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Immersive Abduction (SL Defeat Add-On)


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Posted
On 7/17/2020 at 3:24 AM, The Man in Black said:

You can put a live NPC in a bag if they are either sleeping, tied up, or unconscious.

Thank you. Well, no wonder. It's not an option I've ever seen for me! I'll go off creeping around and see if I can grab someone.

Thanks!

  • 5 months later...
Posted

So having a couple issues...Witnesses not reacting to me carrying a bagged (and yelling) npc. Also when I release my bagged captive, they are teleported to some other location (maybe back near where they came from?) and not at me. So the actual "abduction" aspect that I came here for is not really working for me. Anyone else having issues or fixed this?

  • 5 months later...
  • 1 month later...
  • 7 months later...
  • 2 years later...
Posted

I really like the mod, I have found a bug though, namely that an NPC keeps yelling after they have been let out and untied, it doesn't actually seem like any NPCS are paying attention to them, the audio just keeps playing.

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