Lautaro11 Posted August 1, 2019 Posted August 1, 2019 Hello, I am new to the forum and I have a problem, I apologize if another thread on this subject is already open I have Skyrim LE + Mods, the problem I have is with the modifications of the Team Tal group, currently if I form a follower with the clothes of that mod, when I go out to a new area it gets stuck and stretches where my follower walks or the texture of clothes starts to collide with the entire screen. I have the requirements mods that are requested when installing these mods, so I don't know what the problem would be Could it be an ENB problem? https://ibb.co/qjqZyrJ https://ibb.co/KNp6gXjhttps://ibb.co/jMm7MMP
Guest Posted August 5, 2019 Posted August 5, 2019 On 8/2/2019 at 12:33 AM, Lautaro11 said: Hello, I am new to the forum and I have a problem, I apologize if another thread on this subject is already open I have Skyrim LE + Mods, the problem I have is with the modifications of the Team Tal group, currently if I form a follower with the clothes of that mod, when I go out to a new area it gets stuck and stretches where my follower walks or the texture of clothes starts to collide with the entire screen. I have the requirements mods that are requested when installing these mods, so I don't know what the problem would be Could it be an ENB problem? https://ibb.co/qjqZyrJ https://ibb.co/KNp6gXjhttps://ibb.co/jMm7MMP Welcome to the faboulus world of physics extensions. Just go for skinned mesh physics instead and you wont experience such things. I don't know much about pe but like every physics engine havoc also calculates frame wise so either fix your framerate and/or use a proper XML.
27X Posted August 6, 2019 Posted August 6, 2019 On 8/1/2019 at 4:33 PM, Lautaro11 said: Hello, I am new to the forum and I have a problem, I apologize if another thread on this subject is already open I have Skyrim LE + Mods, the problem I have is with the modifications of the Team Tal group, currently if I form a follower with the clothes of that mod, when I go out to a new area it gets stuck and stretches where my follower walks or the texture of clothes starts to collide with the entire screen. I have the requirements mods that are requested when installing these mods, so I don't know what the problem would be Could it be an ENB problem? https://ibb.co/qjqZyrJ https://ibb.co/KNp6gXjhttps://ibb.co/jMm7MMP That is a crappily written xml problem, which covers every xml set besides bazinga's.
full_inu Posted August 6, 2019 Posted August 6, 2019 On 8/5/2019 at 5:04 PM, prZ said: Welcome to the faboulus world of physics extensions. Just go for skinned mesh physics instead and you wont experience such things. SMP can stretch out just fine too. Spoiler 2 hours ago, 27X said: That is a crappily written xml problem, which covers every xml set besides bazinga's. There is no magic XMLs that can overcome Skyrim follower+hdt cloth incompatability and glitches, except body XMLs (that do not required and do not use convex vertices shapes).
27X Posted August 6, 2019 Posted August 6, 2019 I've never had SMP stretch once since the memory patch was implemented, and badly written constraint chains or improperly placed/attributed nodes/bones have nothing to do with xml functioning.
full_inu Posted August 7, 2019 Posted August 7, 2019 7 hours ago, 27X said: I've never had SMP stretch once since the memory patch was implemented, and badly written constraint chains or improperly placed/attributed nodes/bones have nothing to do with xml functioning. All configs for SMP written +- the same, there is no room for plays.
Zebot Posted August 7, 2019 Posted August 7, 2019 https://towawot.blogspot.com/2016/07/hdt-invisibility-fix.html Try this and set your max fps to 58 in your enb settings ( if you dont have it already ofc ). Atleast for me it works like a charm
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