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Arousal is General


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Arousal is General

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This mod will make the Arousal feel like a general/common stat throughout Skyrim exploration with OSL Aroused and sex scenes in both SLP+ and OStim Standalone.

 

Are you like me who never understood why my character has 0 Excitement/Enjoyment when SL/Ostim scene starts whereas she is heavily aroused in OSL Aroused? (further referred as OSLA) Alright, she is heavily aroused but what's Excitement/Enjoyment then? To me that's kinda weird and I wanted the smooth experience thus I decided to generalize the arousal parameter.

 

Now when SexLab P+ scene starts, the Enjoyment of all participating characters will be set to match their current OSLA arousal, and once the scene ends the OSLA arousal will be set to equal of SL Enjoyment by the end of the scene. Same goes for Ostim Standalone: when the scene starts, the Excitement will be set to the current OSLA arousal. Due to how Ostim Standalone's API works the OSLA Arousal will be updated back during Ostim's 'scene changes' and 'actor orgasms'. Unfortunately, when the Ostim "scene end" event fires, the actors are already reset and their Excitement is 0 thus resetting the OSLA arousal to 0, but since most scenes will end on some actor orgasming anyway and all actors are updated at this moment, I feel like it should be fine and cover most of the situations. There could possibly be scenes when you changed the last scene/stage a minute ago and then closed the scene without any actor orgasming, then the OSLA arousal will be equal to the actors' Excitement at the moment of the last scene change, but nothing can be done with that without direct interference with the Ostim code.

 

Ostim is a secondary framework here anyway. The main idea was to hook into SL P+ newly released Enjoyment system: now actors start scenes aroused as they are and you can influence who will orgasm and when. I still didn't quite finalize the idea of how to use it in practice but for me this is still quite a nice immersion mod. I'm open to ideas, guys, if you can think of a way how we can use it, I can probably tinker something out. Now mods like Interactive Arousal could be really meaningful increasing and decreasing character's arousal on the go since it can affect their next intercourse. The only thing I'm thinking about right now is hooking into some sort of Defeat mod and - for example - if your character orgasms sooner than the aggressor during scene, they proceed with post-defeat trauma events, but if the aggressor orgasmed first, then they are - like, what? - knock out or killed (drawn in post-nut clarity :D)? And the player can get back to the game right from the spot. Like sex battle I dunno.

 

The attached archive includes the FOMOD installer with separate scripts and plugins for SLP+ and Ostim Standalone (you can use both, I use both since I prefer Ostim when I'm in the mood for some roleplay). Both plugins are ESLs, source scripts provided. Created with the support of AI.

 

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Only PPlus supported! At least created and tested with SLPP, I'm unsure if it will work with ordinary SexLab, 100% it won't work without Separate Orgasms. I can't tell if it will work with SLO Aroused NG or other arousal variants too, you tell me.

 

In your OSL Aroused I suggest you set on your Settings tab -> Event-Based Arousal Gains everything to 0, otherwise the mod doesn't just make sense.

 

PS. While I refer to the character as she, it obviously supports both genders.


  • Submitter
  • Submitted
    04/23/26
  • Category
  • Requirements
    OSL Aroused
    SexLab P+ or Ostim Standalone or Both
  • Regular Edition Compatible
    No
  • Install Instructions

    Drag'n'drop into your mod manager, tested with Vortex

 

Posted

mortoxOstim.esp has Sexlab.esm as a master. I removed it with xedit, but noticed when I cleaned the plugin that it removed all masters so I added back Ostim and oslaroused. The plugin doesn't seem to have a need for any masters as its jest a added script. so why not jest clean the masters and make sure it loads after ostim, sexlab, and aroused mod?

  • 4 weeks later...

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