GreyStone Posted October 29, 2015 Posted October 29, 2015 Hello I have been lurking here for several years now, but I have never release any of my mods. So today I decided to give something back to the community. And here it is... Fox tail anal plug with HDT physics Version 1.0 (final) is up: Version 0.2: Version 0.1: Update Notes: Version 1.0 - Collision detection added Version 0.2 - Fixed almost all deformation - More bones - Redone Weight maps - New XML for more natural physics Still TODO: - ...? Downloads: v1.0: https://mega.nz/#!LxJ1DKoR!0WKYyd10sBZ1HlbH_-zjHnUndXMnA2PXFN1BrsTClm8 v0.2: https://mega.nz/#!HogShQ4I!c8rWbB0c-3QSGsaVN7V2RuwATZFvu_rPoJaHBU_DW1c v0.1: https://mega.nz/#!qhZBUITY!NVNn5HqwvMZrQ77DbBSfW7lL6iA2guigzH5sd-1XkTM Installation: 1. Download and install the original mod: http://www.nexusmods.com/skyrim/mods/24421/? 2. Download and install my HDT meshes 3. Enjoy your new flappy tail plug I'm also very interested in making some HDT skirt meshes but don't get your hopes up
darkevilhum Posted October 30, 2015 Posted October 30, 2015 Looky http://www.loverslab.com/topic/34055-hdt-anal-beads-nuff-said/
GreyStone Posted October 31, 2015 Author Posted October 31, 2015 Oh, I didn't know that some else has also done it. That actually behaves pretty much like my current version, but my version has a weird bug that causes it to wiggle a bit while idle. I'm also planing to alter the behavior so it would be more realistic and add collision to legs. Dunno if I'll ever get it done tho.
GreyStone Posted October 31, 2015 Author Posted October 31, 2015 Ok, I managed to solve the wiggle problem, yay I'll most likely release an upgraded version today and maybe tomorrow I'll start working on with collision detection.
GreyStone Posted October 31, 2015 Author Posted October 31, 2015 New version is up I'm pretty happy with how physics work in this version. Now I can move on to collision.
GreyStone Posted November 1, 2015 Author Posted November 1, 2015 I would appreciate if some of you would help me to test this thing. I have a working versions for collision detection, but the way I did it might cause the rigid bodies in the legs not move with the bones. It seems to be working for me but I want some second opinions. Improvement suggestions are also welcome. Here is the upgraded XML for collision detection: https://mega.nz/#!bxZRSQTS!h50u1r4A3YbJiHgmZjZghFeOnnIBbemaEW3tmRWCKc8
GreyStone Posted November 2, 2015 Author Posted November 2, 2015 The first post is updated. The final version is up! Now I can move on to new projects like HDT skirts with collision detection.
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