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install nemesis along FNIS using NMM


mutayyeb33

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Posted

hi can you plz tell me ow can i intsall mod using FNIS along side nemesis and will it work for all mod on loverlab and nexus  for i have understood that  assuming i have all my sexlab SL animationloader, SL aroused ,creature framework and all the sexlab mod installed tat can be found on loverlab first i need to 

1 run NMM
2 install nemesis using add mod button on top left corner

3 run FNIS using generater ( red F icons in tool)

4 in FINS menu i click on update behavior

5 after it has updated behavior close fnis

6 go to plugin tab uncheck just FNIS .esp 

7 after that i install nemesis related mods using NMM 

8 after that go to data folder open nemesis engine folder double click on nemesis ultimate engine.exe it will open a nemeis window

9 i click on "update engine " button  after i update  i  click on launch nemesis engine when the green bar is 100% complete i close nemeis

10 i go to plugin tab activate FNIS .esp and launch skse

at any time if i have to install a nemesis related mod i just install it theough NMM and double click on nemesis. exe then update engine and click on launch nemesis button if i have to install amod that is compitable with FNIS i first have to disable nemesis plugin run finis  update behavior of fnis then disable FNIS plugin and at the same time enable nemesis plugin then click on nemesis .exe  update engine and then click on launch nemesis engine button  close nemesis and launch skyrim LE

this is what i just understood about how install  nemesis  and get it working with FNIS using NMM plz tell me the proper guide because i really want to updae skyrim stuptied combat behavior  i mean i really want to install skysa because it give this feature of attack commitment to move in attack direction at the same time i also want to use loverlab all sexlab and its related mod  plz replay to me 

 

Posted

i always got it working by doing fnis first with nemesis plugin deactive, move the fnis mods to be overwritten by nemesis in mo2 or direct them to unpack into the nemesis folder, nem has a dummy plugin too. activate nem plugin and deactive fnis, run nemesis and if it breaks there are too many animations. it has a limit 18k or so i think. after it runs turn fnis back on, ensuring its overwitten by nem.

 

maybe someone else has more info.

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