Wretched Scum Posted August 12, 2013 Posted August 12, 2013 Hello, I'm trying to make my first plugin for Sexout and I have this problem: set SexoutNG.actorB to SunnyREF set SexoutNG.actorA to playerREF set Sexout.anim to 232 set SexoutNG.CBDialogeB to 000sunnyinterlewd playerREF.CIOS SexoutBegin It won't compile. If I remove the SexoutNG.CBDialoge line it compiles just fine, it seems to have a problem with custom topics. When I set the line to a vanilla topic it works, but if I try any topic i created myself, it has a problem. I suppose this won't work as a subsitute? : StartConversation player, 000sunnyinterlewd I have no idea how to solve this, any help would be great. Sorry if this is in the wrong section or something.
BruceWayne Posted August 12, 2013 Posted August 12, 2013 The player can't start a conversation. Also you should take a look at the "now and forever" method in the API. This is the old method of starting sex acts and is only still left in sexout for compatibility with older plugins. Edit: And what Loogie said.
Wretched Scum Posted August 12, 2013 Author Posted August 12, 2013 The player can't start a conversation. Also you should take a look at the "now and forever" method in the API. This is the old method of starting sex acts and is only still left in sexout for compatibility with older plugins. I will try the new method. But as I said, this is my first try at something like that and I wanted to start with the option that seemed simpler to me. It's because you're spelling dialog wrong. The spelling error was stupid, but it was only in the post, not in my script. Must be something else because, as I said, non-costum topics work fine. EDIT: New interface compiles now, thanks. (Though it remains to be seen if it actually works)
Loogie Posted August 12, 2013 Posted August 12, 2013 Do you have the topic added to a quest? Are you sure you spelled the topic correctly?
DoctaSax Posted August 12, 2013 Posted August 12, 2013 000sunnyinterlewd --> bad idea to start editorIDs with numbers
BruceWayne Posted August 12, 2013 Posted August 12, 2013 On top of that, make sure that if you've added the topic to a quest that the quest is running.
Wretched Scum Posted August 12, 2013 Author Posted August 12, 2013 000sunnyinterlewd --> bad idea to start editorIDs with numbers That solved so many problems! Thanks! Got the idea with the numbers from a youtube tutorial. Looks like I have to redo every topic and quest now.
DoctaSax Posted August 12, 2013 Posted August 12, 2013 000sunnyinterlewd --> bad idea to start editorIDs with numbers That solved so many problems! Thanks! Got the idea with the numbers from a youtube tutorial. Looks like I have to redo every topic and quest now. Yeah, somehow or other it always ends up in tutorials to use it in order to keep organized. A lot of times you can get away with it, but sometimes it causes problems, & because you see it used elsewhere you never figure that could be the cause. You can always start with "aa" of course, although I always just pick a prefix (everything in SOFO starts with SOFO) & use the filter to find what's mine.
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