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[Mod]Fix modded player characters missing from new-u selection on existing saves


vajaxes

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Posted

Fix modded player characters missing from new-u selection on existing saves

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Most new player character mods seem to have a passage like below. Without changes they won't appear as an option  in new-u when you load a pre-existing savegame.

:: core character add lulu [initialize init_new]
(unless:$core_chars contains "lulu")[(set:$core_chars to it + (a:"lulu"))]


As a fix the below lines could be added to the above.

(unless:$available_dna contains "lulu")[(set:$available_dna to it + (a:"lulu"))]
(unless:$character_list contains "lulu")[(set:$character_list to it + (a:"lulu"))]

 

Alternatively, this mod fixes the issue for all modded in player characters that use the same "core  character add ______" passage. Examples include Lulu, Casey & Tiffany.

 


 

Posted

They differ in that your starter character isn't included in $available_dna until after you donate your dna to the new-u machine. If you don't do that, then if you get a permanent dna change due to a side effect, there is no way to transform back to your original form afterwards.

 

Otherwise, if you donate your blood, both lists should be the same.

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