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Hyperdimension Neptunia ReBirth3 Ecchi MoD


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As i currently don't have those games installed i can't test that but i'll download them in my spare time (when not playing FFXIV).

 

If I remember properly there's a joke going arround (I can't remember if it's an official one or not) that while most goddess get bigger boobs in HDD, Blanc is actually the opposite, her already small boobs get event smaller. Well small boobs compared to Vert anyway, it's not like we actually see them in game to get their proper size.

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On 5/16/2019 at 10:36 AM, Aximili said:

As i currently don't have those games installed i can't test that but i'll download them in my spare time (when not playing FFXIV).

 

If I remember properly there's a joke going arround (I can't remember if it's an official one or not) that while most goddess get bigger boobs in HDD, Blanc is actually the opposite, her already small boobs get event smaller. Well small boobs compared to Vert anyway, it's not like we actually see them in game to get their proper size.

yeah, the size of her chest was something that bothered me a bit too..

now that you mentioned it too, i gave it another try. so far i had to deal with the breast sizes given by previous modders, its not easy to change that, but please give some feedback about this one: 

 

Spoiler

Comparision:

hcymd0cz1n9k583zg.jpg9cxifrqu2fq2qzkzg.jpg

 

 

http://www.mediafire.com/file/qjdp039ptityd4e/182_smaller_version.zip/file

Todays Model: Re:3 Version of Noire - that model includes the very first nipples i made from scratch. that took quite a while to figure out

Spoiler

x7lx60u3m0xt8x9zg.jpg 5z8a7ou61k9f64mzg.jpg

 

 

Folders 91 to 93: http://www.mediafire.com/file/k5a4j7k8tywa0au/Noire.zip/file

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16 hours ago, Avia said:

Please give some feedback about this one: 

 

  Hide contents

Comparision:

hcymd0cz1n9k583zg.jpg9cxifrqu2fq2qzkzg.jpg

 

Both are fine, i suppose it's then a matter of preference, though i personally prefer the second one. The first one i think would be more appropriate for more childlike characters such as Rom and Ram unless you want them flat. But i did find some informations, bust size are available for some characters but not all, though the main characters are in there even if the childlike characters only have cup sizes. You can find them here, those comes from Re;Birth 2, no other such information was made available after that so for other characters you'll have to guess or compare their models with known one to try and determine thei sizes.

 

It seems that the joke i wasn't clear about is actually false since Blanc's bust size does increase as White Heart to be them same as Neptune in human form.

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After finishing Noire, the next choice was Black Heart, who had no change for Re:3 at all yet.

I didnt let the boobs sag down after removing clothes as with Noire herself, since this seemed to be pretty firm

also, i guess i should look up some nipple-tutorials

 

Spoiler

z9ow4eempsltosczg.jpg j8k74zeo3q8poxkzg.jpg 

http://www.mediafire.com/file/lybfdtiit33vbjc/0101.zip/file

 

edit today - Purple Sister

in Re:3 Purple Sister did not have a Boobified Version, so i used the Re:2 modded version to create a boobified and a nudified Version for Re:3

Spoiler

67kubvao871w5awzg.jpg hfkzbaqncnqtqkkzg.jpg  v6jvs740knjs829zg.jpg 

The File contains both Versions

https://www.mediafire.com/file/vc75z6fi7iz811b/0221.zip/file 

 

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Well, i'm not allowed to edit the previous post, so a new one has to be it:

 

Today i worked on the model that was one of the causes why i started the edits in the first place.. even though we already got a boob out version, i disliked the presentation of Iffy. She is teased as being pettanko, flat chested and got her issues with that, while the mod gives her a giant boob to stick out of the side. also it reminds me of total recall, the woman with three breasts.. its just too far to the left.

 

now i can present you a flat chested Iffy with her mantle on, but shirt reduced to being shorts. there are two versions, one with her mantle intact and no nipples shown, just shirtless. the second one is made after the 3D model mod with some parts of the mantle reduced.

