rance Posted March 8, 2014 Posted March 8, 2014 What useful settings can be placed in NVSE.ini? Is there anything similar to the memory allocation patch for Skyrim?
jaam Posted March 8, 2014 Posted March 8, 2014 [RELEASE] LogLevel=2 [DEBUG] LogLevel=5 [Memory] DefaultHeapInitialAllocMB=400 [Logging] EnableGameErrorLog=0 [RUNTIME DEBUG] WaitForDebugger=1 Print=0 [EDITOR DEBUG] WaitForDebugger=0 CreateHookWindow=0 Only the first four are end user oriented and I can't tell the effect of EnableGameErrorLog though the name does indicate something. This is ONLY for NVSE 4.2 Beta 3
rance Posted March 8, 2014 Author Posted March 8, 2014 And just like in Skyrim we need to make a NVSE.ini file in the NVSE folder, correct?
jaam Posted March 9, 2014 Posted March 9, 2014 yes EDIT: No the file name is nvse_config.ini and yes it goes into ...\Data\NVSE sorry
D_ManXX2 Posted March 9, 2014 Posted March 9, 2014 i am confused: EDIT: No the file name is nvse_config.ini i thought i read on the offical board the name was nvse.ini ?? 4.2 beta 3: Port Heap management from SKSE originally by Sheson. Set "DefaultHeapInitialAllocMB" in the "Memory" section of nvse.ini Vanilla value is 200, hardcoded max value is <500. 400 has been reported functional, 500 induced CTD. No ScrapHeap as there is'nt a single allocation but at least 6 with varrying sizes. Has this part changed again ???
DoctaSax Posted March 10, 2014 Posted March 10, 2014 The nvse.log says: config path = c:\games\steam\steamapps\common\fallout new vegas\Data\NVSE\nvse_config.ini so I'll assume that's what it is
jaam Posted March 10, 2014 Posted March 10, 2014 The proper filename is nvse_config.ini Ignore any references to nvse.ini, that was a documentation mistake.
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