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NGamma's Skimpy Armor Keyword RobCo Patches


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Posted
4 hours ago, N.Gamma said:

The exposed value can only be true or false. Since the suit has been marked with the keywords for tight, I think it is normal that the upper and lower body are displayed as exposed. The keywords are all chosen so that they are considered permissive. If this is not your wish, the Vaul Tec Suit is not exactly the right choice.

 

I still think that one is a bug, even though it is marked with keywords for tight it would have to show a little protection like in your patch for the Institute Suit.

 

(Sorry if I'm being annoying and bothering you with this.?)

20231120161639_1.jpg

Posted
1 hour ago, TheShadowHunter said:

I still think that one is a bug, even though it is marked with keywords for tight it would have to show a little protection like in your patch for the Institute Suit.

 

(Sorry if I'm being annoying and bothering you with this.?)

20231120161639_1.jpg

I quickly created a new patch. Please test it and let me know the result. If the result is the same, it will not be a bug.

Vault-Tec Armor - SAK RobCo Patch.7z

Posted
13 minutes ago, deathmorph said:

What version will be used if I use Rubber Duck's repo at the same time? vtaw 6 is also included.
The 9 beta is probably not available to the public?

 

RobCo Patcher will combine all the configurations you install, so if there are different keywords added by RD's configuration then you'll end up with the union of all keywords from both that configuration and this one.

Posted
1 hour ago, vaultbait said:

RobCo Patcher will combine all the configurations you install, so if there are different keywords added by RD's configuration then you'll end up with the union of all keywords from both that configuration and this one.

 

How can I understand this if both mods contain vtaw6? How is this mixed then?

Posted
21 minutes ago, deathmorph said:

How can I understand this if both mods contain vtaw6? How is this mixed then?

 

If one adds SAKR keywords a,b,c to a clothing item and another adds keywords b,c,e to a clothing item then in game you'll have keywords a,b,c,e added to that item.

Posted
2 hours ago, deathmorph said:

 The 9 beta is probably not available to the public?

Right Vtaw Wardrobe 9 is currently only available on Patreon.

Posted
30 minutes ago, vaultbait said:

If one adds SAKR keywords a,b,c to a clothing item and another adds keywords b,c,e to a clothing item then in game you'll have keywords a,b,c,e added to that item

provided that the ini files do not have the same name and don't overwrite/replace each other.

Posted
2 hours ago, N.Gamma said:

provided that the ini files do not have the same name and don't overwrite/replace each other.

 

True, but given the lack of real standardization for RobCo Patcher file names, that's fairly unlikely (granted I don't use either of your configuration collections, so don't actually know whether you coordinated your filenames to match each other).

  • 2 weeks later...
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Posted (edited)

Hey! In the least weird way possible I want to say I love you, as well as thank you for all your work N.Gamma, I'm actively using, and have endorsed, but may have missed one or two, of your Fusion Girl conversions. 

 

I am curious though, for the VTAC Redux, is that plug and play? Or do I have to do as the instructions say and go in and make my own keywords? (It says if it's flagged [Default] it's good to go, but you have a note for [ESL] needing manual additions, with the INI and needing to change FormIDs or making out own with RubberDuck's Gen tool.)

 

Sorry to bother, In green it has a date, but I just wanted to ask so I don't reply it doesn't work, when I was supposed to use the Gen Tool. Basically in my head you have it originally marked as [ESL] But you have the date next to it in green, saying that it's now just a plug and play. (Install and it's good to go.)

Edited by NoodleMyAsian
Posted
7 hours ago, NoodleMyAsian said:

I am curious though, for the VTAC Redux, is that plug and play? Or do I have to do as the instructions say and go in and make my own keywords? (It says if it's flagged [Default] it's good to go, but you have a note for [ESL] needing manual additions, with the INI and needing to change FormIDs or making out own with RubberDuck's Gen tool.)

VTAC Redux esp is an esl or light esp by default, so you don't need to do anything else. Simply install it and you are ready to start.

Posted
7 hours ago, N.Gamma said:

VTAC Redux esp is an esl or light esp by default, so you don't need to do anything else. Simply install it and you are ready to start.

Alright thanks! And again love your work!

  • 3 weeks later...
Posted
1 hour ago, Saint_Olaf said:

Is there a video somewhere on how to use Robco Patcher? I have looked and cant find one.

 

It has no interface. You "use" it by installing text files that contain data instructing it on what to change. If you check out the articles tab on the RobCo Patcher mod page, it's extremely thoroughly documented as to how to format the data files it reads.

Posted
12 hours ago, vaultbait said:

 

It has no interface. You "use" it by installing text files that contain data instructing it on what to change. If you check out the articles tab on the RobCo Patcher mod page, it's extremely thoroughly documented as to how to format the data files it reads.

Thank you! Trust me I have. Read through it several times lol. I can't quite grasp the concept of it yet. I am more visual and need a video showing how to make the files.

Posted
7 hours ago, Saint_Olaf said:

Thank you! Trust me I have. Read through it several times lol. I can't quite grasp the concept of it yet. I am more visual and need a video showing how to make the files.

 

See the first post, it links to this tool:

 

 

  • 4 weeks later...
Posted

Thanks, I get it now. I went WAY smoothbrain on it for some reason, thought it was FAR more complicated than it is. Its all in and working now.

Dunno why it went that way for me but it did. 😜 

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