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SkyUI and SetInputDialogStartText problem


mrNotMe

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Posted

Hi, i am trying to modify Simple Slavery Plus Plus a bit, but i have problem with "SetInputDialogStartText is not a function or does not exist". I have installed SkyUI 5.1 with sources form github(master branch). I have checked the sources(SKI_QuestBase and SKI_ConfigBase) but there is no SetInputDialogStartText function. Is there a newer version of SkyUI that i do not know or i am missing something? And no, nothing is overriding the SkyUI.

Have a good day/night.

 

Edit:

The same with AddInputOption function.

 

Edit2:

For everyone who has the same problem, just visit wiki/home at github?

  • 5 months later...
Posted
On 8/29/2020 at 2:13 PM, mrNotMe said:

Hi, i am trying to modify Simple Slavery Plus Plus a bit, but i have problem with "SetInputDialogStartText is not a function or does not exist". I have installed SkyUI 5.1 with sources form github(master branch). I have checked the sources(SKI_QuestBase and SKI_ConfigBase) but there is no SetInputDialogStartText function. Is there a newer version of SkyUI that i do not know or i am missing something? And no, nothing is overriding the SkyUI.

Have a good day/night.

 

Edit:

The same with AddInputOption function.

 

Edit2:

For everyone who has the same problem, just visit wiki/home at github?

Could you be a bit more clear? I'm having those same issues and can't seem to get past them.

  • 1 month later...
Posted
On 8/29/2020 at 9:13 PM, mrNotMe said:

Edit2:

For everyone who has the same problem, just visit wiki/home at github?

 

does this mean you have a solution for this?

if so it would be just kind to provide it here. I have no idea where to look on github.

  • 3 weeks later...
Posted
On 4/16/2021 at 11:27 AM, Nymra said:

 

does this mean you have a solution for this?

if so it would be just kind to provide it here. I have no idea where to look on github.

 

I did a bit of searching and believe I've found it - I sort of assume you've done the same, given your success at getting your mod to compile, but for posterity I believe OP meant this page:

 

https://github.com/schlangster/skyui/wiki

 

which includes a set of SDKs that explicitly note:

 

Quote

 

To compile or use SkyUI-based scripts, you'll need additional files that are not included with the main SkyUI package.

Please download and install the SDK that matches the SkyUI version you're using it with.

 

 

Posted
7 minutes ago, transfer said:

 

I did a bit of searching and believe I've found it - I sort of assume you've done the same, given your success at getting your mod to compile, but for posterity I believe OP meant this page:

 

https://github.com/schlangster/skyui/wiki

 

which includes a set of SDKs that explicitly note:

 

this was only part of the problem. It was also necessary to have the exact version of SkyUI used to compile, such a mess...

 

I also never found out how to update a script to a new version of SkyUI, would really help. 

Posted
21 minutes ago, Nymra said:

 

this was only part of the problem. It was also necessary to have the exact version of SkyUI used to compile, such a mess...

 

I also never found out how to update a script to a new version of SkyUI, would really help. 

 

If it's anything like updating to a new library version that isn't backwards-compatible in other contexts, that probably involves rewriting the calls that rely on deprecated endpoints / functions to use the new functions  (and hoping all the functions have equivalents in the new version of the library). Not an enviable task (which is why deprecating functions is usually something to avoid, if at all possible).

Posted

The answer is simple: You need to decompile the SKI_ConfigManager.pex and SKI_PlayerLoadGameAlias.pex scripts in the SDK and add their *.psc files to the Source subdirectory.

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