BrianSpilner115 Posted May 10, 2025 Posted May 10, 2025 i remember someone have mentioned this question in the past, but now it's lost in time. kinda need it for capturing pics with reshade enabled.
zephusdragon Posted May 11, 2025 Posted May 11, 2025 Open d3dx.ini in a text editor. Find this string: [KeyToggleHUD] Key = $hud_visible = 0 type = toggle Change the value after key= to something on your keyboard. I use the letter o because nothing in the game, or any mods I have use that key. Make sure to leave a space after the = sign. 1
paripon Posted May 11, 2025 Posted May 11, 2025 1 hour ago, zephusdragon said: Open d3dx.ini in a text editor. Find this string: [KeyToggleHUD] Key = $hud_visible = 0 type = toggle Change the value after key= to something on your keyboard. I use the letter o because nothing in the game, or any mods I have use that key. Make sure to leave a space after the = sign. I didn't know that such a function existed in "d3dx.ini". I learned something new.
paripon Posted May 11, 2025 Posted May 11, 2025 Mr.5250 It didn't work in my environment. I'm not the one who asked the question, but I learned something good. Thank you. 1
5250 Posted May 12, 2025 Posted May 12, 2025 31 minutes ago, paripon said: Mr.5250 It didn't work in my environment. I'm not the one who asked the question, but I learned something good. Thank you. Sorry. Maybe hash is difference between Steam and DMM in ini file.. ****************** [TextureOverrideDisp1] hash = 9ccbfb88 $active = 1 If $var1 == 1 handling = skip endif [TextureOverrideDisp2] hash = 80c3c592 $active = 1 handling = skip ****************** 1
mottock Posted May 12, 2025 Posted May 12, 2025 You can hide the UI by pressing the mouse back key. If you modify d3dx.ini as shown below, you will be able to turn on/off whether or not to erase the photo frame with the mouse forward key. You'll see the photo frame appear and disappear each time you press the mouse forward key. Around line 107 Quote ; HUD visible: global $hud_visible = 1 global $hud_visible2 = 1 Around line 135 Quote ; Make sure the HUD is visible, since these shaders are also used for Burst: $hud_visible = 1 $hud_visible2 = 1 Around line 144 Quote [KeyToggleHUD] Key = XBUTTON1 $hud_visible = 0 type = toggle [KeyToggleHUD2] Key = XBUTTON2 $hud_visible2 = 0 type = toggle Around line 156 Quote [ShaderOverrideHUD2] hash = e83ec71d900a0ab2 if $hud_visible2 run = CommandListHUD run = CommandListHUDAutoDepth endif Please refer to the d3dx.ini I use. d3dx.zip 2
BrianSpilner115 Posted May 12, 2025 Author Posted May 12, 2025 4 hours ago, mottock said: You can hide the UI by pressing the mouse back key. If you modify d3dx.ini as shown below, you will be able to turn on/off whether or not to erase the photo frame with the mouse forward key. You'll see the photo frame appear and disappear each time you press the mouse forward key. Around line 107 Around line 135 Around line 144 Around line 156 Please refer to the d3dx.ini I use. d3dx.zip 23.76 kB · 1 download what's the button for mouse back key? is it the right side?
mottock Posted May 13, 2025 Posted May 13, 2025 19 hours ago, BrianSpilner115 said: what's the button for mouse back key? is it the right side?
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