moonimpish Posted January 1, 2024 Posted January 1, 2024 (edited) View File Unified UI Carnalitas (Unified UI Compatibility Patch) UI compatibility patch for using carnalitas (and if requested other LL CK3 mods) with Unified UI. Load it AFTER unified UI... and unified UI should be pretty much at end of load order as it changes A_LOT. Any submod should be added AFTER both UniUI and related mod. Currently fixes: In spoiler area are widgets used for these mods... if you do not use given mod just remove that widget file and other stuff should work - Carnalitas: Spoiler gui\window_character_uniuicarn_fetishes.gui gui\window_character_uniuicarn_lactation.gui gui\window_court_uniuicarn_enslave_button.gui gui\window_court_uniuicarn_mass_enslave_button.gui Character UI: lactation and fetishes icons - Carnalitas Slavery Expansion Spoiler gui\window_character_uniuicarn_slaves_button.gui gui\window_character_uniuicarn_slaves_tab.gui Character UI: Slaves tab Fixes with submods: - Carnalitas Arousal Framework (support with UniUiCarn + CAF) HUD Arousal indicator - Regula Magistri (support with UniUICarn + RM) Councils UI Tab for Regula Magistri Council It just works (no submod needed): - Medieval Arts (MA changed way ruins UI is shown and thus no longer submod is needed) Submitter moonimpish Submitted 01/01/2024 Category Crusader Kings 3 Requires https://steamcommunity.com/sharedfiles/filedetails/?id=2768734977 Edited May 4, 2024 by moonimpish copy paste from file description :o
mi24mu Posted January 1, 2024 Posted January 1, 2024 In Windows C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ there is no such folder. I made the folder manually, put the mod there, the game doesn’t see anything . What could be the reason?
moonimpish Posted January 1, 2024 Author Posted January 1, 2024 28 minutes ago, mi24mu said: In Windows C:\Users\\[your username]\Documents\Paradox Interactive\Crusader Kings III\mod\ there is no such folder. I made the folder manually, put the mod there, the game doesn’t see anything . What could be the reason? If you had no folder then you are either not having other mods installed(carnalitas, unified ui) or CK decided to use another folder for whatever reason (which is sad)... easiest way to check where mods stuff goes is to open pdx launcher and in playsets/all installed mods view choose "show in folder": that should open folder with installed mods in explorer. Please keep in mind that you need to register mods with launcher for you active playset before starting CK3... otherwise CK3 do not see mods at all.
RenFL2 Posted January 4, 2024 Posted January 4, 2024 Quote as I took nap I replaced "+ button" with inbuild into unified ui "show all traits" button.. why it is not used by default by unified ui is mystery to me... You beautiful bastard you. 1
makrolingo Posted January 5, 2024 Posted January 5, 2024 Not sure, should I write it here or to MA author, icon of ruins from Medieval Arts mod overlaps a bit, due to arousal bar And about Arousal bar itself: I dont use arousal framework, should I?
moonimpish Posted January 6, 2024 Author Posted January 6, 2024 On 1/5/2024 at 10:58 AM, krollbotid said: icon of ruins from Medieval Arts mod overlaps a bit, due to arousal bar It is fixed with new version... just remember to install only submod for MA but not submod for CAF. CAF widget will not be visible by default anymore (unless CAF submod is installed too). Submods yeah...
LueRV Posted January 7, 2024 Posted January 7, 2024 (edited) every character have "HOLYCHARACTERNAME" as their name and there's a "ERROR:[papabile]" portrait where the heir's portrait is supposed to be. Edited January 7, 2024 by LueRV
moonimpish Posted January 7, 2024 Author Posted January 7, 2024 8 hours ago, LueRV said: "ERROR:[papabile]" it seems that you are not having unified ui installed.
LueRV Posted January 8, 2024 Posted January 8, 2024 On 1/7/2024 at 7:05 AM, moonimpish said: it seems that you are not having unified ui installed.
moonimpish Posted January 9, 2024 Author Posted January 9, 2024 (edited) No... THE UNIFIED UI: https://steamcommunity.com/sharedfiles/filedetails/?id=2768734977 Make it look like that: Edited January 9, 2024 by moonimpish
LueRV Posted January 13, 2024 Posted January 13, 2024 On 1/9/2024 at 2:04 AM, moonimpish said: No... THE UNIFIED UI: https://steamcommunity.com/sharedfiles/filedetails/?id=2768734977 Make it look like that: This fixed the errors I was talking about but it seem to have broken the barbershop. everything is zoomed in and I can't "save" the barbershop because the buttons are on the bottom. also the green and red modifiers doesn't say what they're supposed to be doing.
