Jump to content

Recommended Posts

Orc Female for Star Wars: Jedi Academy (18+)


This is a female orc from World of Warcraft, converted from an SFM port. At first it lacked clothing meshes, so I added whatever I could so that there's more customization options.
This has customization, NPCs, sounds, team skins, and bot support.

 

To use the NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)"
List of NPC names:
orcf        - spawns a default female orc
orcfexposed    - spawns a female orc with her garments pulled
orcfnude    - spawns a naked female orc
orcf2        - spawns a blue team female orc, on the good side
orcfdick    - spawns a naked dickgirl orc
orcfstrapon    - spawns a female orc with a strapon
orcf_r        - spawns a harmless female orc with 50,000 health

 

They use a sword that has custom hit effects and World of Warcraft sounds. It uses the Sith Sword model by default, but if you have SithMasteR555's World of Warcraft weapon pack for Jedi Academy, they will use "WoW Pack - Axe" model from that pack instead.
SithMasteR555's World of Warcraft weapon pack (Optional): https://mrwonko.de/jk3files/Jedi Academy/Models/Model Pack/93073/
Type "saber orcc" while cheats are enabled to use their weapon.

 

 

Details about the pk3 files:
vvwOrcFemale.pk3                - Contains the model, textures, voices, weapon sounds, botfile, and everything needed for the mod to work.
vvwOrcFemaleNPCs.pk3                - Optional. Contains the custom NPCs that you spawn with cheats.
vvwOrcFemaleNSFW.pk3                - Optional. This enables NSFW customization options and contains the NSFW botfiles. This one is also needed for the NSFW custom NPCs to work.
vvwOrcFemaleReplaceNPCs.pk3            - Optional. This replaces some NPCs with female orcs. Goes well with vvvWorgenMaleReplaceNPCs.pk3 and vvvWorgenFemaleReplaceNPCs.pk3 from the Worgen mods.
vvwOrcFemaleReplaceChewie.pk3            - Optional. Replaces Chewie with a female orc
vvwOrcFemaleReplaceKyle.pk3            - Optional. Replaces Kyle with a female orc
vvwOrcFemaleReplaceAlora.pk3            - Optional. Replaces Alora with an orc
vvwOrcFemaleReplaceRosh.pk3            - Optional. Replaces Rosh with a female orc
vvwOrcFemaleReplaceTavion.pk3            - Optional. Replaces Tavion with an orc
vvwWoWSwordsReplaceNPCSabers.pk3        - Optional. This replaces most NPC sabers with Sith Swords, but if you also have SithMasteR555's World of Warcraft weapon pack installed, NPC sabers will get replaced by several swords from that pack.
zzzzzzzzzOrcFemaleKissSoundReplaceDrainSound.pk3    - Optional. Changes the sound of Force Drain to the sound of Female Orc's kiss emote. Works best in Force Drain grabs.

vvwOrcFemaleZzzClothedSkinsAreNowNude.pk3    - Optional. This makes the clothed model_.skins unclothed.

 

You can edit the NPCs and other files in the pk3 files to your liking by opening the pk3 with PakScape or 7-zip, then edit the text files in "ext_data/npcs/" folder with Notepad. You can look in assets1.pk3 in the game's base folder to see what NPCs can be replaced and how you can make your own for reference.

 

-CREDITS-
Orc and World of Warcraft © Blizzard
SFM model provided by Galianbeast
Sounds provided by achilles1083
Model and sounds by Blizzard
Other sounds by Raven Software and LucasArts
Other meshes by AkkoArcade and LordAardvark

 

-HOW TO INSTALL-
 Extract the zip file, then put the pk3 file(s) that you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base"

 Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK

 

-LICENSE-
Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it.
======================================================================
THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.
 


  • Submitter
  • Submitted
    10/27/2020
  • Category
  • Requires
    You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK

 

Link to comment
On 10/27/2020 at 10:46 PM, aliendrake said:

For orc female mod thank you very much!

But some options from images are not available in the editor

No problem. Which options? Do you mean the armlets and footwraps that the team skins and some of the NPCs wear? I could trying including them in a future update, but right now, I'm kinda busy with my current mods. You could try putting them in yourself while reading my short tutorial on editing skins, which is somewhere in this post, just below the picture of Rosh.

 
This could give you an idea of how to edit the .skin files so that they use the parts that were exclusive to NPCs.

Link to comment
8 hours ago, inb4poof said:

No problem. Which options? Do you mean the armlets and footwraps that the team skins and some of the NPCs wear? I could trying including them in a future update, but right now, I'm kinda busy with my current mods. You could try putting them in yourself while reading my short tutorial on editing skins, which is somewhere in this post, just below the picture of Rosh.

 
This could give you an idea of how to edit the .skin files so that they use the parts that were exclusive to NPCs.

 

Okay let's do this! I posted screenshots of the entire setup
1-4 legs | 5-6 body | 7-16 face

1. Sizes. Сan you make them smaller? so that they fit the models of the original game. 
2. More hair varints, please ?
3. As you can see I have highlighted 2 options in legs. T
hey are only available in dick form. Please skin on all body
4. T
here are repetitions
5. Option full nude is missing

shot0000.jpg

shot0001.jpg

shot0002.jpg

shot0003.jpg

shot0004.jpg

shot0005.jpg

shot0006.jpg

shot0007.jpg

shot0008.jpg

shot0009.jpg

shot0010.jpg

shot0011.jpg

shot0012.jpg

shot0013.jpg

shot0014.jpg

shot0015.jpg

shot0016.jpg

Link to comment
  • 2 months later...
On 10/29/2020 at 5:29 PM, aliendrake said:

 

Okay let's do this! I posted screenshots of the entire setup
1-4 legs | 5-6 body | 7-16 face

1. Sizes. Сan you make them smaller? so that they fit the models of the original game. 
2. More hair varints, please ?
3. As you can see I have highlighted 2 options in legs. T
hey are only available in dick form. Please skin on all body
4. T
here are repetitions
5. Option full nude is missing

shot0000.jpg

shot0001.jpg

shot0002.jpg

shot0003.jpg

shot0004.jpg

shot0005.jpg

shot0006.jpg

shot0007.jpg

shot0008.jpg

shot0009.jpg

shot0010.jpg

shot0011.jpg

shot0012.jpg

shot0013.jpg

shot0014.jpg

shot0015.jpg

shot0016.jpg

The reason why the nude torso option was missing is because there was a hidden model_.skin file that I forgot to delete that went over the .skin file limit, causing the game to ignore the topless option, which is the last torso customization option. I finally fixed that in the update.
I believe I reached the maximum limit for .skin files for the character, which is around 140 (including model_.skin files).
As you probably noticed by now, the head_.skin parts are different combinations of hairstyles, earrings, skin colors, and hair colors. They all add up to 112 head_.skins so that almost every combination is possible.
If I'm gonna add any more alternate parts, I would have to remove a lot of head_.skin files to make space for new head_.skin files that enable the new parts. Problem is I don't know what head_.skins people think aren't that important, so I might need help with that.
I made the dickgirl option selectable in the Legs menu section, because making it part of the head_.skins would take up a lot of space. If I were to do that without knowing about the .skin file limit, I would make a duplicate of all 112 head_.skins but with the dickgirl feature, which goes over the 140 limit and making the game ignore almost all the .skin files.
You probably noticed this too, but those 2 torso armors in the menu: The second torso armor is colorable, while the first is not. I made the first torso armor have a subtle glow in the update to make it look more different.

Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use