 

Spoiler

bq91n1mbuov6g3kzg.jpgob5pn6fac9x7o50zg.jpgc4wffb7s3qbvoo1zg.jpg

 

http://www.mediafire.com/file/bcaucponqgmih90/0281.zip/file

 

and still - i'd appreciate some feedback (i see all the downloads :D )

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6 hours ago, Avia said:

Today i worked on the model that was one of the causes why i started the edits in the first place.. even though we already got a boob out version, i disliked the presentation of Iffy. She is teased as being pettanko, flat chested and got her issues with that, while the mod gives her a giant boob to stick out of the side. also it reminds me of total recall, the woman with three breasts.. its just too far to the left.

 

now i can present you a flat chested Iffy with her mantle on, but shirt reduced to being shorts. there are two versions, one with her mantle intact and no nipples shown, just shirtless. the second one is made after the 3D model mod with some parts of the mantle reduced.

 

  Reveal hidden contents

bq91n1mbuov6g3kzg.jpgob5pn6fac9x7o50zg.jpgc4wffb7s3qbvoo1zg.jpg

 

http://www.mediafire.com/file/bcaucponqgmih90/0281.zip/file

 

and still - i'd appreciate some feedback (i see all the downloads :D )

I don't know about this one, officialy, IF bust size is 74 which is the same à Plutia, bigger than Neptune with 73 and bigger that Blanc with 71 while Uni is right above with 75 as Black Sister in HDD (she somehow has bigger breasts in human form). So well unless you make all those that wear A-Cup also flat it's not gonna be coherent. And well she can't have smaller breasts than Blanc which has the smallest bust of the game aside from childlike characters.

 

As for which cloth version is better, i'd say that you'll find people that'll want either one, so maybe do both and let the user select whichever one they prefer? I often see commentary about this kind of things, some people prefer to go the fully nude option while over are more interested in ecchi version with clothes cut to show more skins.

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@Aximii thanks for the feedback, really appreciated. 

I dont really look at the bust chart but rather try to just uncloth the model as it is. looking at the shadow of Iffys dress, there is some size, but its a pretty smooth transition and not really pointing out. i tried to capture that size with the shadows. it might appear a bit flat, but should not be. Increasing the size of the breast would mean, that i have to redo the body, more of a slim profile towards the waist. thats a lot of work. for now i'm satisfied and rather do more charakters. but i'll keep that in mind for later.

About chosing which texture to use, whenever i do more then one version, i include them in the file, so users can chose their prefered version. 

 

todays work was Falcom, the Version mainly featured in Re:2. she should have her appereance in Re:3, but i didnt finish the game itself yet, so i could not test out the textures myself. 

Second thing i did is a transition from Gimp to Krita. The latter is a free drawing tool with a more artistic focus and i rather transition earlier then later, when i dont know most of the tools anyways.

 

About Falcom: i made two versions, one with just her breastplate removed, but her Vest as it is, covering important bits. this version is for those who prefer a more subtile mod. Second one, Falcom lost hold of her Vest a bit and the left Breast popped out, cant do that to the right Vest, sine that is a individual object and moves seperately

 

Spoiler

qza5l7mhzgm3al6zg.jpg n9yp3z4eqm0p9ehzg.jpg 

 

http://www.mediafire.com/file/y2imjm89prqhk0b/0511.zip/file

the work-files in the folders are for Krita

 

... i'm happy that the nipples are getting better :)

p.s. the second version even fixes a logical error in the original version - the border of the vest on the left side cant fall down like that, it has to twist at one point, but doesnt

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@NovaRain nice to see you being back here. would be nice if you take your time and contact me (you got a PM)

 

and about todays work, i stuck with Falcom and edited her first body. Since we already got a boobified version, i left the Breasts as is and removed the rests of her Top. 

I also included two different versions, one with the Scarf hanging over her right breast and one without it. Just to mention right away: the model animation still tries to let the scarf move, so Falcom got a little bit of a twitchy tit without it. .. it works, looks like breathing, but maybe some dont like the movement - i cant do anything about it.

 

Spoiler

s3eworp50n3wwkxzg.jpg s3rrn7yhuxbcj5bzg.jpg bpvfzvk1dngzqp2zg.jpg 

 

http://www.mediafire.com/file/at84vwe7vt5qc2q/0521.zip/file

the Files are the same as Folder 202 in Re:1

 

p.s. Armpits are a pain..

