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Open both skeletons up in nifscope. Then Click on the edited skeleton little cone shape do dads for lets use the upperarm node. Right away you will see [ragdoll        RagdollDescriptor] in the block Details. Expand the [ragdoll        RagdollDescriptor]  for both skeletons and you will see that the main thing changed is Max Friction. There are a few other changes but this seems to be the main change. on the other parts such as the calf bones they are controlled by a [limited hinge     LimitedHingDescriptor] pretty much the same as the ragdollDescriptor it seems. This should get you what you need to no. But haven't tested it yet. It sounds pretty neat though. Hope this helps.

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Open both skeletons up in nifscope. Then Click on the edited skeleton little cone shape do dads for lets use the upperarm node. Right away you will see [ragdoll        RagdollDescriptor] in the block Details. Expand the [ragdoll        RagdollDescriptor]  for both skeletons and you will see that the main thing changed is Max Friction. There are a few other changes but this seems to be the main change. on the other parts such as the calf bones they are controlled by a [limited hinge     LimitedHingDescriptor] pretty much the same as the ragdollDescriptor it seems. This should get you what you need to no. But haven't tested it yet. It sounds pretty neat though. Hope this helps.

 

I'll try this once i get home. Thanks

 

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