SaffronButterscotch Posted October 16, 2025 Posted October 16, 2025 Hello, I hope someone can help me with this and if it's not the appropriate place to ask, I apologize!! but do tell me where I can ask..<3 I'm using vyxated rigs to help me animate easier, and it allows me to alter the height of sims so there's an offset between actors. Then in game if I make sure WW is ignoring height sliders, I see the proper offset like I made in blender in game. But only if they used Lummia height presets to be tall. If I used any other height slider or other body mods the animation doesn't align anymore. Most animations from other creators work for all my sims no matter the body type, so am I doing something wrong? Or is this just a natural limitation of trying to bake in the heights within the animation itself? If anyone could shed some light ... Thank you
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