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It seems that they decided to add Uzume Tennouboushi as a DLC character to all 3 Re;Birth games, and thus also Orange Heart. Just like they recently added chibi IF and Compa to Re;Birth 1 and 2 though i don't know why not the third one also.

 

PS : After finishing reinstalling the game and finding all my old saves i understood why there's no chibi IF and Compa DLC for Re;Birth3, they're already in game, most likely they come from this game and have been added to the previous ones via DLC

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About the DLC, the 3D version looks great, i'd like to see that ingame, but after some insurrances wanted money i'm totally broke, so no new DLC content for me. 

(if someone wants to change that, feel free to PM me for steam data :D )

 

just a small change today. Folder 102 has a different outfit for Black Heart. Bodytype is the same as 101, but the existing version were allready boobified. since they were better then mine, i used those boobs with the nudified version of 101 and created a nudified 102. A change i did to the boobs was to place the nipple of the left boob further to the middle, it was to the right just like on the right breast.. and that was a just somewhat wrong.

Spoiler

64fc48vuh26f1flzg.jpg

 

Folder for Re:3: 102

Folder for Re:1 and Re:2: 101 

http://www.mediafire.com/file/a4ad91x5qdd45es/0102.zip/file 

 

just as an info: i opened the file for Red, looked at it and after thinking "how the fuck should i approach that one?" i closed it again .. so no more nude version for Red for a while

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OK, after finishing re-installing the game and figuring in which folder to put your files in since it's not clear, then figuring out that they're event texture and thus I needed some events, i've managed to see some of them in game since finding associated events is not easy (thankfully I had a save after getting the true end and there were some events available).

 

Aside from the artefacts on Blanc's texture around the mouth it was fine and worked as intended. Although you never uploaded Tekken, 5pb and Cybercon.

 

From what i could tell with those events is that some characters obviously have multiple event textures. As an example i saw both a modded and an unmodded appearance for Blanc while i never saw the modded appearance of White Heart event though she appeared during an event.

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One thing that's missing is a file listing all folders and associated characters, event more so if the list reference all games to help with reusing textures in different games. I remember seeing such a thing recently but it was for Megadimension Neptunia VII and only listed battle costumes, not events.

 

For Red you could try going from the Re;Birth 2 mod textures if they've been reused in this game. The battle costume was most likely reused but i'm not sure about event textures.

 

Here's what the original modder made :

Spoiler

red.png.9c9301013a8a8b89320121d6453cdd14.png

 

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No Model right now, but Green Heart in work.

 

the Problems with Blanc can be solved, i found a solution to the artifacts. I will do that and also rework my versions of Tekken, 5pb and Cybercon before i upload them. I know that i havent published them yet, i was just not satisifed with them yet and as i mentioned earlier - i didnt know how to upload. I still dont know how to acknowledge the prior artists for their work, but i guess i'll upload them when i'm happy with them. 

edit: forgot to mention the reason why i dont do that right away: i worked on that textures with gimp before and need to do that in krita to get rid of the artifacts. sadly the gimp-file itself is not compatible, so i have to sacrifice all layers used so far and use the .tiff image instead.

 

And for the reference table, the one i've seen so far didnt suit my needs, so i made this in excel. I wont upload the sheet itself, since its containing my private infos.

 

Spoiler

5bp3f8z5dsbyg57zg.jpg aogpdm7lmf8q4cvzg.jpg  21el1841js6u8urzg.jpg 

 

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After a lot of searching i found something to convert Neptunia model files to 3DSMax, but i don't know if the opposite is available. And as it is a 3DSMax script it can't be used with Blender the free alternative. I'll post the link to this here in case someone is interested as i don't have 3DSMax and am not planning on buying it. It should technically be possible to convert the files back after modifying them by reversing the script, but such things often are actually harder to do than they should be. Managing to edit those model files would allow for more options than simply modding textures.

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if you want to tinker around with the 3D models of the game, you can look at this user here: https://www.deviantart.com/wwwhhhoooaaammmiii/gallery/62609043/Hyperdimension-Neptunia-ReBirth-series

he mostly deleted the skirts of the characters, or made them pregnant. i tried the one for Red and it works - a bit clunky to install, and very complicated to do on your own ..