Tboi2Fresh Posted January 18, 2024 Posted January 18, 2024 On 1/13/2024 at 9:32 AM, LueRV said: This fixed the errors I was talking about but it seem to have broken the barbershop. everything is zoomed in and I can't "save" the barbershop because the buttons are on the bottom. also the green and red modifiers doesn't say what they're supposed to be doing. Yeah I had the same problem, its Physical Attributes causing it. Doesn't seem like this was designed for PA which is a shame. I was hoping it would work because I hate the way PA makes the character window too big without rescaling the relations view below, so you cant see all the people related to you without scrolling.
moonimpish Posted January 18, 2024 Author Posted January 18, 2024 (edited) Well I do not touch barbershop (neither in mod nor in game play (so it did not bothered me anyway)...) so I am not really sure how it is suppose to look Tell me with which mod it does work as intended and maybe I can find some solution to fix it Edited January 18, 2024 by moonimpish
panda37 Posted January 18, 2024 Posted January 18, 2024 Carnalitas should be loaded before or after Unified UI?
moonimpish Posted January 18, 2024 Author Posted January 18, 2024 10 hours ago, panda37 said: Carnalitas should be loaded before or after Unified UI? It does not really matter as long as you put uniuicarn (this mod) after both. But as a rule of thumb UniUI should be after everything else as it tries to combine various mods UI changes.
自然的曲调 Posted January 20, 2024 Posted January 20, 2024 On 2024/1/18 at PM2点41分, moonimpish said: 好吧,我不碰理发店(无论是在模组中还是在游戏中(所以它并没有打扰我)...)所以我不太确定它应该是什么样子告诉 我它与哪个模组一起按预期工作并且也许我可以找到一些解决方案来解决它 it seems to be the Unified UI mod itself cause the bug of the barbershop,
SigurdB Posted January 22, 2024 Posted January 22, 2024 the slave tab from Carnalitas Slavery Expansion is not showing up for me
Luxorserg50 Posted January 22, 2024 Posted January 22, 2024 3 hours ago, SigurdB said: the slave tab from Carnalitas Slavery Expansion is not showing up for me emottt created update,with it I have this tab. But the mod does not work correctly with Physical Attributes (with or without compatch - there is no difference). When characters grow up, you will get a little freak instead of an adult character.
Andarus Posted February 12, 2024 Posted February 12, 2024 What Mod is changing the Holdings UI in the 2nd screenshot? I have building-slots outside of the UI I can't use.
Slickjack Posted February 14, 2024 Posted February 14, 2024 Could you please create a patch to make this work with this? It seems the character screen GUI is OK, but there is also a matter of the Council tab screen. As RM has a second council display for the Religion's own council - currently not yet fully formed. Thanking you in advance - sj
moonimpish Posted February 15, 2024 Author Posted February 15, 2024 On 2/12/2024 at 2:27 PM, Andarus said: What Mod is changing the Holdings UI in the 2nd screenshot? I have building-slots outside of the UI I can't use. That is all this mod. if it is loaded after all other ui changing mods you should have what is on screenshot. 14 hours ago, Slickjack said: Council tab screen I will look into that
Andarus Posted February 15, 2024 Posted February 15, 2024 (edited) 1 hour ago, moonimpish said: That is all this mod. if it is loaded after all other ui changing mods you should have what is on screenshot. Not for me. I have Unified UI, Carn Uni and Carn Uni MA as last 3 in my Loadorder and it changes nothing. Also isn't "window_county_view.gui" changing that Window? I don't have that file in any of these Mods. Edited February 15, 2024 by Andarus
moonimpish Posted February 15, 2024 Author Posted February 15, 2024 I think that you downloaded wrong file... I cleaned up files "mess"... Unified UI Carnalitas - 0.1.5.0.zip - this is what you need as it have window_county_view:
makrolingo Posted February 16, 2024 Posted February 16, 2024 Regula Magistri 2 recent update made it partially incompatible. Ban10 suggested a way to fix but if you make it compatible, it would be great. Also with Unified UI you can't see tons of wives and concubines, which you can have with RM RM has tabs for spouses and concubines like children and siblings
Dark_Crow Posted February 17, 2024 Posted February 17, 2024 Simultaneously loading this patch and the Dark Prince (pod) will cause the Dark Prince's journey system button to disappear, located above the tax zone button
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