.432747 [02/28/2018 - 10:35:09AM] SEXLAB - ActorAlias[testerZ] - Strip: [True, True, True, True, True, False, False, True, True, True, False, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True] [02/28/2018 - 10:35:09AM] SEXLAB - PickByRaceKey(Rieklings) [02/28/2018 - 10:35:09AM] SEXLAB - ActorAlias[Riekling Warrior] - Scales[1.000000/ DISABLED] BaseEnjoyment[2] [02/28/2018 - 10:35:11AM] SEXLAB - ActorAlias[testerZ] - Equipment: [[Form < (3701F91B)>], [SPELL < (950012C8)>], [SPELL < (950012C5)>]] [02/28/2018 - 10:35:11AM] SEXLAB - ActorAlias[testerZ] - Scales[1.050600/ DISABLED] Voice[Neutral (Male)] Expression[Pleasure] BaseEnjoyment[7] [02/28/2018 - 10:35:12AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:35:13AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:35:18AM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 17.739014 [02/28/2018 - 10:35:18AM] SEXLAB - Thread[0] Event Hook - AnimationStart [02/28/2018 - 10:35:19AM] [CF][Framework] Sending SexLabSceneStart event for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:35:19AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:35:19AM] [CF][Creature] Beginning armour/weapon stripping on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 10:35:19AM] [CF][Creature] Stripping ["Riekling Spear Thrower" [Form < (0403BD07)>]] from ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:35:19AM] [CF][Creature] Stripping ["Riekling Spear Thrower" [Form < (0403BD07)>]] from ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:35:19AM] [CF][Creature] Finished armour/weapon stripping on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:35:21AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:35:21AM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 7.705994 [02/28/2018 - 10:35:23AM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 8.542999 [02/28/2018 - 10:35:24AM] SEXLAB - Thread[0] Event Hook - StageStart [02/28/2018 - 10:35:24AM] Found 1 arousedActors [02/28/2018 - 10:35:34AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; already has effect [02/28/2018 - 10:35:56AM] SEXLAB - Thread[0] Event Hook - StageEnd [02/28/2018 - 10:35:58AM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 8.776001 [02/28/2018 - 10:35:58AM] SEXLAB - Thread[0] Event Hook - StageStart [02/28/2018 - 10:35:59AM] Found 1 arousedActors [02/28/2018 - 10:35:59AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [Actor < (04035B3F)>]]; already has effect [02/28/2018 - 10:35:59AM] [CF][Framework] Didn't activate actor ["Riekling Scout" [Actor < (04035B4C)>]]; already has effect [02/28/2018 - 10:36:05AM] [CF][Framework] Didn't activate actor ["riekling" [Actor < (04035B8A)>]]; already has effect [02/28/2018 - 10:36:05AM] [CF][Framework] Didn't activate actor ["Riekling Charger" [Actor < (04035B55)>]]; already has effect [02/28/2018 - 10:36:20AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:36:22AM] [CF][Framework] Didn't activate actor ["Snow Bear" [Actor < (0403D347)>]]; already has effect [02/28/2018 - 10:36:24AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:36:26AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:36:29AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:36:37AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:37:03AM] [slamainscr <sla_Main (15042D62)>]:Aroused scan skipped because sexlab is animating or disabled = False. [02/28/2018 - 10:37:07AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:37:09AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:37:11AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:37:17AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; already