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Posted

When you find the arrow's AMMO record, follow it to the associated PROJ record. That's where the effects are. Also remember to inspect the actual textures assigned to these effects: the relevant records could be unchanged while the texture has been replaced.

 

I'm fairly certain you can select arrows in the in-game console if you need to know specifically which form to look at. Keep in mind that fired arrows (PROJ) may be different from those in your inventory (AMMO).

Posted
18 hours ago, traison said:

When you find the arrow's AMMO record, follow it to the associated PROJ record. That's where the effects are. Also remember to inspect the actual textures assigned to these effects: the relevant records could be unchanged while the texture has been replaced.

 

I'm fairly certain you can select arrows in the in-game console if you need to know specifically which form to look at. Keep in mind that fired arrows (PROJ) may be different from those in your inventory (AMMO).

Will try!

Posted
On 6/2/2026 at 2:06 AM, traison said:

When you find the arrow's AMMO record, follow it to the associated PROJ record. That's where the effects are. Also remember to inspect the actual textures assigned to these effects: the relevant records could be unchanged while the texture has been replaced.

 

I'm fairly certain you can select arrows in the in-game console if you need to know specifically which form to look at. Keep in mind that fired arrows (PROJ) may be different from those in your inventory (AMMO).

I'm not seeing anything that affects the ammo and projectiles individually. 

 

https://www.nexusmods.com/skyrimspecialedition/mods/10483?tab=files

 

the throwing knives of this mod has the same issue. so whatever is doing this is affecting all projectiles. 

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