vajaxes Posted March 20, 2025 Posted March 20, 2025 Fix modded player characters missing from new-u selection on existing saves View File Most new player character mods seem to have a passage like below. Without changes they won't appear as an option in new-u when you load a pre-existing savegame. :: core character add lulu [initialize init_new] (unless:$core_chars contains "lulu")[(set:$core_chars to it + (a:"lulu"))] As a fix the below lines could be added to the above. (unless:$available_dna contains "lulu")[(set:$available_dna to it + (a:"lulu"))] (unless:$character_list contains "lulu")[(set:$character_list to it + (a:"lulu"))] Alternatively, this mod fixes the issue for all modded in player characters that use the same "core character add ______" passage. Examples include Lulu, Casey & Tiffany. Submitter vajaxes Submitted 03/20/2025 Category X-Change Life
RenFL2 Posted March 21, 2025 Posted March 21, 2025 They differ in that your starter character isn't included in $available_dna until after you donate your dna to the new-u machine. If you don't do that, then if you get a permanent dna change due to a side effect, there is no way to transform back to your original form afterwards. Otherwise, if you donate your blood, both lists should be the same. 1
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