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Showing results for tags 'tes4edit'.
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I'm trying to make some custom power-attacks and casting animations only apply to the player, so I shoved the animations I wanted into a specialanims folder and ticked off every box with the new animations in the Construction Set on the Player Actor, made my ESP, made my bashed patch, ensured the animations were patched properly using TES4Edit. Here's a shot: They're all there, and they aren't being overwritten by anything else, using MO to ensure that. Also used Blockheadizer (https://www.nexusmods.com/oblivion/mods/45625) to name and separate some animations, which is why they have ridiculously long names. So, any idle animations work, no problems. But attack-animations, well they are hit and miss. THE PROBLEM: Normal attack and casting animations are added to the pool of existing vanilla animations, so they'll use both the new and the old animations. I would've preferred to overwrite the old completely, but alright, at least it's something. Power attacks don't work AT ALL. I have no idea what gives. Is there any way I can fix both of these issues? Or is this an engine problem where Oblivion can't recognize certain animations within the specialanims folder?
Hello there! It's been a couple times I sought or asked around for something or for a mod-gone-MIA, when trying to re-install/set up Skyrim - something I try to sit down and get to do every last week of the year. I've been heavily into Skyrim and dumping it with all the cool stuff I could find, edit and mod it with, specially in the NSFW regard, until moreless early 2015 to early 2016. But after a lot of stuff happened, I pretty much had no time to be around, keep up with what was new and actually play it.. when I tried to hastily update what I could, I got nothing but a gamebreaking combo that made me uninstall all of it, in rage. 🥺 I always keep trying to push myself into coming back and going after all that stuff again, also now with a new PC and whatnot, however, I'm always madly stricken with a massive overload of mental fatigue and a touch of anxiety when thinking of going aaaaall the way back into the Skyrim setup I once had, while fully updated with all the new content. It's just so much stuff to do and search for.. I used to love spending hours and days browsing and browsing content and trying to find new things, but, I can't keep up with it, in the same pace, but I can't manage to fully explore 3-4 missed years of novelty. 😰 There's SO much stuff, so many small details to remember, from fixes in the .inis to downloading order, manual changes, all that whole fixing and testing with TSE4edit, SweetFX, optimization and all.. URGH!.. that it just breaks my morale and will, thinking of even trying to start over again.. 😭 So I'd like to seek help in finally getting to, even if slowly, mod my Skyrim back into full activity.. getting back into what it once was and expanding on that. These are some of the questions I had, which may prolly clarify some doubts and give some aid in the headstart; 🙏 • 1- Is there any guide or step-by-step guide on where to start all the modding frenzy, or what to set up first? Or a mega compilation page where all the NSFW categories of mods are listed? I remember seeing a guide on the likes of 'Starters' Guide for a NSFW Skyrim' or something similar, times ago, but, it's gone. I always followed some kind of pattern (like 'environment>gameplay>quality of life>systems>chars>NSFW'), but I'm kinda lost now, still.. Any kind of 'Where to start - 2018/19 edition' would be extremely appreciated.. • 2- What's the deal with NMM? I always used it, but it seems that 2-3 years ago it started acting up and it was rendered unusable, from what I recall.. Is that so? Should I just avoid NMM and go after something like MO? Is it ok to use NMM now, still? • 3- I see now that genitals have physics; dangly balls, stretchable vaginas and HDT stuff.. Is that readily available and part of the existing genital mods? • 4- I remember there were two main sex systems for Skyrim, Sexiles and another composed of 2 letters.. With some different anims/controls.. Do they work well together? • 5- Are the Atlas and Demonica bodies still around/updated? I loved the Demonica, but it was quite a pain in the ass to go around browsing all that russian stuff for content.. Where may I find more info/content for them, these days? • 6- I see lots of videos and pics of extremely nicely-modded chars in modern-day settings, with outstanding glossiness and a lot of lighting play. What people use to achieve those? What about those photo studios - is there a popular mod around that provides something of the sort? • 7- I have never used nor tried playing SE; it came out close to the time when I stopped playing. I remember there was a lot of incompatibility between SE and most mods around. Is that so? Is it ok for me not to use SE, at all? Is there something actually reliant on SE? Thanks immensely for the help, in advance! As soon as I start getting things in place and find out where to find this or that, I'll be able to carry on with things, more smoothly.. PS.: I dont know if it helps in finding out where to start rebuilding, but, I still have the modlist (or at least most of them) I used when I last played, below. (I think some mods are kinda gone from anywhere (like some of those which added raptor-like feet to argonians and so), so maybe if that's true I could upload any here, too. I dont know if some of them can be reused.)