XDA Posted January 6, 2014 Posted January 6, 2014 Hey'll!  So, I've been modding my Skyrim the last couple of days... Gettin' Sexlab and all that up and running, with some trial and error but I think I've got it moslty working correctly now.BUT... There's always a but...  I can't seem to get any creature animations/sex to work...I've installed the following to support creatures:  Sexlab (obviously) ZazAnimationPackFNIS + FNIS Creatures BestialityAnimationPack BestialityExtras  From this, I've got several plugins which are supposed to support creature sex:Dangerous Nights Sexlab Defeat Sexlab Dangerously Nude Sexlab MatchMaker Sexlab Victim (Dogs/horses addon/plugin) + Original Sexlab Victim Puppet Master  And for a last few misc mods: Sexlab Nude Creatures Sexlab Aroused  ...So I've basicly tried with any of these mods directly, with dogs by my side when sleeping, using spells, all that nonsense.. But nothing As an example, when I try to use MatchMaker and choose the two acters (my char and a dog). My char just ends up doing a solo animation (masturbating).  I can't figure out what is causing this, I havn't seen any reports of incompatibilities on any of the mod-threads, any help would be appriciated!  PS: I would love to post my load order, but not sure how to extract it from nexus mod manager
Ark of Truth Posted January 6, 2014 Posted January 6, 2014 You have to enable creature animations. Â - Open Esc menu - Select Mod Configuration - Select SexLab - Choose animation settings - Tick Allow creature animations
XDA Posted January 6, 2014 Author Posted January 6, 2014 You have to enable creature animations. Â - Open Esc menu - Select Mod Configuration - Select SexLab - Choose animation settings - Tick Allow creature animations Did that... Â Should proberly mention that I went through each and every setting on all of my mods, including every single one not listed above, for a creature animation button or the like. Â Not sure what to doÂ
HunterSoul Posted January 6, 2014 Posted January 6, 2014 Did you use FNIS tool for registering animation? I know, that is a sturid thing to ask, but I must.Â
XDA Posted January 6, 2014 Author Posted January 6, 2014 Did you use FNIS tool for registering animation? I know, that is a sturid thing to ask, but I must. Yes I did do this  Any idea how I copy my load order? MAYBE, just maybe, that would have an impact.
nutluck Posted January 6, 2014 Posted January 6, 2014 If you are using NExus Mod Manger just option it up and one of the arrows on the left side lets you export your load order on the load order tab. Just export it to a doc file and then copy and paste it here in a spoiler tag.
XDA Posted January 6, 2014 Author Posted January 6, 2014 Here's my load order, havn't done anything with it other than install all of the mods in a hopefully correct order.   Load Order: GameMode=Skyrim  Skyrim.esm=1 Update.esm=1 HearthFires.esm=1 Dawnguard.esm=1 Dragonborn.esm=1 ApachiiHair.esm=1 SPIKE.esm=1 JSwords.esm=1 SexLab.esm=1 actorEvents.esm=1 ZaZAnimationPack.esm=1 Schlongs of Skyrim - Core.esm=1 SexLabAroused.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 SkyUI.esp=1 Auto Unequip Ammo.esp=1 Alternate Start - Live Another Life.esp=1 zzzSXP.esp=1 WetandCold.esp=1 Dr_Bandolier.esp=1 StaticMeshImprovementMod.esp=1 StaticMeshImprovementMod-DragonbornTernFix.esp=1 StaticMeshImprovementMod-FurnitureChestSnowFix.esp=1 Purewaters.esp=1 PurewatersDG.esp=1 PurewatersDB.esp=1 Footprints.esp=1 Footprints - Ash.esp=1 Cloaks.esp=1 hothtrooper44_ArmorCompilation.esp=1 Realistic Lighting Overhaul - Dungeons.esp=1 Realistic Lighting Overhaul - Dawnguard Interiors.esp=1 Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp=1 Realistic Lighting Overhaul - Major City Exteriors.esp=1 Realistic Lighting Overhaul - Major City Interiors.esp=1 Realistic Lighting Overhaul - Weathers.esp=1 RLO - Adaptive Interiors Vanilla Weathers Patch.esp=1 Brawl Bugs CE.