ItsPrivate Posted June 17, 2021 Posted June 17, 2021 Hi guys, I'm using SexlabFramework_v163_Beta8 on Skyrim SE. When I want to start an animation it takes about 4-5 minutes till an animation begins. It only takes so long when I'm in the exterior (outside). In an interior (House etc.) it only takes about 10 sec till an animation begins. What could be the reason? And yes, I think I have a heavy modded Skyrim. I put my PapyrusUtil.log in the attachement, so maybe someone can find the issue. Thx. Papyrus.0.log
Dorabella Posted June 17, 2021 Posted June 17, 2021 Is the animation that doesn't start a specific one? Enter the Load Order and FNIS report here
ItsPrivate Posted June 17, 2021 Author Posted June 17, 2021 No, every animation needs that long. FNIS.txt LOOT.txt
spoonsinger Posted June 17, 2021 Posted June 17, 2021 Just a thing from the papyrus log, (and I'm just giving a guess from that). I assume you have Ecotone Dual Sheath installed, and it's generating quite a few errors with trying call UnregisterForAnimationEvent which sort of suggests it thinks there was an animation which needed unregistering in the first place. (Noted that the span of it doing that is under a minute, but from a lay persons thought process, if it was flooding the animation process with stuff that should be unregistered, maybe it would be interfering with other animation related stuff like sexlab). (Also your Collect Unique Corpses is doing errors, but I don't think that has animation related stuff). The thing about Ecotone Dual Sheath is that I don't think you can uninstall mid game to do a test.
ItsPrivate Posted June 18, 2021 Author Posted June 18, 2021 On 6/17/2021 at 10:10 PM, spoonsinger said: Just a thing from the papyrus log, (and I'm just giving a guess from that). I assume you have Ecotone Dual Sheath installed, and it's generating quite a few errors with trying call UnregisterForAnimationEvent which sort of suggests it thinks there was an animation which needed unregistering in the first place. (Noted that the span of it doing that is under a minute, but from a lay persons thought process, if it was flooding the animation process with stuff that should be unregistered, maybe it would be interfering with other animation related stuff like sexlab). (Also your Collect Unique Corpses is doing errors, but I don't think that has animation related stuff). The thing about Ecotone Dual Sheath is that I don't think you can uninstall mid game to do a test. So I disabled Ecotone Dual Sheath but it still needs about 5 minutes for an animation to start.
pinky6225 Posted June 23, 2021 Posted June 23, 2021 What is BOS? as you have [06/17/2021 - 01:52:40AM] [BOS] Updating factions... Then midway through all the sexlab stuff until [06/17/2021 - 01:55:37AM] [BOS] Updated 1383 factions. Sexlab looks to start [06/17/2021 - 01:53:06AM] SEXLAB - AnimCache: HIT[15] -- 2:STRAIGHT, MF, FM::TRUE Then finish [06/17/2021 - 01:55:47AM] SEXLAB - Thread[0] Event Hook - OrgasmStart [06/17/2021 - 01:55:47AM] SEXLAB - Thread[0] Event Hook - StageStart So maybe the delay is due to whatever BOS is doing some sort of heavy update which is slowing down sexlab
ItsPrivate Posted June 23, 2021 Author Posted June 23, 2021 Mmh I don't know which mod BOS is. I will have a look at. EDIT: I think BOS is Birds of Skyrim
jalingon3011 Posted July 26, 2021 Posted July 26, 2021 Did you turned on the clear high heels height option in SexLab? If yes turning it off should solve this issue but you will have alignment problems if you wear high heels.
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