 

 

Edit: Green Heart got some space to breath. 2 Versions inside, a boobified and a casually nudified Version. 

Spoiler

go6zx8832y46hgdzg.jpg  nikl1a9g9uctadwzg.jpg 

 

http://www.mediafire.com/file/ru5jtrtyw8maag3/0141.zip/file

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Tools for ism2 files are below

http://www.mediafire.com/file/26h3h178pdkyj5m/io_import_compile_heart_ism2_20181111.7z
http://www.mediafire.com/file/tsq57svvn7ikj0a/io_export_vert_list_20190316.7z

http://www.mediafire.com/file/tj07jairxdaek3c/read_ism2_20190414.7z

http://www.mediafire.com/file/oc3xfzk9mwvcyco/make_face_c_20180809.7z

 

The first is the ism2 model importer for blender.

Write the modified object to a file in a second script and use it in a third tool to modify the ism2 file.

The last one is a program to create facial texture images.

 

The documents are only in Japanese and need translation.

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Todays Model was quite a lecture for myself. I learned a lot about shadow-placement and anatomy, had to figure out how arms, legs and feet are positioned below the clothes.

 

i present: Croire

for those who dont like the nudified version, a sole boobified version would need to place new cloth into her lap, thats out of my league at the moment.

Spoiler

1i79ygv0z8sakq3zg.jpg d93966bv02bnc7lzg.jpg 

 

http://www.mediafire.com/file/m732liiq0353lj6/0331.zip/file

 

edit: fixed a small issue with the necklace (looks double in screenshot, was double .. not anymore)

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22 hours ago, pop_pop_pop said:

Tools for ism2 files are below

http://www.mediafire.com/file/26h3h178pdkyj5m/io_import_compile_heart_ism2_20181111.7z
http://www.mediafire.com/file/tsq57svvn7ikj0a/io_export_vert_list_20190316.7z

http://www.mediafire.com/file/tj07jairxdaek3c/read_ism2_20190414.7z

http://www.mediafire.com/file/oc3xfzk9mwvcyco/make_face_c_20180809.7z

 

The first is the ism2 model importer for blender.

Write the modified object to a file in a second script and use it in a third tool to modify the ism2 file.

The last one is a program to create facial texture images.

 

The documents are only in Japanese and need translation.

Well i'm downloading them even though i know nothing of blender, much less model editting so don't expect anything. But well, everyone has to start somewhere. Though here i think the first things would be to translate the documents, if only to understand what to do with these tools. I can't read japanese but i'm used to translate things using several tools to try and get a proper translation but with all those technical terms it'll be hard here.

 

10 hours ago, Avia said:

Todays Model was quite a lecture for myself. I learned a lot about shadow-placement and anatomy, had to figure out how arms, legs and feet are positioned below the clothes.

 

i present: Croire

for those who dont like the nudified version, a sole boobified version would need to place new cloth into her lap, thats out of my league at the moment. 

  Reveal hidden contents

1i79ygv0z8sakq3zg.jpg d93966bv02bnc7lzg.jpg 

 

http://www.mediafire.com/file/m732liiq0353lj6/0331.zip/file

 

edit: fixed a small issue with the necklace (looks double in screenshot, was double .. not anymore)

 

Good work, I have no save readily available to see events with either Green Heart or Croire in game and i can't even remember when Croire does show up but looking at the screenshots you provided i can't see anything wrong. As you managed to work on Croire I think that Histoire shouldn't be that different aside from the skin color. They do seem to have the same body type.

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@Avia

you are truly making some amazing mods! Thanks so much!