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 xazPrisonOverhaul.esp=1 SexLab Cumshot.esp=1 SexLabDefeat.esp=1 SexLab_Paycrime.esp=1 LoversHook.esp=1 LoversVictim.esp=1 SexLab_Hormones.esp=1 SexLab Romance.esp=1 SexLab STDs.esp=1 SexLabSquirt.esp=1 SWT1.2.esp=1 SexLabNudeCreatures.esp=1 SexLab Enchantress.esp=1 MF_RadiantProstitution.esp=1 BeeingFemale.esp=1 dD - Realistic Ragdoll Force - Realistic.esp=1 PuppetMaster.esp=1 SexLabGuild.esp=1 Chesko_Frostfall.esp=1 SexLab Dangerously Nude.esp=1 RealisticNeedsandDiseases.esp=1 RND_Dawnguard-Patch.esp=1 RND_HearthFires-Patch.esp=1 RND_Dragonborn-Patch.esp=1 RND_PureWaters-Patch.esp=1 LoversVictim_DogsnHorses.esp=1 DangerousNights.esp=1 SexLabMatchMaker.esp=1   Â
nutluck Posted January 6, 2014 Posted January 6, 2014 Just to check when you run FNIS do you get the  create creature behavior reading sexlabcreatures  before it lists the number of animations it loaded etc?  Just making sure cause if you are not getting those two lines then we know FNIS for some reason is not installing the creature animations correctly which would be the problem.
Rabblerouser Posted January 6, 2014 Posted January 6, 2014 For the record, I don't think you NEEDÂ BestialityAnimationPack, just the BestialityExtras. Maybe wrong, perhaps there's another mod that requires it, but I've gotten by just fine without it. It might not hurt to uninstall it and try without it, though. Â Â Try running FNIS again and copypasting the full log here, warnings and all (don't worry if it says something about legal copies or freaky fetishes, we don't judge .. and FNIS will call anything not installed on the OS partition "not installed from a legal (Steam) directory", even if installed through Steam on a different drive/partition).
XDA Posted January 7, 2014 Author Posted January 7, 2014 This is the FNIS Log:  >>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<< FNIS Behavior V4.1.1  07-01-2014 01:32:15 Skyrim: 1.9.32.0 - Generator: C:\Program Files (x86)\TSEV Skyrim LE\Data\tools\GenerateFNIS_for_Users Skeleton female: XPMS (242 bones)  male: Default (99 bones) Directory: .                <DIR>   languages                <DIR>   templates                <DIR>   temporary_logs  06-01-2014 21:54:33      10.900  BehavioredObjects.txt  01-01-2014 18:43:29        75  DontAskAgainForLink.txt  06-01-2014 21:54:14     570.368  GenerateFNISforUsers.exe  06-01-2014 21:54:14      1.857  hkxcmd LICENSE.TXT  06-01-2014 21:54:14    10.524.672  hkxcmd.exe  06-01-2014 21:54:14       738  KnownCustomBehaviors.txt  06-01-2014 23:28:41        10  MyPatches.txt  06-01-2014 21:54:14      1.532  PatchList.txt Directory: templates  06-01-2014 21:54:14    2.092.338  0_master_TEMPLATE.txt  06-01-2014 21:54:14     172.137  defaultfemale_TEMPLATE.txt  06-01-2014 21:54:14     171.554  defaultmale_TEMPLATE.txt  06-01-2014 21:54:14    4.482.230  mt_behavior_TEMPLATE.txt Directory: temporary_logs  30-12-2013 00:15:39      89.743  bearbehavior.xml  06-01-2014 23:28:35      21.634  bearcharacter.xml  06-01-2014 23:28:35      10.895  chaurus.xml  30-12-2013 00:15:39     376.292  chaurusbehavior.xml  06-01-2014 23:28:35      21.070  dog.xml  30-12-2013 00:15:40      84.468  dogbehavior.xml  30-12-2013 00:15:40    1.295.213  dragonbehavior.xml  06-01-2014 23:28:35      16.410  dragontest.xml  06-01-2014 23:28:35      19.059  draugr.xml  30-12-2013 00:15:42    1.521.834  draugrbehavior.xml  07-01-2014 01:32:16        0  DummyStart.txt  06-01-2014 