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Showing results for tags 'ostasoundsvmve'.
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OstaSoundsVMVE: Ostim Standalone sounds Vanilla male voice extended (for Osim Standalone 7.1+) View File [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. This is a crude temporary release of spliced nsfw moans/ climax sounds opted for Ostim Standalone 7.1(+) that updated its voice system. This mod is just a little adaptation of the variant test package of now almost deprecated OSMPV: Ostim Standalone male voice (for Ostim Standalone 7.0d/ theoretically also for Ostim NG 6.8+). [Edited]: In fact, the author confirms that OSMPV is also still 100% compatible with the updated latest sound system of Ostim Standalone (7.1) as long as toggle "maleplayer" manually from MCM. Unless you want a fuller customization with custom voice files, however, this comprehensive package offers more control also over NPCs' voices and as a player voice changer, makes OSMPV almost redundant (now Ostim Standalone enables the player to select directly from the collection of vanilla male voice packages in this mod). Due to the additional syntax (for emotion) in the setting json files, this package is not compatible with Ostim Standalone 7.0 or lower. What this mod can: be used as collection of Ostim Standalone (male) voice packages, consisting of 21 individual vanilla generic male voices made by splicing that can also apply to the (male) player character from Ostim Standalone's MCM>Sounds section (Yes, you have to do if you want to change your male player character's voice for this time, unlike 7.0d or further earlier edition) . A bit abridged form of vanilla Voice types are used as each voice pack's name. also automatically assign the voice package with the male actors (npcs) with the corresponding generic voice type (, though not with the player character for Ostim Standalone 7.1+), who also involved the act with the player [partner of the act]. With 0.7 (the initial released build), the following vanilla generic voice types are covered: MaleArgonian, MaleBandit, MaleBrute, MaleCommonerAccented, MaleCommander, MaleDrunk, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleEvenTonedAccented, MaleKhajiit, MaleNordCommander, MaleNord, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleYoungEager, MaleSoldier, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical. If you need what individual voices sound like, the linked "vanilla voice types" and vanilla actors with the corresponding voice type will offer you some idea. What I "might" update this mod in future: will add some situational voices based on splicing if I have enough experiments and time by the end of 2023. As one of the contributors of IVDT voice packs, I already have about 70-75% of the voice line candidates, I assume). To specify them with the correct syntax/ function (added with Standalone 7.1) and to test whether my meager understanding of such syntax works will probably take much more time, however. Install etc.: You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. If it is installed correctly, Ostim Standalone system will detect the voice packs automatically (in MCM). Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion, so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these voices in the package are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: I don't unfortunately have much working voice lines for female vanilla voice-types, especially possibly nsfw ones, sorry (not impossible, but will take much, much more time than male counterparts). You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files. Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages. Submitter y_sengaku Submitted 10/31/2023 Category Adult Mods Requires Ostim Standalone on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/98163 Regular Edition Compatible No
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3
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- ostim
- ostim standalone
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Version 1.0.0
3,543 downloads
Tl; DR: for Ostim Standalone 7.1(+), the former mod author now instead recommend OstaSoundsVMVE now. [Edited]: the author also confirm that the temporary note on OSMPV's incompatibility with the latest update of Ostim Standalone (7.1) is in fact perhaps a simple mistake in the author's early experiments - OSMPV (1.0) is still compatible with Ostim Standalone (7.1), but be sure to set the player's voice as "maleplayer" in MCM>Voice. [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. The issue of sounds system (moans don't play) of 7.1a has apparently fixed in 7.1b. I know the majority of the player of the does not need or even want the voiced male actor at all, but the almost silence or curiously very quiet - or distant male voice of Ostim (recent NG/ Standalone) has been huge disadvantages for me compared to other frameworks. Here I try to publish a very rough, small add-on to make the custom voice for the male player character (to treat the male moans and climax voice files in Ostim Standalone/ NG 6.8+ more or less the same as those of females), as a kind of spin-off, made of vanilla lines originally collected for my small contribution to other vanilla voice framework, one is nsfw and another is sfw). The plug-in file itself is a very small .espfe file with the master of ostim,esp (standalone version - the plug-in file has a reference to the new OStim sound descriptor), and what the plug-in does is to introduce a custom voice files/ folder reserved for the use of the male player character, largely without the curious sound volume limiter of the default Ostim male voice data in contrast to female counterparts. You can put the custom voice files in the following folders: for moans (10 files in total: moanmale_x [number: 0-9].wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\moan\male\mp for climax: (5 files in total: climaxmale_x [number: 0-4],wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\climax\male\mp You will also probably have to follow