Swanky Posted October 30, 2018 Posted October 30, 2018 After coming back from a 6 month hiatus back to Fallout 4, updating everything and start that playthrough to hopefully get finally through all the DLC content as well, I noticed I have random stutters across the wasteland while otherwise having pretty stable 55 - 61 FPS all around, even around Goodneighbor. Then after a while, some random stutter appears as if the game is trying to load other data in, then entering a small indoor location like BADTFL, the game lags with about .3 FPS or worse when looking into a specific direction in that locale. A restart offsets that issue and everything goes back to normal. Haven't had any crashes and no bad stutter outdoors (other than a good bit of swimming fps after prolonged amount of playing without rebooting the game). Also, looking at the taskmanager only shows the game using around 5 gigs of memory, with 16gigs to spare it should be no issue. Funny thing is, the game does not crash. In around 35 hours of playtime on my current character I can name 3 spots where it happened, although I did resets at numerous other places: BADTFL (twice, both after prolonged playtime; always the left side of the building layout), Ford Hagen (after entering and reentering the first floor numerous times), and that raider infested shopping mall. I'm pretty sure I've had this issue back in march but at that time I was generally done with the game. Load Order 00 Fallout4.esm 01 DLCRobot.esm 02 DLCworkshop01.esm 03 DLCCoast.esm 04 DLCWorkshop02.esm 05 DLCWorkshop03.esm 06 DLCNukaWorld.esm 07 Unofficial Fallout 4 Patch.esp [Version 2.0.5a] 08 ArmorKeywords.esm 09 HUDFramework.esm 0A XDI.esm 0B Snap'n Build.esm 0C SimSettlements.esm [Version 3.4.6] 0D ConcealedArmor.esm 0E Settler Sandbox Overhaul.esl 0F WET.esl 10 FAR.esl 11 ClassicSuperSledge.esl 12 SimSettlements_IDEKsLogisticsStation.esl 13 Third Person Movement Speed Fix.esp 14 ValiusHDTextures2K.esp 15 BostonFPSFixAIO.esp 16 CBBE.esp 17 Dongs_Of_Fallout.esp 18 LooksMenu.esp 19 Immersive HUD.esp 1A ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp 1B HoloTime.esp 1C CompanionStatus.esp 1D LooksMenu Customization Compendium.esp 1E KSHairdos.esp 1F AzarPonytailHairstyles.esp 20 The Eyes Of Beauty.esp 21 dD-Enhanced Blood Basic.esp 22 No Boy and His Dog.esp 23 No More Fake Puddles - Nuka World 1-0.esp 24 Fallout Suite.esp 25 NirShor-MusicalLore.esp 26 nvvault1080.esp 27 3DNPC_FO4.esp 28 moreXplore.esp 29 InteriorsEnhanced-All-In-One.esp 2A SkjAlert_All_DLC.esp 2B Brighter Wasteland Workshop Lights.esp 2C Better Settlement Defence.esp 2D MoreVaultRooms.esp 2E WestTekTacticalOptics.esp 2F Armorsmith Extended.esp 30 ConcealedArmor.esp 31 Eli_Armour_Compendium.esp 32 Eli Armor Compendium AE VIS Patch.esp 33 Evil Detective Outfit.esp 34 DX Vault Girl Shorts.esp 35 DX Commonwealth Shorts.esp 36 MTM-Power Radius Increased and No Build Limit.esp 37 LocalLeaderTweak.esp 38 TransferSettlements.esp 39 SettlementMenuManager.esp 3A BetterJunkFences.esp 3B ProvisionerSupplyContainers.esp 3C SettlementPrivacy.esp 3D WorkshopGrinder.esp 3E X01Light.esp 3F Conelrad 640-1240.esp 40 LongerPowerLines3x.esp 41 Easier Hacking - 8 Words.esp 42 Craftable Vault 81 Cure (Earned).esp 43 QoL_Merges.esp (contains durable power armor esp & 75% less fusion core drain mod) 44 Subtle Face Tweaks - Cait.esp 45 Subtle Face Tweaks - Curie.esp 46 Piper hot.esp 47 BetterCompanions.esp 48 PushAwayCompanions.esp 49 Pip-Boy Flashlight.esp 4A Crafting Workbench.esp 4B Crafting Workbenches - Ammo.esp 4C Crafting Workbenches - Faction and Quest Requirements.esp 4D Crafting Workbenches - Automatron DLC.esp 4E Backpacks of the Commonwealth.esp 4F Hellfirenew.esp 50 EnclaveX02.esp 51 Vault-Tec Power Armor by NewerMind43 & Captain-Ultima.esp 52 EnclaveX02-PBflashlights.esp 53 DOOMMerged.esp 54 Crossbow.esp 55 ClassicSniper.esp 56 DarkerNights.esp 57 SalvageBeacons.esp 58 LegendaryModification.esp 59 LegendaryModificationMisc.esp 5A LegendaryModification - DLC Far Harbor.esp 5B No Legendary Items From Creatures.esp 5C BetterModDescriptions.esp 5D BetterModDescriptionsLMHard.esp 5E BetterModDescriptionsLMMiscHard.esp 5F BetterModDescriptionsAE.esp 60 mr Loot Logic and Reduction.esp 61 Radrose Usability Enhancements.esp 62 WestTekTacticalOptics-AWKCR.esp 63 DKS-501 - AWKCR-Compatibility.esp 64 Crossbows of the Commonwealth - AWKCR-Compatibility.esp 65 Radrose - Valdacil Patch - Crossbow.esp 66 Radrose - Valdacil Patch - DOOMMerged.esp 67 Radrose - Valdacil Patch - Eli_Armour_Compendium.esp 68 Radrose - Valdacil Patch - WestTekTacticalOptics.esp 69 VIS_Patches.esp (various VIS merges, mostly radrose plugins) 6A LoadingScreensFixedMerge.esp (deactivates models & text in loading screens) 6B Bashed Patch, 0.esp (contains merged LL only) Other things I'm using: ENBoost, SIFx Reshade, F4SE (game set to not update; CC content deleted from DATA folder since I'm not using it) Game settings: Ultra, shadows medium System settings: Intel XEON E3-1231, 16 gigs RAM, Nvidia GTX 970, game installed to Harddrive (saves to SSD); all drivers updated, Nvidia streaming deactivated, AV running but deactivated all background processes. Other stuff I've tried: Load Accelerator (before Enboost); running with and without SIFx, LA or Enboost deactivated, playing without additional texture packages, resetting .ini files, deleting a few hundred old save files, playing with and without Interiors enhanced (have it installed halfway through current playthrough, so can rule it out as a general rule of thumb) So far, I'm not sure what's causing the sudden drop in FPS every 1 to 1 1/2 hours so far, sometimes it takes even longer. I've also barely touched the Load Order other than removing the dreadful MCM version of configurable fusion cores, load order is stable for the last 35 hours of playtime (my current playthrough). My first idea would be that the scrubbing of VRAM is either not working well or that my harddrive is biting the dust. I'm not having any other issues with any other games - Skyrim, XCOM 2, Warframe, random retro stuff - all working as intended, some of them even as heavily modded as Fallout. So I'm inclined to rule my harddrive out, other than startup times of the thing. A mod with heavy scripting might also be a cause for lag. So maybe you guys have an idea of what I could try next.