21:54:14        61  DUMMY_FILE_for_NMM_installation_only.txt  06-01-2014 23:28:35      19.401  falmer.xml  30-12-2013 00:15:43    1.009.601  falmerbehavior.xml  30-12-2013 00:15:44     308.818  frostbitespiderbehavior.xml  06-01-2014 23:28:35      7.603  frostbitespidercharacter.xml  07-01-2014 01:32:15      4.370  GenerateFNIS_LogFile.txt  30-12-2013 00:15:44     578.081  giantbehavior.xml  06-01-2014 23:28:35      10.617  giantcharacter.xml  30-12-2013 00:15:45     341.118  hmdaedra.xml  06-01-2014 23:28:35      6.507  hmdaedracharacter.xml  06-01-2014 23:28:36      12.671  horse.xml  30-12-2013 00:15:45     390.157  horsebehavior.xml  06-01-2014 23:28:30    4.552.480  mt_behavior.xml  06-01-2014 23:28:36      23.495  sabrecat.xml  30-12-2013 00:15:45      82.022  sabrecatbehavior.xml  04-01-2014 19:57:25      85.776  skeleton.hkx  07-01-2014 01:32:16     423.937  skeleton.xml  06-01-2014 23:28:36      11.371  troll.xml  30-12-2013 00:15:46     522.724  trollbehavior.xml  30-12-2013 00:15:46     364.632  vampirebrutebehavior.xml  06-01-2014 23:28:36      7.326  vampirebrutecharacter.xml  06-01-2014 23:28:36      20.719  vampirelord.xml  06-01-2014 23:28:36      13.881  werewolf.xml  30-12-2013 00:15:48    1.103.314  werewolfbehavior.xml  06-01-2014 23:28:36      25.836  wolf.xml  30-12-2013 00:15:49      92.901  wolfbehavior.xml Directory: characters female  06-01-2014 23:28:32     176.336  defaultfemale.hkx Directory: characters  06-01-2014 23:28:32     161.472  defaultmale.hkx Directory: animations                <DIR>   Bestiality                <DIR>   female                <DIR>   FNIS                <DIR>   FNISBase                <DIR>   FNISCreatureVersion                <DIR>   SexLab                <DIR>   SexLabCreature                <DIR>   SexLabDefeat                <DIR>   ZaZAnimationPack  04-01-2014 03:40:10      43.104  mt_getupfromback.HKX  04-01-2014 03:40:10      28.592  mt_getupfromfront.HKX  30-12-2013 01:48:12      12.416  offsetboundstanding.hkx Directory: female  04-01-2014 19:57:25     586.960  mt_idle.hkx  04-01-2014 19:57:24      20.064  mt_runbackward.HKX  04-01-2014 19:57:24      20.064  mt_runbackwardleft.HKX  04-01-2014 19:57:24      20.064  mt_runbackwardright.HKX  04-01-2014 19:57:24      20.064  mt_runforward.HKX  04-01-2014 19:57:24      20.080  mt_runforwardleft.HKX  04-01-2014 19:57:24      20.000  mt_runforwardright.HKX  04-01-2014 19:57:24      20.080  mt_runleft.HKX  04-01-2014 19:57:24      20.080  mt_runright.HKX  04-01-2014 19:57:24     102.544  mt_walkbackward.hkx  04-01-2014 19:57:24     102.944  mt_walkbackwardleft.hkx  04-01-2014 19:57:24     102.032  mt_walkbackwardright.hkx  04-01-2014 19:57:24     101.392  mt_walkforward.hkx  04-01-2014 19:57:24     102.800  mt_walkforwardleft.hkx  04-01-2014 19:57:24     103.008  mt_walkforwardright.hkx  04-01-2014 19:57:24     103.008  mt_walkleft.hkx  04-01-2014 19:57:24     102.784  mt_walkright.hkx Directory: male Directory: behaviors  06-01-2014 23:28:32     478.672  0_master.hkx  06-01-2014 21:54:14      33.504  FNIS_FNISBase_Behavior.hkx  06-01-2014 21:54:33      1.888  FNIS_FNISCreatureVersion_Behavior.hkx  06-01-2014 21:54:14     192.832  FNIS_FNIS_Behavior.hkx  30-12-2013 00:13:49      90.496  FNIS_SexLabCreature_Behavior.hkx  04-01-2014 03:40:10      8.608  FNIS_SexLabDefeat_Behavior.hkx  30-12-2013 00:13:49     247.760  FNIS_SexLab_Behavior.hkx  30-12-2013 01:48:12     145.072  FNIS_ZaZAnimationPack_Behavior.hkx  06-01-2014 23:28:35     957.152  mt_behavior.hkx Directory: . Patch: "SKELETON Arm Fix"  Reading FNIS ... Reading FNISBase ... Reading FNISCreatureVersion ... Reading SexLab ... Reading SexLabCreature ... Reading SexLabDefeat ... Reading ZaZAnimationPack ...