Azazellz Posted July 27, 2017 Posted July 27, 2017 So, question is simple - it is possible to bypass animation of pulling weapons out of the sheath in combat (when you change your weapon) via some scripts? In other words, that the weapon would simply change in the hand to another weapon. Â My goal is make weapon-transformation mod (like in BloodBorne - it's FromSoftware game). At this moment I made a script, that can swap weapons from two formlists, but I wish to add animation to transformation sequence (via PlayIdle or SendAnimationEvent), and vanila equipping animation ruins this process. Any suggestions? Â P.s. ah, and sorry about my bad english.
Azazellz Posted August 8, 2017 Author Posted August 8, 2017 Anyone? Looks like I'm not able to bypass this by myself.
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