sharljimhtsin Posted June 17, 2020 Posted June 17, 2020 good tech article! it show me many useful tools! thx for sharing!
mowingnottingham Posted September 14, 2020 Posted September 14, 2020 Thank you all for the tutorials. Basically, I wanted to edit the skin .dds files created by HI-METAL and added different nipple and areola colors and textures. When I open a .dds file, I was very surprise to see that the image size was only 2048x2048 pixels, and the nipple texture was very small and blurry (around 50x50 pixels). (for example: file HI_Honoka_L_XL_C.dds in HI-METAL ver.4 skin textures) I could not afford Photoshop, so I used the texconv.exe program suggested by jwheeler86. I tried GIMP and Irfanview program but they could not open the .dds files. I would like to check with other people using Photoshop if the image size is actually 2048x2048 ? Thanks for your help.
tk2004 Posted September 14, 2020 Posted September 14, 2020 6 hours ago, mowingnottingham said: Thank you all for the tutorials. Basically, I wanted to edit the skin .dds files created by HI-METAL and added different nipple and areola colors and textures. When I open a .dds file, I was very surprise to see that the image size was only 2048x2048 pixels, and the nipple texture was very small and blurry (around 50x50 pixels). (for example: file HI_Honoka_L_XL_C.dds in HI-METAL ver.4 skin textures) I could not afford Photoshop, so I used the texconv.exe program suggested by jwheeler86. I tried GIMP and Irfanview program but they could not open the .dds files. I would like to check with other people using Photoshop if the image size is actually 2048x2048 ? Thanks for your help. Yes. The texture provided by HI-METAL is 2K (2048x2048 pixel).
mimimikky Posted October 23, 2020 Posted October 23, 2020 Does anybody know appropriate setting to save dds file using photoshop CS6 with NVIDIA Texture tools exporter? I tried saving my dds file with setting shown in attached jpg but the different color skin was appeared when I applied the skin texture. I really appreciate if you guys know correct setting to save dds file. Thanks,
manytigers Posted September 20, 2021 Posted September 20, 2021 On 10/23/2020 at 10:53 AM, mimimikky said: Does anybody know appropriate setting to save dds file using photoshop CS6 with NVIDIA Texture tools exporter? I tried saving my dds file with setting shown in attached jpg but the different color skin was appeared when I applied the skin texture. I really appreciate if you guys know correct setting to save dds file. Thanks, Intel and Nvidia have different DDS plug-in. This interface you're using is From Nvidia, which doesn't have the compatible format. You can install the Intel's DDS plug-in @HokageSama posted, then save as the Intel's DDS format, not the Nvidia's one. On 3/30/2019 at 6:39 AM, HokageSama said: Intel Texture Plugin site: http://gametechdev.github.io/Intel-Texture-Works-Plugin/
Good Old Call Posted February 23, 2022 Posted February 23, 2022 In the case that you cannot afford Photoshop (honestly who can?), newer Paint.net works fine too. When exporting, turn off Mipmap and set the compression speed to slow.
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