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Posted

Shamrock Boob Wall Light

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This CC does require the Get To Work pack for the mesh. I try to make my cc base-game compatible, but for this one, I had to go into a pack to find the right mesh.

 

 

Let me know if you have any issues or questions. Enjoy!
 

Polygon Count: 200

 

Creations by SexyIrish7
This cc object is a new 3d mesh created using Blender and Sims 4 Studio.

 

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CREDITS:
Software credits:
Sims 4 Studio v. 3.1.5.8 (Wishes): https://sims4studio.com
Blender 2.76: https://www.blender.org/download/releases/2-76/
GIMP v. 2.10.30: https://www.gimp.org/
Thank you to the creators and moderators producing tutorials and answering questions!

*******
Image credit:
Clip art image purchased from Etsy seller EroticArtSvg
Image credit ©EroticArtSvg
https://www.etsy.com/shop/EroticArtSvg?ref=simple-shop-header-name&listing_id=861646372

*******
TOU:
Do not re-upload and claim as your own
Do not re-upload and hide behind a paywall

 

 


 

  • 9 months later...
Posted

Regarding the mesh, you can still extract the mesh from the GTW model and import it into a base-game model. If sims4studio throws an error, you will have to go through Blender:

 

1. Extract the mesh from the GTW model.

2. Create a new base-game model, export its mesh into Blender and open it.

3. In Blender, Import the mesh from GTW model (File->Append->select object).

3. Scale down/up the imported GTW mesh in blender, and size it to the base-game mesh.

4. Click the base-game mesh and enter Edit Mode (typically its named s4studio_mesh_1, if its a simple mesh).

5. Select all and delete vertexes.

6. Click the imported mesh again, press CRTL and click the base-game mesh (its important that the base-game mesh is selected last).

7. Merge the selected meshes (CTRL+J).

8. Save the file and import it into the base-game package in sim4studio.

9. Done

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