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ERF Futanari CBBE SSE Uncut Option

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This is beta release of Uncut sliders pack for SOS- Addon - Futanari CBBE SSE

 

Whats new in this version:

 

0. Base bodel (sliders on 0) is uncutted

1. Much mor accurate model rework

2. Proper weighting

3. Looks good with  SOS erection animations

4. 3 different "uncut" states: base, uncut more, uncut less (see screenshots)

5. Nomore conflicts with SOS size option in SOS MCM menu.

 

Some pictures for better undestanding :)

Spoiler

1.png

2.png

3.png

 

 

 

How to install this

 

1. Install main mod SOS- Addon - Futanari CBBE SSE

2. Install this addon

3. Set up and build your cock in BS

 

Credits:

 

To EvilReFlex for main mod SOS- Addon - Futanari CBBE SSE and permission for this experiments

 

Permissions

 

Do not reupload this mod enywhere else.

 


  • Submitter
  • Submitted
    08/20/2021
  • Category
  • Requires
    SkyrimSE, SOS
  • Regular Edition Compatible
    No

 

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So... On my opinion this version is better solution then previous one. 

 

I think there will be reason to make little texture patch to remove red tone from cocks end. May be not.... Im not shure. I will be very grateful for tests, screenshots and feedback on this mod. You can post them here in the support thread of the mod. Perhaps I will be able to use scripts to animate the foreskin in different stages of erection. I'm not sure about this, but it's worth a try.

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  • 6 months later...
  • 7 months later...

Currently using old ERF high poly with BHUNP conversion but find the alignment/angle is always slightly off during MF scenes. Is there a way to compensate for this on a global scale as opposed to editing for each animation/scene? I realize this is out of support scope for your mod but not sure where else to ask.

 

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  • 4 months later...

Simple question : 
The SMP Log reports duplicates to me 

 

Spoiler

[Sun Feb  5 00:09:28 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(36,0):
Bone NPC Genitals01 [Gen01] is already exist, skipped
[Sun Feb  5 00:09:28 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(37,0):
unknown element - mass
[Sun Feb  5 00:09:28 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(38,0):
unknown element - margin-multiplier
[Sun Feb  5 00:09:59 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(36,0):
Bone NPC Genitals01 [Gen01] is already exist, skipped
[Sun Feb  5 00:09:59 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(37,0):
unknown element - mass
[Sun Feb  5 00:09:59 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(38,0):

 

But despite everything, it works

To eliminate these errors, I simply edit the XML with the syntax <!--  --> at the beginning and end of the reported strings , but , this happens 

 

Spoiler

Immagine.jpg.0f6999e8605ae9eeb27274f2fd011cb2.jpg

 

 

ScreenShot100.jpg.562a26d955b59279ec0a9273a2b1878c.jpg

 

If, however, with the same syntax, I edit the subsequent strings, it reports that the constants cannot be executed

 

Spoiler

Immagine.jpg.e61c97b5ca11cadbbb3ae988ccf2012d.jpg

 

 

 

[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(98,0):
constraint between two kinematic object NPC Genitals01 [Gen01] <-> NPC GenitalsBase [GenBase], skipped
[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(112,0):
constraint between two kinematic object NPC Genitals02 [Gen02] <-> NPC Genitals01 [Gen01], skipped
[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(122,0):
constraint between two kinematic object NPC Genitals03 [Gen03] <-> NPC Genitals02 [Gen02], skipped
[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(132,0):
constraint between two kinematic object NPC Genitals04 [Gen04] <-> NPC Genitals03 [Gen03], skipped
[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(141,0):
constraint between two kinematic object NPC Genitals05 [Gen05] <-> NPC Genitals04 [Gen04], skipped
[Sun Feb  5 11:18:09 2023]WARNING: SKSE\Plugins\hdtSkinnedMeshConfigs\Futa\MaleGenitals.xml(150,0):
constraint between two kinematic object NPC Genitals06 [Gen06] <-> NPC Genitals05 [Gen05], skipped

 

 

In both cases, to fix the problem, simply ignore the log
But , is it fixable in any other way?

 

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