Slagblah Posted June 15, 2018 Posted June 15, 2018 Devious Combat Boots (2018-06-14) View File This mod adds unarmed combat bonuses to all devious boots in Devious Devices and Deviously Cursed Loot, but only when wearing arm restraints (Armbinder, Yoke or similar).  There are three levels of bonuses, depending on the type of boot.  Soft rubber boots provide a small bonus. Sharp and/or metal boots give a medium bonus. Heavy boots give a large bonus.  Requires:  Devious Devices 4.1 Deviously Cursed Loot 6.4  ... And, of course, all of their dependencies. Submitter Slagblah Submitted 06/14/2018 Category Other Requires Devious Devices, Deviously Cursed Loot Special Edition Compatible No 1
SirCrazy Posted June 15, 2018 Posted June 15, 2018 That's a neat way to fix unarmed combat. Good job!
krestine Posted June 16, 2018 Posted June 16, 2018 great mod! now i don't have to make unarmed damage bonus boots by console
jigwigigx Posted July 29, 2018 Posted July 29, 2018 Does this mod work without DCL installed or enabled? If not, can you make an esp that requires DD only?
Slagblah Posted July 29, 2018 Author Posted July 29, 2018 1 hour ago, jigwigigx said: Does this mod work without DCL installed or enabled? If not, can you make an esp that requires DD only? In its current form, yes, it does require DCL. However, in an earlier pre-release, from before DD 4.0, I did make a DD-only version, so it is possible. After 4.0 came out, though, I stopped updating for DD-only, since I don't use it myself and I don't want to waste a mod-slot by having them as separate ESPs. Â I will consider updating the DD-only version and adding it to the official release.
jigwigigx Posted July 29, 2018 Posted July 29, 2018 1 hour ago, Slagblah said: In its current form, yes, it does require DCL. However, in an earlier pre-release, from before DD 4.0, I did make a DD-only version, so it is possible. After 4.0 came out, though, I stopped updating for DD-only, since I don't use it myself and I don't want to waste a mod-slot by having them as separate ESPs.  I will consider updating the DD-only version and adding it to the official release. Thanks, you've made a good mod, very useful indeed. I normally play DCL but I don't have it installled right now 'cos in it's current form it's too broken and random so I'm waiting for that to update first.
Abraxas67 Posted August 31, 2018 Posted August 31, 2018 Hi, Â just tried to rework this without DCL, only tested it on the bear in Helgen Cave, but that worked with Pony Boots quite nicely. My first attempt on CK, so don't expect too much. Great Idea Slagblah!!! Â Â DD4.1_Combat_boots.7z
ForeverxxAlone Posted December 1, 2019 Posted December 1, 2019 Heya, I know it's been over a year, but is it possible to change stats of boost given by these boots? It just feels a little unbalanced for me.
LazyBoot Posted December 1, 2019 Posted December 1, 2019 13 minutes ago, ForeverxxAlone said: Heya, I know it's been over a year, but is it possible to change stats of boost given by these boots? It just feels a little unbalanced for me. The latest DD framework has bound combat damage bonuses built-in now
ForeverxxAlone Posted December 2, 2019 Posted December 2, 2019 9 hours ago, LazyBoot said: The latest DD framework has bound combat damage bonuses built-in now Unfortunately, I don't have any DLC to run this mod. I was just wondering if it is possible to change stats of the boost. For example, instead of 75 addictional damage it could be 20.
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