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Posted
Vor 41 Minuten sagte roguexeno:

Ich habe also versucht, verfluchte Beute zu verwenden, aber sie wird überhaupt nicht im MCM angezeigt.

 

Maybe a list of installed mods (put them in a spoiler) would be very useful


as well as the specification of which "mod organizer" is used


without it it's hard to help them... no one here has a crystal ball

Posted
1 minute ago, roguexeno said:

modlist.txt im using mod organizer 2 and its skyrim SE

 

5 hours ago, Miauzi said:

 

Maybe a list of installed mods (put them in a spoiler) would be very useful


as well as the specification of which "mod organizer" is used


without it it's hard to help them... no one here has a crystal ball

 

5 hours ago, ttts1 said:

also, which version of Skyrim are you using?



forgot to quote you two! sorry new to asking for support here

Posted
Vor 15 Minuten sagte roguexeno:

 

 



Ich habe vergessen, euch beide zu zitieren! Tut mir leid, dass ich neu hier um Unterstützung bitte

 

 

At the very end I find mods from the "Creation Club" ... these are actually parts for the AE version of Skyrim.


I actually assume - that they have the AE version ... but consider it to be the SE version


AE is an "evolution" of the SE version ... but mods for the SE don't automatically work for the AE!


moreover, you have installed the AE version of "Race-Menü", for example.


whether the mod you are asking for here works with the AE version ... I cannot tell you


please look here

 

Posted
20 hours ago, Miauzi said:

 

 

At the very end I find mods from the "Creation Club" ... these are actually parts for the AE version of Skyrim.


I actually assume - that they have the AE version ... but consider it to be the SE version


AE is an "evolution" of the SE version ... but mods for the SE don't automatically work for the AE!


moreover, you have installed the AE version of "Race-Menü", for example.


whether the mod you are asking for here works with the AE version ... I cannot tell you


please look here

 

ohhh i didn't know is there any way i can stop using AE?

Posted

see this thread for why it doesn't make a lot of sense to roll back if you don't have an already existing SE game going: 

 

You may be using an older version of Cursed Loot.  Use the compatibility thread for the latest version compatible with AE:

 

 

If you really want, you can use the downgrade patch on Nexus to revert back to version 1.5.97 for SE, but at this point I have no idea why you would if you are doing a clean install.

Posted
1 hour ago, ttts1 said:

see this thread for why it doesn't make a lot of sense to roll back if you don't have an already existing SE game going: 

 

You may be using an older version of Cursed Loot.  Use the compatibility thread for the latest version compatible with AE:

 

 

If you really want, you can use the downgrade patch on Nexus to revert back to version 1.5.97 for SE, but at this point I have no idea why you would if you are doing a clean install.

oh that tracking thing is really cool!
it says its in beta testing for compatibility or something and i have the most up to date version so im still a bit confused

Posted
3 hours ago, roguexeno said:

oh that tracking thing is really cool!
it says its in beta testing for compatibility or something and i have the most up to date version so im still a bit confused

so quick update!
i got it working cursed loot shows up in the mcm but now my animations are broken

Posted
4 hours ago, roguexeno said:

... but now my animations are broken

 

can you give some more detail on this? 

 

Is nothing happening when animations are supposed to occur?  If you pull up the console is there anything happening in the logs as the animations should occur?  or is there something else going on? 

Posted
9 hours ago, ttts1 said:

 

can you give some more detail on this? 

 

Is nothing happening when animations are supposed to occur?  If you pull up the console is there anything happening in the logs as the animations should occur?  or is there something else going on? 

all of it is A posing 

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