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prinyo

SOS Full is updated for VR

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The DLL for the full SOS mod has been re-compiled and now the mod works with SkyrimVR. 

 

The revealing armors also work (but probably should be re-saved in CK).

Since there is no stable working MCM there is no access to the mod's menu. But it is not required for the normal work of the mod. 

If there is enough interest in creating a small powers menu it can be done. But for now small settings changes can be done in the scripts. 

 

Many thanks to galgaroth!

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Great news, thanks for the heads up. Mark me down for interested in a powers menu.

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can you see "revealing" (any) armors when in VR first-person?  JoP has only shown me the feet even after I used the xEdit autopatch script. VR body the feet I couldn't get to touch the ground despite the suggested edits (maybe 'cause I use XPMSSE ?).   

So SOS VR is for animation when you view your character (clone) in third-person view?    Just making sure it doesn't work for first-person animations still (wish).  I'm using SOS lite though would switch to this SOS VR full version I suppose. up-side?

Thanks

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11 hours ago, ntblood said:

can you see "revealing" armors when in VR first-person? 

 

Nope. 

 

JoP is considered "not working" for SkyrimVR, it is best to avoid using it. 

From my brief testing the body added by VR body is not been seen by SOS and I assume by any other mod that uses scripting. The game is not considering it to be the PC or a NPC so it is invisible for the game itself and the mods. 

If you have problems with VR body because of XPMSSE you can try enabling VR cheating in the ini. So far I believe the only way to have a schlong on the body of VR body is to use SOS Light, but then there are no revealing armors. 

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Since the description of the SOS mod  was updated and all links and explanations for the VR version were deleted I'm posting them here so people can find them.

 

SoS_SE_VR_DLL_2018-06-07.zip

 

Replace the DLL of the mod (in SKSE/Plugins) with the one in this file.

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@prinyo What do you mean all links and explanations were deleted? How can I make schlongs of skyrim work in Skyrim VR? I've never done it yet.

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The description page of SOS Full used to have a link to the files for VR but not anymore. However everything still works.

The armor mods from Oldrim for SOS also work (but it is a good idea to re-save them). SSE mods like Bad Dog's Skimpy Clothes can be safely used directly.

 

I have made a full package of SOS for SkyrimVR that combines the files needed to make it work. Simply install this with your mod manager :

 

Schlongs_of_Skyrim_VR_SE - v1.0.2.zip

 

 

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Here is a screenshot I made in SkyrimVR to illustrate what is possible:

 

sosvr1.thumb.jpg.419be00636990252d660c4645a1183d5.jpg

 

- SOS Full

- ArousedRedux

- Revealing armors

- 2 follower mods from Oldrim (Aurelic and Signar)

 

If you have problems making something work - ask, I'll try to help.

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Thanks! Been looking for this. Any idea why the VR update/dll was removed from the mod topic?

 

Struggled a bit with a missing female body for my own character after installing, then realized it was as simple as setting CBBE.esl to load after sos core.esm 😑

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5 hours ago, kou1358 said:

I can't use mcm menus for target npc.

Can you use it ?

Nope. Haven't found a way to do that yet.

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58 minutes ago, prinyo said:

Nope. Haven't found a way to do that yet.

OK. Thank you.

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