Would you be able to create a proper post where you can organize them and provide instructions for installattion? As of right now they are all over the place each with different information and stuff

 

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If you're looking for installation instructions, it's actually quite simple once you know where to put those files, in the OP's mod setup you end up with a Neptools folder that is added to the game folder, all of Avia's work goes in the following path : Neptools/data/GAME/event/mp/xxxx/tex_all.tid

 

Only the .tid file is recognized by the game, and the xxxx stands for the character model, as an exemple the last posted being Croire, Avia named the zip file 0331.zip because 0331 is the character model number, thus the tex_all.tid file goes into : Neptools/data/GAME/event/mp/0331/tex_all.tid

 

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Well, the last two days i tried to work on Vert. It took me very long to figure out how to do the nipples and i'm not satisfied at all. I'm not a big fan of big breats (dfc ftw), so i'm not very good with those bazongas.. i invested many hours and as i saw the progress now ingame, i neither like the shape of her boobs, nor the nipples themselves. Additionally to that, i dont know how to do a casually nudity version and not only a boobified one. I'd need to reshape her dress and that needs some precise drawings for clothes. 
Precise clothing on that matter best requires a drawing tablet, that i cant purchase since i'm broke. during this and next month i cant fill my food budget, so a nice toy like a cheap drawing tablet is no option at all. Thus said i'm unsure where to go from here on. I'd like to improve my skills, but are limited in progress. I started with the simple characters that i could use the mouse to work on, croire was the hardest so far, yet she only required work on the body, skin, shadows, etc. clothing was only removed, not added.

 

about the installation, just as Aximili mentioned, you need to put the tex_all.tid in the right folder and the folder is the one my file is named after. Yet the first folders might be too short, i noticed a bit late that ReBirth:3 had 4 digit folders, so you might need to add a zero or two to the start. also some of my files contain multiple versions, make sure to put the one you want to use in the Neptools/data/GAME/event/mp/xxxx/ folder. 
Usually my folders contain:
- a .tiff version of the file that is upside down (they need to be that way). That file is used with the kitserver tool nr1_tidtool to create the tex_all.tid. you can find that tool in the thread of the first ReBirth Mod. It was a tool used prior to neptools.
- the tex_all.tid file <- this is the real mod needed to change your game, everything else can be deleted if you wish
- a tex_all.xcf <- if available, this is the file used to create the image in the free software GIMP. its open source and for everyone to download, a tool focused on "photoshopping" images. 
- a tex_all.kra <- if available, this is the file used to create the image in the free software Krita. Its open source and for everyone to download, a tool focused on drawing and painting images from scratch.

 

about a compilation, for now i want to get the models done, always make a new compliated file would be quite some work, so please for now get them as they come :)

 

A lot of work on the mods are painting new stuff to replace other things, thats why i transitioned to Krita after the first few models. As mentioned in my first post, all mods done are the result of 10 days of daily practise now. After viewing a lot of art streamers while doing this i also got to learn, that there is no talent: its only about practise and dont discourage yourself after you start and everything looks shit (been there :D )

 

here are the vert screenshots, so you can see what i mean:

Spoiler

otqtubcy5dtu91tzg.jpg wfbhk4ueo3aw8twzg.jpg 

 

Edit: long text, no models .. sounds bad, so here, have a reworked Tekken:

 

Spoiler

koo81ncpkp5661zzg.jpg 

 

http://www.mediafire.com/file/6rdzrb5qxx5qr5b/Tekken.zip/file

the File contains folder 0601 and 0602

 

2. Edit: 

I fixed the artifacts on Blanc. Had to redo her, sine upgrading the first mod to 2k x 2k textures led to even more artifacts. After that the Sleves had to be reshaped too. 2 Versions are included. one with the sleves in the old positions, that are pretty save, since they aaalmost cover the nipples. the second version, that is active as default is with sleves further to the side as on the screenshot:

Spoiler

xtac4ddunvcbi6izg.jpg 

 

http://www.mediafire.com/file/98ftj5tfd11jndq/0191.zip/file 

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15 hours ago, Avia said:

Edit: long text, no models .. sounds bad, so here, have a reworked Tekken:

 

  Reveal hidden contents

koo81ncpkp5661zzg.jpg 

 

http://www.mediafire.com/file/7wcfcv3j1jhe7y8/Tekken.zip/file

the File contains folder 0601 and 0602 

 

While the Blanc file is fine, the Tekken one has a problem. The 0602 folder seems to be fine, but the 0601 is not, firstly it was named 0621 which is a Black Sister model number, and secondly there are only a .kra file and an autosave file in said folder, so unless the texture from 0602 is exactly the same as the one for 0601 we're missing the tid. At least as long as we don't go out of our way to install Krita to generate a BMP, PNJ or TIFF file that can then be converted into a TID file.

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