has effect [02/28/2018 - 10:37:22AM] SEXLAB - Thread[0] Event Hook - AnimationEnding [02/28/2018 - 10:37:22AM] SEXLAB - ActorAlias[testerZ] - Resetting! [02/28/2018 - 10:37:22AM] SEXLAB - ActorAlias[Riekling Warrior] - Resetting! [02/28/2018 - 10:37:24AM] [CF][Framework] Didn't activate actor ["Riekling Scout" [Actor < (04035B4C)>]]; already has effect [02/28/2018 - 10:37:24AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [Actor < (04035B3F)>]]; already has effect [02/28/2018 - 10:37:24AM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 28.189026 [02/28/2018 - 10:37:24AM] SEXLAB - Thread[0] Event Hook - AnimationEnd [02/28/2018 - 10:37:24AM] [CF][Framework] Sending SexLabSceneEnd event for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:24AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] unaroused [02/28/2018 - 10:37:24AM] [CF][Creature] Beginning armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:25AM] [CF][Creature] Equipping ["Riekling Spear Thrower" [Form < (0403BD07)>]] on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:25AM] Error: (0403A118): has no 3d and cannot be equipped. stack: [ (0403A118)].DLC2RieklingBarrelAmbushScript.EquipItem() - "<native>" Line ? <unknown self>.creatureframeworkutil.GenericEquip() - "CreatureFrameworkUtil.psc" Line 166 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippingOrRestoring() - "CFEffectCreature.psc" Line 488 [Active effect 2 on (0403A118)].CFEffectCreature.ChangeArousal() - "CFEffectCreature.psc" Line 314 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippedArousal() - "CFEffectCreature.psc" Line 255 [Active effect 2 on (0403A118)].CFEffectCreature.OnSexLabSceneEnd() - "CFEffectCreature.psc" Line 126 [02/28/2018 - 10:37:25AM] [CF][Creature] Equipping ["Riekling Spear Thrower" [Form < (0403BD07)>]] on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:25AM] Error: (0403A118): has no 3d and cannot be equipped. stack: [ (0403A118)].DLC2RieklingBarrelAmbushScript.EquipItem() - "<native>" Line ? <unknown self>.creatureframeworkutil.GenericEquip() - "CreatureFrameworkUtil.psc" Line 166 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippingOrRestoring() - "CFEffectCreature.psc" Line 494 [Active effect 2 on (0403A118)].CFEffectCreature.ChangeArousal() - "CFEffectCreature.psc" Line 314 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippedArousal() - "CFEffectCreature.psc" Line 255 [Active effect 2 on (0403A118)].CFEffectCreature.OnSexLabSceneEnd() - "CFEffectCreature.psc" Line 126 [02/28/2018 - 10:37:25AM] [CF][Creature] Finished armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:25AM] [CF][Creature] Not equipping normal armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:37:25AM] [CF][Main Quest] Player casting target puppet spell [02/28/2018 - 10:37:25AM] SEXLAB - NOTICE: Riekling Warrior Init Empty Stats [02/28/2018 - 10:37:25AM] [CF][Framework] Set puppet to ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:29AM] SEXLAB - NOTICE: ValidateActor(testerZ) -- TRUE -- HIT [02/28/2018 - 10:37:30AM] [CF][Framework] Didn't activate actor ["Riekling Charger" [Actor < (04035B55)>]]; already has effect [02/28/2018 - 10:37:30AM] [CF][Framework] Didn't activate actor ["riekling" [Actor < (04035B8A)>]]; already has effect [02/28/2018 - 10:37:32AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- TRUE -- HIT [02/28/2018 - 10:37:35AM] SEXLAB - Thread[0] - Returning to thread pool... [02/28/2018 - 10:37:35AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- TRUE -- HIT [02/28/2018 - 10:37:35AM] SEXLAB - Thread[0] - Entering Making State [02/28/2018 - 10:37:36AM] SEXLAB - NOTICE: ValidateActor(testerZ) -- TRUE -- HIT [02/28/2018 - 10:37:36AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:37:36AM] SEXLAB - ActorAlias[testerZ] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (14061EEF)>] [02/28/2018 - 10:37:36AM] SEXLAB - NOTICE: ValidateActor(Riekling Warrior) -- TRUE -- HIT [02/28/2018 - 10:37:36AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:37:36AM] SEXLAB - ActorAlias[Riekling Warrior] SetActor([DLC2RieklingBarrelAmbushScript < (0403A118)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (14061EEF)>] [02/28/2018 - 10:37:36AM] SEXLAB - Thread[0] - HookAnimationStarting() - [] [02/28/2018 - 10:37:36AM] SEXLAB - Thread[0] Event Hook - AnimationStarting [02/28/2018 - 10:37:37AM] SEXLAB - Thread[0] - CreatureRef: [Race <DLC2RieklingRace (04017F44)>] [02/28/2018 - 10:37:37AM] SEXLAB - Thread[0] - Selecting new creature animations - [] [02/28/2018 - 10:37:37AM] SEXLAB - Thread[0] - Creature Genders: [1, 0, 1, 0] [02/28/2018 - 10:37:37AM] SEXLAB - GetByRaceGenders(ActorCount=2, RaceRef=[Race <DLC2RieklingRace (04017F44)>], MaleCreatures=1, FemaleCreatures=0, ForceUse=False) [02/28/2018 - 10:37:37AM] SEXLAB - GetByRace(ActorCount=2, RaceRef=[Race <DLC2RieklingRace (04017F44)>]) [02/28/2018 - 10:37:37AM] SEXLAB - AnimCache: MISS -- 2:Rieklings [02/28/2018 - 10:37:37AM] SEXLAB - Thread[0] - HookAnimationPrepare() - [] [02/28/2018 - 10:37:37AM] SEXLAB - Thread[0] Adjustment Profile - NordRaceM.DLC2RieklingRaceC [02/28/2018 - 10:37:39AM] SEXLAB - ActorAlias[Riekling Warrior] - Current Distance From WaitRef[[Actor < (00000014)>]]: 401.184540 // Moved: 150.692047 [02/28/2018 - 10:37:39AM] SEXLAB - ActorAlias[testerZ] - Current Distance From WaitRef[[DLC2RieklingBarrelAmbushScript < (0403A118)>]]: 397.101654 // Moved: 155.082245 [02/28/2018 - 10:37:40AM] SEXLAB - ActorAlias[Riekling Warrior] - Current Distance From WaitRef[[Actor < (00000014)>]]: 205.608536 // Moved: 195.576004 [02/28/2018 - 10:37:40AM] SEXLAB - ActorAlias[testerZ] - Current Distance From WaitRef[[DLC2RieklingBarrelAmbushScript < (0403A118)>]]: 201.660690 // Moved: 195.440964 [02/28/2018 - 10:37:41AM] SEXLAB - ActorAlias[Riekling Warrior] - Current Distance From WaitRef[[Actor < (00000014)>]]: 62.855755 // Moved: 142.752777 [02/28/2018 - 10:37:41AM] SEXLAB - ActorAlias[testerZ] - Current Distance From WaitRef[[DLC2RieklingBarrelAmbushScript < (0403A118)>]]: 62.699799 // Moved: 138.960892 [02/28/2018 - 10:37:43AM] SEXLAB - ActorAlias[testerZ] - Strip: [True, True, True, True, True, False, False, True, True, True, False, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True] [02/28/2018 - 10:37:43AM] SEXLAB - PickByRaceKey(Rieklings) [02/28/2018 - 10:37:43AM] SEXLAB - ActorAlias[Riekling Warrior] - Scales[1.000000/ DISABLED] BaseEnjoyment[6] [02/28/2018 - 10:37:45AM] SEXLAB - ActorAlias[testerZ] - Equipment: [[Form < (3701F91B)>], [SPELL < (950012C8)>], [SPELL < (950012C5)>]] [02/28/2018 - 10:37:45AM] SEXLAB - ActorAlias[testerZ] - Scales[1.050600/ DISABLED] Voice[Neutral (Male)] Expression[Joy] BaseEnjoyment[10] [02/28/2018 - 10:37:52AM] SEXLAB - Thread[0] SyncDone(Prepare) - Lag Timer: 17.093994 [02/28/2018 - 10:37:52AM] SEXLAB - Thread[0] Event Hook - AnimationStart [02/28/2018 - 10:37:53AM] [CF][Framework] Sending SexLabSceneStart event for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:53AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:37:53AM] [CF][Creature] Beginning armour/weapon stripping on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; stripArmor=False stripWeapons=TRUE [02/28/2018 - 