gregathit Posted January 8, 2013 Author Posted January 8, 2013 The xivilai looks good in nifskope. The lich penis needs to be darkened to match the body. See if if this looks a bit better. Other than the penis color I like it! I don't have time to test them tonight but I will tomorrow. If folks like them and you don't mind, I'll stick them in the pack. Lich - Revised.7z
vashar Posted January 8, 2013 Posted January 8, 2013 The darkened penis definitely looks better, and I have no problem with you including them in the pack. ^^
gregathit Posted January 8, 2013 Author Posted January 8, 2013 Let me know if there are any issues with the skinned hound patch. I not then I will amend the one in the OP to use it. The dick looks great' date=' but I see the face separate from the body during the sex animations. To a greater or lesser degree depending on the animation. I don't know if that's related to your mesh or not, but I didn't notice it before. Other dogs are fine. [img']http://i26.photobucket.com/albums/c120/TreyNutz/skinnedhead_zps5be68f6e.jpg[/img] Not good! Let me try again. See if this works or makes things worse. Skinned Hound Test Patch.7z
Sarnaath Posted January 8, 2013 Posted January 8, 2013 See if this works or makes things worse. That fixes it. Looks great. Thanks!
gregathit Posted January 8, 2013 Author Posted January 8, 2013 Well hot damn. I didn't even need the third time charm! I will update the OP tomorrow after I test Vashar's two files. Holler if you find any other issues. I have been busy learning to animate so I am not playing\testing creatures lately.
mobileangle Posted January 10, 2013 Posted January 10, 2013 Thank you, Gregathit, for all your hard work.
gregathit Posted January 12, 2013 Author Posted January 12, 2013 OP updated with fixed skinned hound, as well as Vashar's excellent Xivilai and Lich meshes.
ONB82 Posted January 18, 2013 Posted January 18, 2013 By the way is there a patch/mod that adds a dick to the rat and/or changes all those strange looking ones the animals have (bear, boar, cat, etc.)?
gregathit Posted January 18, 2013 Author Posted January 18, 2013 By the way is there a patch/mod that adds a dick to the rat and/or changes all those strange looking ones the animals have (bear' date=' boar, cat, etc.)? [/quote'] No. The rat use their tails as that is what the animations for them consist of. You would need to use blender to make them a dick and then use blender to create animations for them to use it. Quite a lot of work. As to the other beasts dicks, again this is something you will need to use blender to cut off the one they have and create or merge in an existing one that you like and then of course retexture map it. I may do it eventually but that is way on the back burner.
ONB82 Posted January 18, 2013 Posted January 18, 2013 By the way is there a patch/mod that adds a dick to the rat and/or changes all those strange looking ones the animals have (bear' date=' boar, cat, etc.)? [/quote'] No. The rat use their tails as that is what the animations for them consist of. You would need to use blender to make them a dick and then use blender to create animations for them to use it. Quite a lot of work. As to the other beasts dicks, again this is something you will need to use blender to cut off the one they have and create or merge in an existing one that you like and then of course retexture map it. I may do it eventually but that is way on the back burner. Thanks for the answer. I use different rat animations where they actually hump my character. There was some revised animation pack uploaded some time ago and most creatures got better anims, the rats being one of them. Always found the tail rape to be a bit strange to be honest.
GrimReaper Posted January 18, 2013 Posted January 18, 2013 Well it would be easy to add genitals. If you are content with animals having human dicks. You'd just need to copypaste the penis from slof's boners for example and add it to the creature mesh (+ weightpainting). But that would look pretty weird if you ask me. The alternative, hoewever, means that one would need to model an entire new penis mesh for every animal there is. And that's quite, uh, odd. Spending time staring at reference pictures of different animal dicks and then trying to recreate them in blender is not really something most people would enjoy, I think.
ONB82 Posted January 18, 2013 Posted January 18, 2013 Well it would be easy to add genitals. If you are content with animals having human dicks. You'd just need to copypaste the penis from slof's boners for example and add it to the creature mesh (+ weightpainting). But that would look pretty weird if you ask me. The alternative' date=' hoewever, means that one would need to model an entire new penis mesh for every animal there is. And that's quite, uh, odd. Spending time staring at reference pictures of different animal dicks and then trying to recreate them in blender is not really something most people would enjoy, I think. [/quote'] Hehe, I can imagine. It just seemed odd to me that some Lovers parts are highly polished and others feel so barebone. Anyway, it's not really a big thing, just something I noticed.
vashar Posted January 21, 2013 Posted January 21, 2013 It's a good thing I uploaded those meshes, since I accidentally deleted mine, ha!
gregathit Posted January 22, 2013 Author Posted January 22, 2013 It's a good thing I uploaded those meshes' date=' since I accidentally deleted mine, ha! [/quote'] LOL! I hate it when that happens!
Tom21 Posted January 22, 2013 Posted January 22, 2013 "Thanks for the answer. I use different rat animations where they actually hump my character. There was some revised animation pack uploaded some time ago and most creatures got better anims, the rats being one of them." That wold be (LoversMotionsNT Ver1.9)
gregathit Posted January 22, 2013 Author Posted January 22, 2013 "Thanks for the answer. I use different rat animations where they actually hump my character. There was some revised animation pack uploaded some time ago and most creatures got better anims' date=' the rats being one of them." That wold be (LoversMotionsNT Ver1.9) [/quote'] Yes, we have a thread that we talk about NT. I personally like the new animations, however some don't. It is all personal preference.
Dusk_ Posted February 28, 2013 Posted February 28, 2013 I posted this in technical support, figured it would be best to add here seeing how it's relevant. Fix for minotaur mesh, moves the eyes forward so they're no longer hidden inside the skull. minotaurarmor.nif
Recommended Posts