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File Name: Interior retexture - 3 set

File Submitter: A.J.

File Submitted: 30 Dec 2013

File Category: Modders Resources

Requires: GECK...

 



These are some little retextures I did while creating Alice. Nothing great, if you hear me, but maybe someone could still like them and use them. I mainly did them to reduce the sensation of deja vu I usually have when I enter in new buildings ("oh... this is not a station, this is the Sarsaparilla Factory!").

Keep in mind this:
- Some textures are twice the resolution of vanilla
- Some textures lack of Normal Maps because I liked vanilla ones over them, it allowed me to reduced the size
- A LOT of textures lack of MipMaps (because of the size thing...) but you can easily do them in few clicks with GIMP or Photoshop. Or don't use them if you can stick with it.

Unpack the content inside Data, it will create meshes\LL\etcetc. and textures\LL\etcetc. I included meshes with already the path changed, so it's less work for you. They could have different names, but still they include the original name on them, so you can easily understand which tile are they corresponding when you'll create a new tile ID in the GECK.

Permissions:
Use whatever you want if you need them, also if you see something else in Alice's assets that you could like please tell me (*laughs* I really can't remain serious while writing this sentence... who could be so crazy to need those awful assets...)

But please keep in mind this:
- If you are going to upload your mod ONLY here, you DON'T need to contact or credit me.
- If you are going to upload your mod in other places, you NEED to contact me and point to Alice's page in your credits (http://www.nexusmods.com/newvegas/mods/54450/).

There are 3 sets, here some pictures of how they appear ingame:



f82lw6vh55mya784g.jpg

17y4wo2z24ui8wt4g.jpg

o6cvbu07uasaj204g.jpg

 

 



download.png
Click here to download this file

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