10:37:53AM] [CF][Creature] Stripping ["Riekling Spear Thrower" [Form < (0403BD07)>]] from ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:53AM] [CF][Creature] Stripping ["Riekling Spear Thrower" [Form < (0403BD07)>]] from ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:53AM] [CF][Creature] Finished armour/weapon stripping on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:37:54AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:37:56AM] SEXLAB - Thread[0] SyncDone(startUp) - Lag Timer: 7.533020 [02/28/2018 - 10:37:58AM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 8.580994 [02/28/2018 - 10:37:59AM] SEXLAB - Thread[0] Event Hook - StageStart [02/28/2018 - 10:37:59AM] Found 1 arousedActors [02/28/2018 - 10:38:39AM] [CF][Framework] Set override arousal for creature ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] to $Aroused [02/28/2018 - 10:38:39AM] [CF][Framework] Triggering update for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:39AM] [CF][Creature] Update being forced on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; havingSex=TRUE savedOverrideArousal=0 arousalSource=3 [02/28/2018 - 10:38:39AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] is still aroused after ending stripped arousal [02/28/2018 - 10:38:40AM] [CF][Creature] Beginning armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:40AM] [CF][Creature] Equipping ["Riekling Spear Thrower" [Form < (0403BD07)>]] on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:40AM] Error: (0403A118): has no 3d and cannot be equipped. stack: [ (0403A118)].DLC2RieklingBarrelAmbushScript.EquipItem() - "<native>" Line ? <unknown self>.creatureframeworkutil.GenericEquip() - "CreatureFrameworkUtil.psc" Line 166 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippingOrRestoring() - "CFEffectCreature.psc" Line 488 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippedArousal() - "CFEffectCreature.psc" Line 258 [Active effect 2 on (0403A118)].CFEffectCreature.OnForceUpdate() - "CFEffectCreature.psc" Line 102 [02/28/2018 - 10:38:42AM] [CF][Framework] Triggering update for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:42AM] [CF][Creature] Update being forced on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; havingSex=False savedOverrideArousal=0 arousalSource=3 [02/28/2018 - 10:38:42AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:38:43AM] [CF][Framework] Triggering update for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:43AM] [CF][Creature] Update being forced on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; havingSex=False savedOverrideArousal=0 arousalSource=3 [02/28/2018 - 10:38:43AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] aroused [02/28/2018 - 10:38:47AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:38:47AM] [CF][Creature] Equipping ["Riekling Spear Thrower" [Form < (0403BD07)>]] on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:47AM] [CF][Creature] Not equipping aroused armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; there is no aroused armour; gender=1 [02/28/2018 - 10:38:47AM] Error: (0403A118): has no 3d and cannot be equipped. stack: [ (0403A118)].DLC2RieklingBarrelAmbushScript.EquipItem() - "<native>" Line ? <unknown self>.creatureframeworkutil.GenericEquip() - "CreatureFrameworkUtil.psc" Line 166 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippingOrRestoring() - "CFEffectCreature.psc" Line 494 [Active effect 2 on (0403A118)].CFEffectCreature.DoStrippedArousal() - "CFEffectCreature.psc" Line 258 [Active effect 2 on (0403A118)].CFEffectCreature.OnForceUpdate() - "CFEffectCreature.psc" Line 