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WoW Draenei Hooves, Horns and Tendrils for Skyrim


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WoW Draenei Hooves, Horns and Tendrils for Skyrim

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This is not a race mod.
Personal face and body presets included below.
Disclaimer:
I didn't create the 3d models or textures, I just did some tweaks and created the .esp file. See credits below for the authors of the resources in this file.

Hi everyone. Some of you have been asking for what mods I use for Horns, tendrils, and hooves for my Draenei characters in the screenshots I've uploaded in the past, and since I have always wanted to share them with you, here they are!

What is this mod and what does it include?

It's a wearable armor mod that contains equipable Horns and hooves that resembles the female draenei's in World of Warcraft.

The hooves are for UUNP body, so I suggest you use the UUNP body for this mod, I might include a version for CBBE and other bodies in the future.

 

They have high heels sound effect, so you will need to download the high heels sound mod.

I also included my personal UUNP bodyslide preset in the main zip file search for "UUNP - Female - Draenei " in Bodyslide studio, if you want to check it out.

Requirements.

BodySlide and Outfit Studio 
NI Override (included in Racemenu).
NI Override High Heels Fixes.
Heels Sound 

Recommended mods:


Additem menu to find the files ˄_˄!

Installation.

- Install the requirements above. (Bodyslide studio should be set to UUNP).
- Install my mod files with a mod manager or extract their contents in the "data" folder of your game.
- In BodySlide studio, search for "Draeneifeet" outfit and convert it to your current preset, also in order to generate the model.

Instructions and usage.

- In game, type in console: "help draenei"
- Look for the codes of the items "Draenei Hooves" and "Draenei Horns and tendrils"
- Then type the next line with the code the console displays for each item "player additem xxxxxx 1"
- Equip the items in your inventory.

It would be easier to find the files with the AddItem mod in any case.

Character presets.

I also included my personal character presets and face nif in the second zip file, since some people asked me to share my presets.

You'll need Racemenu, and select vanilla nord race. The presets are DraeneiGirl and EredarGirl

If you want your characters to look similar to mine, here is a list of the mods I'm using in the screenshots:

Citrus heads (mandatory)
Fair Skin Complexion
Battle Hardened Hardcore Normal maps for vanilla body

KS Hairdos Renewal
Portal core eyes (With a texture tweak I will include in the second post)
Draenei HDT tails by Hoenheim in his horsecock mod thread(search the file in the first page of the mod i think, which requires HDT Tails Wearable in nexus)
Stoja Warpaints
Evilreflex horsecock 3 (in the futa appreciation thread)

Enb:

Rudy Enb.

Credit goes to these amazing modders: 


nuska, for the original resource pack where I found the hooves

beteween3and26characters, he uploaded the horns and tendrils meshes and textures in some thread I dont remember. TY man.
Evilreflex, for creating such awesome horsecock mods.
Etheri (formerly known as hoenheim) for the draenei hdt tail mod, also for his astonishing horsecock mod.
Vivi  for inspiring me to create draenei characters, you can find amazing screenshots of her characters in her profile page,


  • Submitter
  • Submitted
    05/28/2019
  • Category
  • Requires
    Heels Sound. Bodyslide and outfit studio, NI Override, NI Override High Heels Fixes.
  • Special Edition Compatible

 

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If you want to use the eyes I'm using in the screenshots follow these instructions:
Download Portal 2 core  eyes ( which you can download in the nexus)
Install the mod above
Extract the textures inside this zip in this folder and replace all: Data\textures\actors\character\eyes

eyes.7z

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6 hours ago, mangalo said:

Currently trying it out on my succubus, thanks :)

 

On a side note, would you be able to switch the HDT-HH requirement to NiOverride ?  I managed to get rid of HDT-HH but it requires some patching on the creator side. 

I'm not sure how to do that yet, but I'll give it a shot this weekend.

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On 5/29/2019 at 5:25 PM, mangalo said:

I found a few links that might help you :

 

https://www.youtube.com/watch?v=-4_J7x6DUcY

 

https://www.nexusmods.com/skyrim/mods/70581

 

Fingers crossed :) 

 

TY! I just updated the mod. Generate the hooves again with Bodyslide studio, I added height to the ShapeData folder mesh. It was easy, I think, I'm testing them ATM. 

On 5/29/2019 at 4:39 PM, XeroxedJoy said:

For what its worth, Im very interested in a CBBE version

 

 

On 5/29/2019 at 4:53 PM, narses03 said:

well, this mod looks interestning and i would like to give it a try. but i am not using UUNP, i am using CBBE so i am interested in a cbbe version.

I'll try to realease a CBBE version soon, but I need the mod to reach a more stable version yet so I dont have to modify the CBBE and UUNP meshes at the same time

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  • 3 weeks later...

Thanks for the nioverride update.  I have a question, though : are the hooves considered feet or boots ?

I'm using PSQ and notice the textures are always applied wrong (see picture below).  I double checked that the error wasn't caused by my PSQ file structure, and came to the conclusion that PSQ must process the hooves as feet and thus apply a "skin" texture to them :

 

Spoiler

image.png.123e4eeed7986ae454bb358a4886e14c.png

 

I don't know much about slots etc but if they're indeed a "foot" item, would you mind creating a "boots" version so that PSQ processes the hooves as an item ?

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  • 2 weeks later...
On 6/18/2019 at 4:01 PM, mangalo said:

Thanks for the nioverride update.  I have a question, though : are the hooves considered feet or boots ?

I'm using PSQ and notice the textures are always applied wrong (see picture below).  I double checked that the error wasn't caused by my PSQ file structure, and came to the conclusion that PSQ must process the hooves as feet and thus apply a "skin" texture to them :

 

  Reveal hidden contents

image.png.123e4eeed7986ae454bb358a4886e14c.png

 

I don't know much about slots etc but if they're indeed a "foot" item, would you mind creating a "boots" version so that PSQ processes the hooves as an item ?

Hi! I'm a bit busy IRL lately, have you managed to solve it? Does the last version I uploaded have this issue?

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19 hours ago, Findri said:

Hi! I'm a bit busy IRL lately, have you managed to solve it? Does the last version I uploaded have this issue?

Not yet but I've also been busy with other things so no need to hurry :P

 

I was using the version that introduced NiOverride (I think it's the latest)

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