guk Posted October 31, 2018 Posted October 31, 2018 18 hours ago, Swanky said: Then after a while, some random stutter appears as if the game is trying to load other data in, then entering a small indoor location like BADTFL, the game lags with about .3 FPS or worse when looking into a specific direction in that locale. You mean you get 0.3 fps when looking at certain directions / objects? IIRC there is a very rarely occuring memory leak somewhere in the game code. Shadowcasting lights can trigger this, basically the closer you get to the bugged light source, the worse your FPS gets (until the game becomes unresponsive for extended periods, like 0.05 FPS). This effect can also carry through walls, so if the bugged light is e.g. upstairs in a subway station then you'd notice the FPS gradually dropping the closer you get to the stairs. With mods like ELFX / UIL this happens a lot more often because shadowcasters are used rarely in the vanilla game. However, this bug has been reported already back in 2015, before ENB or lighting overhauls were available. Only fix is to look away from the light, save and restart the game.
Swanky Posted October 31, 2018 Author Posted October 31, 2018 Yes that's exactly what's happening. For example, I am entering BADTFL after around 1 1/2 hours of playing, all in all pretty stable, and as soon as I enter and look left, the FPS just drops to 0.05. Only for me it's not rarely occuring, and I've had it with and without lighting overhaul mods. Your description also matches what's happening as walls do not matter, only the general direction of the light. Thanks for the answer. I also found an interesting read about this topic here. € Also, here. As the issue is an engine issue that cannot be fixed (for now), I'm marking this thread as SOLVED.
Andy14 Posted October 31, 2018 Posted October 31, 2018 You really do not need to try anything. There are some places in FO4 where the FPS are all down to 1 or even less (even in the Vanilla game). For example the Church of the Railroads - on first entry. The only remedy is fast ESC -> Save, Main menu and reload. Then the effect is gone. By the way: In CK I searched these cells, unfortunately unsuccessful. Maybe someone else has found something.
SpyVsPie Posted October 31, 2018 Posted October 31, 2018 I got that bug fairly often when I first started playing but after turning my shadow quality to minimum and my lighting quality down a bit it disappeared.
guk Posted October 31, 2018 Posted October 31, 2018 Alright good to know. FYI this bug is not just very rare, but nearly non-existant. I have over 2900 hours playtime in FO4, and i can only remember 3 instances of this bug happening. It's been in totally random locations and never happened twice in the same place - Yangtze, West Roxbury Station and (iirc) another subway station. In each case it could be tracked down to a specific shadowcaster light just by turning the camera until the lag kicks in. Web searches also confirmed this to be happening in 100% vanilla games or maybe even consoles. Guess you were just really unlucky to get this so frequently.
Andy14 Posted October 31, 2018 Posted October 31, 2018 <Sarcasm on> Then I had only bad luck 1200 hours - and always in the same places. Like so many other players too. And it was just a coincidence. But with 0.2 fps with 3 fps to turn the camera - respect. ? </ Sarcasm off> Occasional frame drops - especially with changing angles / fast camera movements are a completely different topic.
guk Posted October 31, 2018 Posted October 31, 2018 1 hour ago, Andy14 said: <Sarcasm on> Then I had only bad luck 1200 hours - and always in the same places. Like so many other players too. And it was just a coincidence. But with 0.2 fps with 3 fps to turn the camera - respect. ? </ Sarcasm off> Occasional frame drops - especially with changing angles / fast camera movements are a completely different topic. Well perhaps the lighting overhauls and/or ENB reduce the chance for this (presumed) memory leak. I got 32GB RAM and unlocked 24GB of that for ENB, which seems to be a sweet spot for my overall stability. While the lighting overhauls replace all lights with shadowcasters (which are the main suspect), they also remove and add other lights. Perhaps the vanilla lights placed by Bethesda have some wrong properties set more often which the overhauled ones don't have? Otherwise, make sure you use UFO4P and check for any mods editing the cell. BTW even if you only have 0.1 FPS - one frame shown every 10 sec - you can still move your mouse enough to do a 180°, and the next time the game reacts it's normally playable. The first time i got this bug, i even face-hugged the opposite wall to get past the bugged light (didn't know you could restart the game to fix).
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