( 6 furniture, 0 offset,<3> alternate animations)  All Anim Lists scanned. Generating Behavior Files... Generating defaultfemale Behavior xml ... Generating defaultmale Behavior xml ... Generating mt_behavior xml ... Generate 0_master.hkx Generating 0_master.xml ... Converting Behavior Files (.xml to .hkx) ... Converting mt_behavior (.xml to .hkx)  Create Creature Behaviors ... Reading SexLabCreature ... Reading SexLabCreature ( 1 bear) ... bearbehavior.hkx ok  5 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 2 chaurus) ... chaurusbehavior.hkx ok  10 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 3 dog) ... dogbehavior.hkx ok  16 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 4 dragon) ... dragonbehavior.hkx ok  10 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 5 draugr) ... draugrbehavior.hkx ok  40 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 6 falmer) ... falmerbehavior.hkx ok  40 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 7 frostbitespider) ... frostbitespiderbehavior.hkx ok  20 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 8 giant) ... giantbehavior.hkx ok  5 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 9 hmdaedra) ... hmdaedra.hkx ok  5 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 10 horse) ... horsebehavior.hkx ok  5 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 11 sabrecat) ... sabrecatbehavior.hkx ok  5 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 12 troll) ... trollbehavior.hkx ok  15 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 13 vampirebrute) ... vampirebrutebehavior.hkx ok  15 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 14 vampirelord) ... vampirelord.hkx ok  15 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 15 werewolfbeast) ... werewolfbehavior.hkx ok  20 animations for 1 mods successfully included (characters) Reading SexLabCreature ( 16 wolf) ... wolfbehavior.hkx ok  16 animations for 1 mods successfully included (characters)   1317 animations for 7 mods successfully included (characters)  ( 6 furniture, 0 offset,<3> alternate animations) - mt_behavior usage: 1,5 % (73/4770)  242 animations for 1 mods and 16 creatures successfully included.  1 Warning(s). Directory: temporary_logs  07-01-2014 01:32:18    2.097.730  0_master.xml  30-12-2013 00:15:39      89.743  bearbehavior.xml  07-01-2014 01:32:22      21.634  bearcharacter.xml  07-01-2014 01:32:22      10.895  chaurus.xml  30-12-2013 00:15:39     376.292  chaurusbehavior.xml  07-01-2014 01:32:16     281.201  defaultfemale.xml  07-01-2014 01:32:16     246.816  defaultmale.xml  07-01-2014 01:32:22      21.070  dog.xml  30-12-2013 00:15:40      84.468  dogbehavior.xml  30-12-2013 00:15:40    1.295.213  dragonbehavior.xml  07-01-2014 01:32:22      16.410  dragontest.xml  07-01-2014 01:32:22      19.059  draugr.xml  30-12-2013 00:15:42    1.521.834  draugrbehavior.xml  06-01-2014 21:54:14        61  DUMMY_FILE_for_NMM_installation_only.txt  07-01-2014 01:32:22      19.401  falmer.xml  30-12-2013 00:15:43    1.009.601  falmerbehavior.xml  30-12-2013 00:15:44     308.818  frostbitespiderbehavior.xml  07-01-2014 01:32:23      7.603  frostbitespidercharacter.xml  07-01-2014 01:32:16      19.766  GenerateFNIS_LogFile.txt  30-12-2013 00:15:44     578.081  giantbehavior.xml  07-01-2014 01:32:23      10.617  giantcharacter.xml  30-12-2013 00:15:45     341.118  hmdaedra.xml  07-01-2014 01:32:23      6.507  hmdaedracharacter.xml  07-01-2014 01:32:23      12.671  horse.xml  30-12-2013 00:15:45     390.157  horsebehavior.xml  07-01-2014 01:32:17    4.552.480  mt_behavior.xml  07-01-2014 01:32:23      23.495  sabrecat.xml  30-12-2013 00:15:45      82.022  