102 [02/28/2018 - 10:38:47AM] [CF][Creature] Finished armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:38:56AM] SEXLAB - Thread[0] Event Hook - StageEnd [02/28/2018 - 10:38:57AM] SEXLAB - Thread[0] SyncDone(Sync) - Lag Timer: 8.841980 [02/28/2018 - 10:38:57AM] SEXLAB - Thread[0] Event Hook - StageStart [02/28/2018 - 10:38:58AM] Found 1 arousedActors [02/28/2018 - 10:39:04AM] SEXLAB - Thread[0] Event Hook - AnimationEnding [02/28/2018 - 10:39:04AM] SEXLAB - ActorAlias[Riekling Warrior] - Resetting! [02/28/2018 - 10:39:04AM] SEXLAB - ActorAlias[testerZ] - Resetting! [02/28/2018 - 10:39:06AM] SEXLAB - Thread[0] SyncDone(Reset) - Lag Timer: 28.398010 [02/28/2018 - 10:39:06AM] SEXLAB - Thread[0] Event Hook - AnimationEnd [02/28/2018 - 10:39:06AM] [CF][Framework] Sending SexLabSceneEnd event for ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:39:06AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] is still aroused after ending stripped arousal [02/28/2018 - 10:39:06AM] [CF][Creature] Beginning armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:39:06AM] [CF][Creature] Finished armour/weapon restoration on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]] [02/28/2018 - 10:39:18AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; already has effect [02/28/2018 - 10:39:23AM] SEXLAB - Thread[0] - Returning to thread pool... [02/28/2018 - 10:39:25AM] [CF][Framework] Didn't activate actor ["Riekling Scout" [Actor < (04035B4C)>]]; already has effect [02/28/2018 - 10:39:25AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [Actor < (04035B3F)>]]; already has effect [02/28/2018 - 10:39:31AM] [CF][Framework] Didn't activate actor ["riekling" [Actor < (04035B8A)>]]; already has effect [02/28/2018 - 10:39:31AM] [CF][Framework] Didn't activate actor ["Riekling Charger" [Actor < (04035B55)>]]; already has effect [02/28/2018 - 10:40:03AM] Found 0 nakedActors [02/28/2018 - 10:40:03AM] slaScanner start time is ....664.425049 [02/28/2018 - 10:40:03AM] Found 0 arousedActors [02/28/2018 - 10:40:03AM] slaScanner After getting actors is ....665.045044, player is naked TRUE, Actor Count 0 [02/28/2018 - 10:40:04AM] slaScanner end time is ....665.285034 [02/28/2018 - 10:40:04AM] Next update in 120.000000 [02/28/2018 - 10:40:08AM] [CF][Framework] Didn't activate actor ["Snow Bear" [Actor < (0403D347)>]]; already has effect [02/28/2018 - 10:40:14AM] [CF][Framework] Activating actor ["Frost Troll" [lvlpredatorscript < (0403A9F9)>]] [02/28/2018 - 10:40:14AM] [CF][Framework] Didn't activate actor ["riekling" [DLC2RieklingBarrelAmbushScript < (0403A217)>]]; already has effect [02/28/2018 - 10:40:14AM] [CF][Framework] Activating actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A213)>]] [02/28/2018 - 10:40:14AM] [CF][Creature Apply] Not activating ["Reaver" [Actor < (0403A1EE)>]]; creature isn't registered; race=["Dark Elf" [Race <DarkElfRace (00013742)>]] skin=["" [Armor < (00000D64)>]] [02/28/2018 - 10:40:15AM] [CF][Creature] Started on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A213)>]] with race/skin ["" [Race <DLC2RieklingRace (04017F44)>]]["" [Armor < (04017F46)>]] [02/28/2018 - 10:40:15AM] [CF][Creature] Started on ["Frost Troll" [lvlpredatorscript < (0403A9F9)>]] with race/skin ["Snow Troll" [Race <TrollFrostRace (00013206)>]]["" [Armor < (00016EE4)>]] [02/28/2018 - 10:40:15AM] [CF][Creature] Update being forced on ["Frost Troll" [lvlpredatorscript < (0403A9F9)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:40:15AM] [CF][Creature] Update being forced on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A213)>]]; havingSex=False