Jump to content

Question to A.S.I.A players - getting stalked


Recommended Posts

Posted (edited)

Following story happened to my gameplay three times and i would like to know, what happens to Radiant for such effect.

 

After some levelling up, you as player will become Gen 2 and got access to the A.S.I.A facility. Inside are many of these connector chairs with Gen 1 to Gen 3 sexbots on them, so also a lot of Gen 1 military units. You can walk around, try to talk but they are really flatlined in intelligence. The moment you do something unexpected, shoot around, ignite a grenade in the hall, panic occurs, Some of the Gen 2 and Gen 3 from the chairs jump up, run around and sit down again. Here sometimes one of the Gen 3 girls won't sit down and start to stalk you as player. She follows at distance, run away when you run to her. If you leave the facility, she will follow you. If you fast travel away, some time later she will appear at your place. With high enough skill in robots, you can hack her, destroy her by self destruct or disable her consciousness.  You got a naked stalker with disabled personality, no way settler or follower personality installed.


Happened 3 times now in various modded gameplay. Most to end this,  i shot her with the Alien Cloning gun, the replace is a follower and kills the stalker girl. As said before, it's sad that the A.S.I.A.sexbot in the commonwealth could not be switched to a regular intelligence.

 

Youtube - Stalk Girls sad end through settlement attack


 

Edited by Tinkering Solderbro
added a video
  • Tinkering Solderbro changed the title to Question to A.S.I.A players - getting stalked
Posted

This mod was never fully completed, so you're probably dealing with a non-functional NPC AI.
And yes, I had this mod in my mod list for a few weeks... but removed it for other reasons.

  • 6 months later...
Posted
On 2025. 08. 14. at 19:57, Tinkering Solderbro said:

ASIA

Még soha nem jutott ilyen helyzetbe eszembe, hogy lövöldözzek vagy gránátokat dobáljak. Minden esetre ez is eléggé érdekes "játékos" hozzáállás.

Különben és bizonyára egyféle sorrend probléma lehet. Vagy sem...

A felvázolás mindenképpen érdekes...

"Stalker" készíthető? Hmm...

Sosem hittem volna.

  • 1 month later...
Posted

Nice! I totally forgot about that quest.

Another example of awesome quests in oblivion is the dark brotherhood quest Whodunit?

Your objective is to kill all 5 people in a specific house. Bonus objective is to have no one see a murder. So you could just go to the house, cast a couple fireballs, and pat yourself on the back. Quest complete!

But if you talk to the people you figure out things about them, and can have them go to different parts of the house so you can kill them quietly.

Best part? you don't have to actually kill anyone yourself! You can pitch them against each other. And if you leave a specific person last, you can convince him that he killed everyone, and he kills himself.

That is the best quest in the history of video games, no contest

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...