Maca_Jimix Posted May 2 Posted May 2 Hey! Some basic info about the mod for people interested in it, its a Bondage mod oriented mainly around multiplayer roleplay (we provide a server) It is not and will never be publicly downloadable, any links that say that are to be suspected to be malicious even if it is not, this is a warning, i cannot stop you from downloading it anyway The current public build is 1.3.67 Spoiler IMPORTANT -Forge 40.3.11 is now required as of 1.2.89 -Config has been changed to "nice-and-tight.json" (no you cant just rename the file) -To apply your custom changes to config into new, only replace the variables themselves without comments, If you need help send me a DM and i will help you Heya have new stuff, as of build version 1.3.67 the following content is added: Added Experimental tab which will hold items/blocks which may or may not be removed Added Display Rack (EXPERIMENTAL) Removed blindness and nausea effect (Inventory icon display only) when chloroformed Fixed a item stack bug Removed discord4j library as it was obsolete for a long time Made boats unable to be controlled by tied players Allowed players to sit in boats that already have tied players to gain control of it Fixed bug that allowed you to put keys into bondage slots Fixed placing blocks while chloroformed Fixed some recipes taking up all materials and only giving one item Fixed shift clicking binds+keys returning no key code Mobs no longer attack you when you are tied but keep aggression if untied before being tied Added keychain that lets you add from 7 to 21 total keys Added /consent Added /bounty If leashed you can now swap binds and feed players without letting go of the leash Changed straitjacket item texture Fixed being able to climb walls while tied and using Centipede Leggings from Alexs Mobs Fixed suffocation if lying down Fixed running/walking while doing a pose Fixed several mod incompatibilities (Please still report them if you find them) Fixed Controllable mod messing with the movement restrictions when tied Fixed Splash text not being removed when specified in config Fixed Struggle Priority Wearing mittens now blocks taking off accessories (gag blindfold collar earplugs clothes) Added an admin command to change a item's resistance and ability to struggle on/off (/bindResistance) Disabled struggling animation on display rack (struggling is still on though) Fixed leads showing up as two leads with first person mod Added Prop item, you can edit its texture and hitsound with /propItem Fixed various skin texture issues Dependency on rhino was modified, this previously didnt let you use worldedit as it used the same library, leading to a crash, this has now been fixed Added ability to toggle individual layers per body part Fixed legs being untied with straitjacket after struggling and legs being tied Added a /preference command that currently lets you toggle "Show cape while tied", "Show struggle resistance", "Consent icon visible" Fixed a bug that deletes binds if enchanted Fixed a issue with NPC's sharing player names Fixed /norp and /safeword cooldown problems Fixed mob heads not turning properly Fixed advancements being deleted for normal players Fixed mobs hogging cpu resources for checking if you can be targeted or not Fixed tied property not caching properly The current beta/test build is 1.3.71 Spoiler Fixed keys being encoded in crafting grid without actually crafting /textureclothes now doesnt affect your /dc skin when executed while holding nothing, it now only affects Clothes Fixed? Hopefully leashed players moving to old location when teleporting Added crafting recipe 1 steel key(or collar key) + 1 iron nugget to reset key code /textureItemIcon now works on steel key, collar key, chloroform, rag /norp now drops collars and clothes that have CoB on them You can now mix chloroform and 1 food item to make it drugged (the chloroform uses one charge) You can now use right click with props to play sound ( /propItem setRightClickSound <sound> Added Binding trap Added gamerule /gamerule .BindingTrapPlacementTimeSeconds (default 3) Added a command /boundLegs true/false (true means it will restrain legs, false means it will not) to pre-determine if legs will be bound Added a config line to block certain sounds from being used for Props
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