savedOverrideArousal=0 arousalSource=0 [02/28/2018 - 10:40:16AM] [CF][Creature] ["Frost Troll" [lvlpredatorscript < (0403A9F9)>]] unaroused [02/28/2018 - 10:40:16AM] [CF][Creature] ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A213)>]] unaroused [02/28/2018 - 10:40:16AM] [CF][Creature] Not equipping normal armour on ["Frost Troll" [lvlpredatorscript < (0403A9F9)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:40:16AM] [CF][Creature] Not equipping normal armour on ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A213)>]]; there is no normal armour; gender=1 [02/28/2018 - 10:40:17AM] Error: Cannot call SetAngle() on a None object, aborting function call stack: [None].ORD_DesOnHitFire_Script.OnEffectStart() - "ORD_DesOnHitFire_Script.psc" Line 32 [02/28/2018 - 10:40:17AM] Error: (0001C2AF): cannot be placed. stack: [ (04035B3F)].Actor.PlaceAtMe() - "<native>" Line ? [None].ORD_DesOnHitFire_Script.OnEffectStart() - "ORD_DesOnHitFire_Script.psc" Line 33 [02/28/2018 - 10:40:21AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; already has effect [02/28/2018 - 10:40:22AM] Error: Cannot call SetAngle() on a None object, aborting function call stack: [None].ORD_DesOnHitFire_Script.OnEffectStart() - "ORD_DesOnHitFire_Script.psc" Line 32 [02/28/2018 - 10:40:22AM] Error: (0001C2AF): cannot be placed. stack: [ (04035B4C)].Actor.PlaceAtMe() - "<native>" Line ? [None].ORD_DesOnHitFire_Script.OnEffectStart() - "ORD_DesOnHitFire_Script.psc" Line 33 [02/28/2018 - 10:40:27AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [Actor < (04035B3F)>]]; already has effect [02/28/2018 - 10:40:27AM] [CF][Framework] Didn't activate actor ["Riekling Scout" [Actor < (04035B4C)>]]; already has effect [02/28/2018 - 10:40:33AM] [CF][Framework] Didn't activate actor ["Riekling Charger" [Actor < (04035B55)>]]; already has effect [02/28/2018 - 10:40:33AM] [CF][Framework] Didn't activate actor ["riekling" [Actor < (04035B8A)>]]; already has effect [02/28/2018 - 10:42:06AM] [CF][Framework] Didn't activate actor ["Riekling Warrior" [DLC2RieklingBarrelAmbushScript < (0403A118)>]]; already has effect [02/28/2018 - 10:42:25AM] VM is freezing... [02/28/2018 - 10:42:25AM] VM is frozen [02/28/2018 - 10:42:26AM] Saving game... [02/28/2018 - 10:42:27AM] VM is thawing... [02/28/2018 - 10:42:32AM] VM is freezing... [02/28/2018 - 10:42:32AM] VM is frozen [02/28/2018 - 10:42:34AM] Log closed I suppose i do have a lot of mods installed, its stable over 600+ hours on this playthrough im testing from Here is my load order of esp and esm 196 of them, but I have 283 mods installed lol Ive made the sexlab mods red to stand out, also maybe worth noting im using SAM-Light-SE with custom skin/mesh from Vector's website Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 Skyrim Project Optimization - Full Version.esm 7 7 ApachiiHair.esm 8 8 ApachiiHairMales.esm 9 9 ApachiiHairFemales.esm 10 a Falskaar.esm 11 b UndergroundBathhouse.esm 12 c DynDOLOD.esm 13 d Campfire.esm 14 e SexLab.esm 15 f SexLabAroused.esm 16 10 EFFCore.esm 17 11 RSkyrimChildren.esm 18 12 ZaZAnimationPack.esm 19 13 KS Hairdo's.esm 20 14 RaceCompatibility.esm 21 15 CreatureFramework.esm 22 16 Cutting Room Floor.esp 23 17 SMIM-SE-Merged-All.esp 24 18 Better_Male_Presets.esp 25 19 Modern Brawl Bug Fix.esp 26 1a IcePenguinWorldMap.esp 27 1b SkyUI_SE.esp 28 1c HideUI.esp 29 1d beltfastenedquivers.esp 30 1e Real Roads.esp 31 1f True Eyes SE.esp 32 20 TrueBrows.esp 33 21 Beards.esp 34 22 DiverseDragonsCollectionSE.esp 35 23 EnhancedLightsandFX.esp 36 24 TVDT REMOVED.esp 37 25 Whiterun Forest Borealis.esp 38 26 