sabrecatbehavior.xml  04-01-2014 19:57:25      85.776  skeleton.hkx  07-01-2014 01:32:16     423.937  skeleton.xml  07-01-2014 01:32:23      11.371  troll.xml  30-12-2013 00:15:46     522.724  trollbehavior.xml  30-12-2013 00:15:46     364.632  vampirebrutebehavior.xml  07-01-2014 01:32:23      7.326  vampirebrutecharacter.xml  07-01-2014 01:32:23      20.719  vampirelord.xml  07-01-2014 01:32:23      13.881  werewolf.xml  30-12-2013 00:15:48    1.103.314  werewolfbehavior.xml  07-01-2014 01:32:23      25.836  wolf.xml  30-12-2013 00:15:49      92.901  wolfbehavior.xml Directory: characters female  07-01-2014 01:32:19     176.336  defaultfemale.hkx Directory: characters  07-01-2014 01:32:20     161.472  defaultmale.hkx Directory: behaviors  07-01-2014 01:32:19     478.672  0_master.hkx  06-01-2014 21:54:14      33.504  FNIS_FNISBase_Behavior.hkx  06-01-2014 21:54:33      1.888  FNIS_FNISCreatureVersion_Behavior.hkx  06-01-2014 21:54:14     192.832  FNIS_FNIS_Behavior.hkx  30-12-2013 00:13:49      90.496  FNIS_SexLabCreature_Behavior.hkx  04-01-2014 03:40:10      8.608  FNIS_SexLabDefeat_Behavior.hkx  30-12-2013 00:13:49     247.760  FNIS_SexLab_Behavior.hkx  30-12-2013 01:48:12     145.072  FNIS_ZaZAnimationPack_Behavior.hkx  07-01-2014 01:32:22     957.152  mt_behavior.hkx
XDA Posted January 7, 2014 Author Posted January 7, 2014 Still Havn't found out what the problem is.. Tried running it with only the BestialityExtras, still nothing though Â
nutluck Posted January 7, 2014 Posted January 7, 2014 So just to confirm, human on human sex is working just fine it is only the creatures that are not working correct? Just trying to see if this is a creature only related issue or a larger issue with all animations. Â I don't know a lot about troubleshooting but your FNIS seems to be installing everything right. Which is why I am asking if human on human are working.
crusher Posted January 7, 2014 Posted January 7, 2014 yeah, been having same problem. To troubleshoot:  A quick revert to vanilla [uninstalled creation kit and enb] Install only necessary mods, skse, skyUI etc. Run FNIS through ModOrganizer Review overwrite file in MO Configure all mods in MCM Attempt to get animations working; some do work, others do not.   My guess, this is a problem residing with MO, FNIS and SL framework. Anyone "not" using MO having this issue?  note, have tried re-installing/downloading relevant mods several times.  Â
XDA Posted January 8, 2014 Author Posted January 8, 2014 yeah, been having same problem. To troubleshoot:  A quick revert to vanilla [uninstalled creation kit and enb] Install only necessary mods, skse, skyUI etc. Run FNIS through ModOrganizer Review overwrite file in MO Configure all mods in MCM Attempt to get animations working; some do work, others do not.  Capture.JPGCapture2.JPG  My guess, this is a problem residing with MO, FNIS and SL framework. Anyone "not" using MO having this issue?  note, have tried re-installing/downloading relevant mods several times. I'm not gonna reinstall everything atm. I'm going to reinstall windows soon anyways, so will just do it then, although it is kinda annoying that the animations won't work correctly.  So just to confirm, human on human sex is working just fine it is only the creatures that are not working correct? Just trying to see if this is a creature only related issue or a larger issue with all animations.  I don't know a lot about troubleshooting but your FNIS seems to be installing everything right. Which is why I am asking if human on human are working. All of the other animations seem to work as they should, only the animal animations don't work, well those I've tested. I've only tested dog and wolf.
