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(Legacy) Family Planning Enhanced Assorted Addon's


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Posted
6 hours ago, TheNewDude said:

ah, I just found a dog womb on a corpse? What can I do with that?

you need 1x stimpak, 2x Mongrel Dog Meat, 1x Jet and the dogs womb

you need these perks - Animal Friend 01 & Science 01

go into "Reviving" in Wasteland Vet

you should be able to craft "[Womb] Revived Baby Dog..."

drop it in a crib or keep that on yourself

 

Posted

I should be releasing the new version on Good Friday

I have been trying to reduce the amount of crap is this mod

 

so I made another two milk objects,

Ice Cold Breast Milk (crafting requires Breast Milk and a cryo cell) sleeps(?) a baby when used

Boiling Hot Breast Milk (crafting requires Breast Milk and a flamer fuel) wakes a baby when used

 

so it freezes (and defrosts) the babies in a linear fashion(can't explain it yet) so for example

00. Cait Clone Baby

...

40. White Male Vault 81 Baby

 

now this will be found in Wasteland Dairy workbench(& mod) (because it is going to work with more creatures as well)

Posted
57 minutes ago, magnusx said:

so we unistall this one and install that one? creature and baby addons should be unisntalled then?

 

yes, don't bother with a clean save (I don't know if it is required)

Posted
3 hours ago, Invictusblade said:

yes, don't bother with a clean save (I don't know if it is required)

XD will take the risk, ur mod is neccesary XD tyvm

  • 1 month later...
Posted
I got 20 followers of the “clones” and I can’t get rid of them all, they are not recognized by the mechanics of the workshops as someone who can be relocated to one of the settlements. What am I doing wrong ? Version 0.4

Posted
20 minutes ago, Кевлар said:

I got 20 followers of the “clones” and I can’t get rid of them all, they are not recognized by the mechanics of the workshops as someone who can be relocated to one of the settlements. What am I doing wrong ? Version 0.4

I am not sure, I recently added a number of switches (armor piece and syringe) that will change the follower into a settler and vice versa

this was done in the Wasteland Dairy Framework Pack

  • 2 months later...
Posted

Hey man! Great Mod! Question; where can I find the Vault 81 items that I need so I can craft some Milk Pumping machines? Also, can the babies starve and die? I certainly hope not, but I want to be prepared just in case.

Posted
51 minutes ago, EMack114 said:

Hey man! Great Mod! Question; where can I find the Vault 81 items that I need so I can craft some Milk Pumping machines? Also, can the babies starve and die? I certainly hope not, but I want to be prepared just in case.

this mod or Wasteland Dairy?

Posted
9 hours ago, Invictusblade said:

this mod or Wasteland Dairy?

I believe it's the Wasteland Dairy Mod. Do I get those questions answered here or somewhere else?

  • 9 months later...
Posted

So first I want to apologize if this was discussed/solved already in the 16 pages I would otherwise need to sift through to maybe, or maybe not, find the answer I am looking for...

 

More to the point though... NPCs refuse to hold the baby backpack(s) that ARE in my inventory. Even with the syringer's "baby equipper" or w/e its called it says this everytime: "there is no baby in your inventory", or something to that effect... 

 

I only got Preston to finally agree to holding the child when I handed him the "MISC baby", then MY modded (agility addition in this case) appears in his arms for litterally only a few brief seconds then promptly vanishes disappearing entirely from the game. Then upon reopening his inventory there's a new baby backpack that I did not hand him with a randomly selected holding method (front, back, holding, etc).

 

Not handing him/any npc the "MISC baby" ends the same way only no auto-replaced baby backpack...

 

In short... how do you get NPCs to hold the baby backpack w/o the syringer or placing it in their inventory then equipping it?

Posted
7 hours ago, sion8833 said:

So first I want to apologize if this was discussed/solved already in the 16 pages I would otherwise need to sift through to maybe, or maybe not, find the answer I am looking for...

 

More to the point though... NPCs refuse to hold the baby backpack(s) that ARE in my inventory. Even with the syringer's "baby equipper" or w/e its called it says this everytime: "there is no baby in your inventory", or something to that effect... 

 

I only got Preston to finally agree to holding the child when I handed him the "MISC baby", then MY modded (agility addition in this case) appears in his arms for litterally only a few brief seconds then promptly vanishes disappearing entirely from the game. Then upon reopening his inventory there's a new baby backpack that I did not hand him with a randomly selected holding method (front, back, holding, etc).

 

Not handing him/any npc the "MISC baby" ends the same way only no auto-replaced baby backpack...

 

In short... how do you get NPCs to hold the baby backpack w/o the syringer or placing it in their inventory then equipping it?

why are you posting here?

post here unless you ARE USING the OLD version of Baby Addons->

 

 

 

  • 3 years later...

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