ELFX - Exteriors.esp 39 27 LegacyoftheDragonborn.esp 40 28 Skyrim Flora Overhaul.esp 41 29 Verdant - A Skyrim Grass Plugin SSE Version.esp 42 2a Landscape Fixes For Grass Mods.esp 43 2b S3DTrees NextGenerationForests.esp 44 2c MagicalCollegeofWinterhold.esp 45 2d Book Covers Skyrim.esp 46 2e BetterQuestObjectives.esp 47 2f Immersive Sounds - Compendium.esp 48 30 WeightLessLegacyAll.esp 49 31 SmoothShores.esp 50 32 Prometheus_No_snow_Under_the_roof.esp 51 33 Obsidian Weathers.esp 52 34 Beasts of Tamriel.esp 53 35 Helgen Reborn.esp 54 36 CarryWeight x100.esp 55 37 SkyTEST-Settings.esp 56 38 skyBirds_SSE.esp 57 39 SexLab_Solutions.esp 58 3a SkyTEST-RealisticAnimals&Predators.esp 59 3b BirdsOfSkyrim_SSE.esp 60 3c EliAtrociousRiftenTextureFix.esp 61 3d Ordinator - Perks of Skyrim.esp 62 3e Hothtrooper44_ArmorCompilation.esp 63 3f ElysiumEstate.esp 64 40 ElysiumEstate-HFNoKids.esp 65 41 Point The Way.esp 66 42 BirdsAndFlocks_SSE.esp 67 43 JKs Whiterun.esp 68 44 JK's Riverwood.esp 69 45 SL01AmuletsSkyrim.esp 70 46 Blowing in the Wind SSE.esp 71 47 fallentreebridgesSSE.esp 72 48 Diversity - An NPC Overhaul.esp 73 49 DustEffectsSSE.esp 74 4a BarenziahQuestMarkers.esp 75 4b BetterQuestObjectives-CRFPatch.esp 76 4c DBM_HelgenReborn_Patch.esp 77 4d MoreNastyCritters.esp 78 4e SkyTEST-HarderCreatures.esp 79 4f Shor's Stone.esp 80 50 BGCollectables.esp 81 51 TT Followers5 Imp and Bre Male.esp 82 52 SkyrimImprovedPuddles-DG-HF-DB.esp 83 53 waterplants.esp 84 54 waterplants verdant patch.esp 85 55 Solitude Skyway SE.esp 86 56 Dovahkiins_Infamy.esp 87 57 Ivarstead.esp 88 58 DBM_Skyway_Patch.esp 89 59 Helarchen Creek.esp 90 5a JokerinePenguins.esp 91 5b Kynesgrove.esp 92 5c Soljund's Sinkhole.esp 93 5d Karthwasten.esp 94 5e Convenient Horses.esp 95 5f ForgottenCity.esp 96 60 Blacksmith Forge Water Fix SE USSEP.esp 97 61 DBM_CRF_Patch.esp 98 62 EmbersHD.esp 99 63 TT Followers2.esp 100 64 JKs Whiterun exterior.esp 101 65 The Paarthurnax Dilemma.esp 102 66 Blowing in the Wind - JK's Riverwood Patch SSE.esp 103 67 CollegeStudents.esp 104 68 Blowing in the Wind - Helgen Reborn Patch SSE.esp 105 69 Blowing in the Wind - JK's Whiterun Patch SSE.esp 106 6a Blowing in the Wind - SMIM Merged All Patch SSE.esp 107 6b Gildergreen Regrown.esp 108 6c RimronAdaelFollower.esp 109 6d BetterQuestObjectives-PaarDilemmaPatch.esp 110 6e 50 More Perk Points.esp 111 6f Elemental_Staffs.esp 112 70 Simple AUA.esp 113 71 UnreadBooksGlow.esp 114 72 Rebalanced Leveled Lists.esp 115 73 SL01AmuletsSkyrimDGDB_Outfit.esp 116 74 Capes&Cloaks.esp 117 75 WetandCold.esp 118 76 CC'sEnhancedOreVeinsSSE-HearthfirePatch.esp 119 77 WeaponsOf3E_SSE.esp 120 78 Unique Uniques.esp 121 79 JS Armored Circlets SE.esp 122 7a skysan_icicle.esp 123 7b RUSTIC SOULGEMS - Unsorted.esp 124 7c Footprints.esp 125 7d timescale10.esp 126 7e InTheClear.esp 127 7f RM Light Glass.esp 128 80 FNISspells.esp 129 81 Improved Eyes Skyrim.esp 130 82 WondersofWeather.esp 131 83 Intelligent W3 Music Addon.esp 132 84 Optional Less Combat Music.esp 133 85 Tentapalooza.esp 134 86 ClamsDropPearls.esp 135 87 AetheriumSwordsnArmor.esp 136 88 Aetherium_Arsenal.esp 137 89 Real Solitude Rocks.esp 138 8a Chesko_LoreBasedLoadingScreens.esp 139 8b Better Dynamic Snow.esp 140 8c Better Dynamic Snow - NSUTR Patch.esp 141 8d Campfire BDS Patch.esp142 8e SexTalk.esp 143 8f BedUndressDLC.esp 144 90 EFFDialogue.esp 145 91 KL-GeraltWolf.esp 146 92 KL-Kyron.esp 147 93 BalothTelvemFollower.esp 148 94 Solitude Skyway SE - Realistic Solitude Arch Patch.esp 149 95 XPMSSE.esp150 96 SexLabMatchMaker.esp 151 97 RaceCompatibilityUSKPOverride.esp 152 98 Race Scale