nutluck Posted January 8, 2014 Posted January 8, 2014 Well I had that problem and mine was I was not using the lastest version of FNIS with the latest version of FNIS creatures. But it seems you are so the animations are being detected. And you are sure they are turned on in sexlab and any other mod you are using. Since most of them by default have the animations turned off. The last thing is you are sure the animations are all clicked under the sexlab creature animations? Should be a list of them but I think they come clicked on by default. Â At this point if all of that is true I am honestly out of idea's on what the problem could be.
Pixie-K Posted January 8, 2014 Posted January 8, 2014 Very 1st line, here's half your problem. Â >>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<< Â Tsk, tsk. *wags a finger at you* For shaaaame...
nutluck Posted January 8, 2014 Posted January 8, 2014 Very 1st line, here's half your problem. Â >>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<< Â Tsk, tsk. *wags a finger at you* For shaaaame... Â Does that mean it is a hacked copy? I saw that as well but had no idea what it meant.
srayesmanll Posted January 8, 2014 Posted January 8, 2014  Very 1st line, here's half your problem.  >>Warning: Generator not run from a legal (Steam) Skyrim installation directory.<<  Tsk, tsk. *wags a finger at you* For shaaaame...  Does that mean it is a hacked copy? I saw that as well but had no idea what it meant.   Not necessarily. It just means that it's somewhere unexpected. For example, you manually move your skyrim installation to another folder/drive instead of using Steams feature to move the installation. However, judging by the path ( ".../TSEV Skyrim LE/...") I would say - "Yep, that looks like a pirate version to me". That particular folder name is a known name for pirated versions.   Might want to take a look at Rule 6 here: http://www.loverslab.com/topic/292-rules/
crusher Posted January 8, 2014 Posted January 8, 2014 mostly a bug when running FNIS with MO;   Best to read what Fore says about the bug at official mod location, not pirating, just programs not functioning well with one another. Going to try installing above basic mods via NMM, see if results improve with creature animations.  edit: So, it is a problem with ModOrganizer vs FNIS/SL Framework. When using Nexus Mod Manager with FNIS/SL framework all animations are working as intended. If you are using MO, just install the relevant creature mods with NMM, run FNIS, then uninstall the mods in NMM, and you will have the proper hkx files needed to run everything properly in Mod Organizer.Â
XDA Posted January 9, 2014 Author Posted January 9, 2014 I'm using NMM for most of my mods. (A few manual like SKSE. I have not used MO)And yes, I am using a pirated version. I've for a longer time had a problem with Skyrim and main drive, installing it through steam would always result in corrupted files and the like. Hence I'm using that version. Should not change anything. Â EDIT:. YES... -.- I did click every possible button I could Else I don't think we've made it this far in the topic.
XDA Posted January 9, 2014 Author Posted January 9, 2014 Anyway... I think the only real thing to do now is proberly just to reinstall. I'm reinstalling windows soon, and for that I would actually want to know if you could help me with a proper install order? Â For this skyrim install I have experimented with mods, toggling on and off, so that might have had an impact aswell... Â So if you could help me with a proper install order and way (Which to do manualy and which to use MO or NMM for), and maybe some guidence on load order? If it's not too much :3
nutluck Posted January 9, 2014 Posted January 9, 2014 I could be wrong but I think some of the mods won't work on a pirated version like FNIS which seems to search if it is a legit copy or not. I might be completely wrong but I think that is the case. Which means if true you won't be able to get it to work.
XDA Posted January 9, 2014 Author Posted January 9, 2014 I do not see how the mods are able to identify it as a pirated version, the location is not an identifier, and pretty confident that the steam crack is not really identifiable from a 3rd party mod/app. So this I do not think is the case, but I could be wrong.
nutluck Posted January 9, 2014 Posted January 9, 2014 Well it showed up in your FNIS log if you checked. Which is why people made the comment. So FNIS seems to be detecting something is off, cause I have never had that message in mine but mine is a bought copy of Skyrim. Just saying.
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