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What it does:
*Removes the stupid vanilla Gamblers and Chairmen and replaces them with new custom NPCs with more flavor and real AI packages.
*Removes the pointless Idle Markers and adds Furniture Markers for the new NPCs.
*Addresses two issues to the vanilla Nav Mesh that caused NPCs to take odd routes when
traveling.

 

What it adds:
*New pool furniture meshes (chairs, tables and chaise lounges).
*New Nav Mesh for the swimming pool so NCPs will actually use it. (Now your companions
can go swimming with you.)
*New NPCs with real AI packages. During the day they swim, drink beer and sodas, lounge
about and otherwise interact with the environment. At night everyone goes home and the pool
area is empty.Each NPC is an individual. There is a lazy blonde, a girl doing paper work, the
boyfriend and girlfriend, the cute girl, the ambiguous lesbian and two Hawaiian shirt-wearing
Chairmen. (Note: all of the new NPCs are in factions, so if you already fucked up at The Tops
they will either run for their lives or open fire.)
*There are new clothing meshes and texures for NPCs. The bikinis are in a leveled list so
when the cell resets after three days the girls will be wearing something different. The new
items ARE NOT PLAYABLE. This is not a clothing mod. It simply adds more character to
the otherwise bland and boring Tops Swimming Pool.
To play it:
*Get out of the Tops Pool cell and go somewhere else.
*Install the mod and activate both the 11K2_Tops Pool.esm and the 11K2_Tops Pool.esp.
*Load the game and play.
*DO NOT stand in the cell and repeatedly WAIT for the NPCs to change their packages. They
either will continue with their previous packages or just stand there. It is a GAME, not RL so
give the CG people a chance to process their AIs. I didn’t do any heavy scripting and all of the
new NPCs have standard packages.
*DO NOT run around and click on the NPCs and expect anything more than vanilla ‘go away’
responses or no responses at all. Pretend you’re at a real pool. Would you run around like a
spazz and try to talk to every person there? The NPCs are there for flavor, not for your
character to interact with.

 

Disclaimer:
This mod changes the Wilderness area where the Tops Pool is located. If you do not like that then do not download the mod. I based this mod on what I have in my own game. In fact, it uses almost all of what I have in my game for the Tops Pool. If you’re expecting grand times then you’re going to be disappointed. All this mod does is replace lame-ass vanilla NCPs with better looking ones with AIs.

 

Permissions:
Consider the Pool Furniture meshes and the clutter items as Lover’s Lab resources. Feel free to use them in your own mods, provided you credit me and you do not upload my content to Nexus. Nothing I make may be hosted there. IF YOU’RE MODDING FOR NEXUS, YOU MAY NOT USE MY CONTENT IN YOUR MOD. NO EXCEPTIONS. The following content IS NOT REOURCE MATERIAL: The bikini meshes and textures, the face gens of the NPCs. (I have plans for all of that.) and Humannature66‘s Manicured Nails meshes (get permission from him).

 

Credits:
dimon99 for Type3, Backsteppo for the towel mesh and texture, Knightmare for the male prewar spring outfit textures, humannature66 for the manicured nails meshes, and Kendo 2 for everything else.

 

Effective 13 March 2016
I will no longer be providing mod support or otherwise communicating publicly on Lover’s Lab. All support questions and other comments will be handled HERE. My absence from Lover's Lab either by accident or design is not to be interpreted as permission to use my uploaded content as resource material, unless it is desginated otherwise. This shall commence immediately, effective 13 March 2016.


  • Submitter
  • Submitted
    01/12/2014
  • Category
  • Requires
    New Vegas/Type3

 

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The esm/esp might be borked with 'GREETING' as a topic option for vanilla NCPs.  If anyone gets that let me know.

 

EDIT:  I made a rookie mistake in the quest greeting and had it checked as Top Priority.  That accounted for every NPC in the game having the added topic 'GREETING' in their dialogue options.  If you're one of the first six downloaders you will get this minor topic bug.  MY BAD, sorry about that.  I have uploaded fixed files that will eliminate the problem.

 

K2

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Both.  I changed the pool exterior and added new NPCs.  The esm is for the NPCs and their AIs.  The esp is to address conflicts with the vanilla pool area.  During play testing the vanilla Chairmen from inside the Tops Restaurant kept wandering outside.  I made the esp and they stopped doing it.  That's why there's two files.   :cool:

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Very cool immersion mod. Have you given any thought to extending it to the Gomorrah pool as well?

I'm working on it right now.  I've turned Upper Brimstone (the room where the stage is close the courtyard entrance) into an exclusive VIP lounge.  The intro quest is done along with all of the associated scripting.  I've kicked all of the vanilla spawn gamblers out into the casino area, I already have the leveled spawns for replacement prostitutes done (some of them will offer 'fade to black' services complete with animations, scripted dialogue and sound fx).  I've done a lot of other stuff too.  New meshes for bar items, custom races for the main characters I'm adding, etc.  I really need to start a WIP thread for it.

 

Anyway, I'm glad you like the Tops Pool mod.   :)

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  • 9 months later...

If you install a mod and unrelated mods lose their textures, you've most likely passed your machines soft limit for mods. The Gamebryo engine has a hard limit of 255 plugins, but most player's reach their soft limit somewhere in the 120-150 plugin range. Assess your load list and pick a few things you can enjoy the game without. If you have multiple weapon or armor mods that just add one or two things, google how to merge them together into 1 or 2 mods.

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