Remover.esp 153 99 RSChildren - Complete.esp 154 9a RSChildren_PatchUSSEP.esp 155 9b KS Hairdo's.esp156 9c UBH-HighDGcomPatch.esp 157 9d ub_amulet_dialogue.esp 158 9e ub_cell_darkarea.esp 159 9f SkyHUD.esp160 a0 ub_cell_cavern.esp 161 a1 ub_cell_maintenance_room.esp 162 a2 Hothtrooper44_Armor_Ecksstra.esp163 a3 UB Male Patch.esp 164 a4 ub_invite_any_npc.esp 165 a5 Skyrim Ice Shader Fix.esp 166 a6 SubsurfaceScatteringShader.esp 167 a7 DBM_AmuletsOfSkyrim_Patch.esp 168 a8 DBM_IA_Patch.esp 169 a9 DBM_ISC_Patch.esp 170 aa DBM_RSChildren.esp 171 ab LegacyoftheDragonborn - 4kTexturePack.esp172 ac PuppetMaster.esp 173 ad dD - Realistic Ragdoll Force - Realistic.esp 174 ae CharacterMakingExtender.esp 175 af RaceCompatibility USSEP Patch.esp 176 b0 EnhancedCharacterEdit.esp 177 b1 Improved Eyes Skyrim - Vamp.esp 178 b2 Skyrim Particle Patch for ENB - Flame Atronach Fix.esp 179 b3 RaceMenu.esp 180 b4 RaceMenuPlugin.esp 181 b5 FNIS.esp182 b6 SLAnimLoader.esp 183 b7 Immersive Citizens - AI Overhaul.esp 184 b8 Whistling Mine.esp 185 b9 Smash-Patch.esp 186 ba Darkwater Crossing.esp 187 bb Alternate Start - Live Another Life.esp 188 bc BetterQuestObjectives-AlternateStartPatch.esp 189 bd Relationship Dialogue Overhaul.esp 190 be RDO - EFF v4.0.2 Patch.esp 191 bf RDO - CRF + USSEP Patch.esp 192 c0 RealisticWaterTwo.esp 193 c1 RealisticWaterTwo+-+Verdant+Patch.esp 194 c2 RealisticWaterTwo - Watercolor.esp 195 c3 DynDOLOD.esp Link to comment
Pfiffy Posted February 28, 2018 Share Posted February 28, 2018 I saw the same in the console... gender=1 no armor... Link to comment
infiniteone Posted February 28, 2018 Share Posted February 28, 2018 3 minutes ago, Pfiffy said: I saw the same in the console... gender=1 no armor... That means male though right? I looked in the MCM and it said the riekling was male and aroused, also tried the force update too. Link to comment
SakuyaFTW Posted February 28, 2018 Share Posted February 28, 2018 7 hours ago, tasairis said: What about Zaz? All those zbf files are from Zaz and it sounds like they're not present at all - as in the mod itself isn't installed or activated. Turns out my install of Zaz was the problem. Reinstalled it, and now Defeat is working about as well as I could expect it to. Guess I managed to muck up my initial install somehow. Link to comment
SRR_2020 Posted February 28, 2018 Share Posted February 28, 2018 11 hours ago, tasairis said: DDi has a 3.3 download version. DDa is still 2.0 and DDx is only 4.0. Using a language other than English? LOOKUP FAILED is caused by an unlocalized plugin. I don't know how Creation Kit deals with those, but if you load the mod in SSEEdit and check the appropriate record (the NPC) then you should see errors. Look into String Localizer. If you want you can send me the converted ESP and I'll check it out. Google didn't show me anything particularly useful about converting localized Oldrim mods to SSE... That is just about Creation Kit and compiling Papyrus scripts. Oldrim CK thought sources were in scripts/source while SSE CK thinks they are in source/scripts. Fortunately it's configurable, but unfortunately the modding community hasn't decided yet on which one to use so some mods use one structure and some use the other. (Personally I wish we would use the latter - it's the default, and with source/ at the top authors can put all sorts of other interesting things in there.) As a mod consumer you don't need to worry about it. thanks a lot, I'll look into the NPCs with SSEEdit and see what shows up, if not I'll totally forward it. Link to comment
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