the general formats recommended for Skyrim's audio/ voice file: (44,100hz, mono, .wav or ,xwm - .fuz or lipsync doesn't work with Ostim Standalone framework). I make and upload 10 pre-built voice packs with different sample voice files, based entirely on the voice files of individual vanilla male voices types in the vanilla asset files, totally without any use of any kind of AI-generated voice tools (just with a cut & paste and a small pitch tweak by Audacity). Choose one and try. NB: Please, please don't try them with the female player character (including futa), ever. It will overwrite the voice assignment with the highest priority (in short, your female/futa character will grunt with male's voice now). The description of individual vanilla male voice types of the uploaded packages are as following: OSMPV - MET: MaleEvenToned: the default voice for the human race male player character. OSMPV - MEH: MaleElfhaughty: the default voice for the elven race male player character (Dark Elf, High Elf, and Wood Elf) OSMPV - MOrc: MaleOrc: the default voice for the Orc race male player character OSMPV - MArg: MaleArgonian: the default voice for the Argonian race male player character OSMPV - MKha: MaleKhajiit: the default voice for the Khajiit race male player character OSMPV - MBan: MaleBandit: Thrynn of the Thieves Guild (as well as many human bandits) speaks with this voice type in vanilla. OSMPV - MCMD: MaleCommander: Skjor of the Companion and Commander Maro mainly speak with this voice type in vanilla. OSMPV - MDun: MaleDarkelf: Athis of the Companion and Erandur and other male Dark Elfs in Skyrim speak with this voice type in vanilla. Sorry, but I want my dark elf male protagonist to speak like other dark elves in the game. OSMPV - MNC: MaleNordCommander: Eorlund Gray-Mane, Sinmir, and Hrongar speak with this voice type in vanilla. OSMPV - MYE: MaleYoungEager: Erik the Slayer, Mikael and Onmund speak with this voice type in vanilla. You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages. Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion,s so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these sample voices are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: AFAIK there is at least one female and male custom voice mod for Ostim Standalone, and just to replace (overwrite) the default ones with your custom ones will also works for females. On the other hand, those files for males don't work with that simple replacing method (that's why I publish this sample plug-in). Can you make and publish additional sample package of different male voice types/ NPCs in the future?: Might be, but not guaranteed at all. Many unique NPCs (especially DLC ones like Isran and Harkon) don't have fatigued breathing voice files. Is it possible to assign those voice files with many of vanilla NPCs in the game, not to the player character alone? : Technically Yes (check the instruction text found in Ostim Standalone's sound folder), with another plug-in, but I don't have much time and motivations to conduct it, at least right now in this fall. This plug-in itself is also just a trivial test case. Moan voices are too repetitive: Ostim (Standalone) Framework at least now apparently doesn't have the developed selection system, just play the voices in the folder at random during the act. I try to set 10 files (default male moanvoice has 15, female has 10 as the same as this plug-in) for the variety, but even this variety is sometimes not enough for Skyrim engine's randomizer. Does this plug-in work also with the older version of Ostim (NG)?: Prior to 6.7x, most probably no. This file's male voice data makes use of the new sound data introduced with Ostim 6.8 and Standalone, so NG 6.8 "might" be compatible with it.-
7
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- ostim
- ostim standalone
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Version 0.7
19,190 downloads
[Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. The issue of sounds system (moans don't play) has apparently fixed in 7.1b. This is a crude temporary release of spliced nsfw moans/ climax sounds opted for Ostim Standalone 7.1(+) that updated its voice system. This mod is just a little adaptation of the variant test package of now almost deprecated OSMPV: Ostim Standalone male voice (for Ostim Standalone 7.0d/ theoretically also for Ostim NG 6.8+). [Edited]: In fact, the author confirms that OSMPV is also still 100% compatible with the updated latest sound system of Ostim Standalone (7.1) as long as toggle "maleplayer" manually from MCM. Unless you want a fuller customization with custom voice files, however, this comprehensive package offers more control also over NPCs' voices and as a player voice changer, makes OSMPV almost redundant (now Ostim Standalone enables the player to select directly from the collection of vanilla male voice packages in this mod). Due to the additional syntax (for emotion) in the setting json files, this package is not compatible with Ostim Standalone 7.0 or lower. What this mod can: be used as collection of Ostim Standalone (male) voice packages, consisting of 21 individual vanilla generic male voices made by splicing that can also apply to the (male) player character from Ostim Standalone's MCM>Sounds section (Yes, you have to do if you want to change your male player character's voice for this time, unlike 7.0d or further earlier edition) . A bit abridged form of vanilla Voice types are used as each voice pack's name. also automatically assign the voice package with the male actors (npcs) with the corresponding generic voice type (, though not with the player character for Ostim Standalone 7.1+), who also involved the act with the player [partner of the act]. With 0.7 (the initial released build), the following vanilla generic voice types are covered: MaleArgonian, MaleBandit, MaleBrute, MaleCommonerAccented, MaleCommander, MaleDrunk, MaleDarkElf, MaleElfHaughty, MaleEvenToned, MaleEvenTonedAccented, MaleKhajiit, MaleNordCommander, MaleNord, MaleOldGrumpy, MaleOldKindly, MaleOrc, MaleSlyCynical, MaleYoungEager, MaleSoldier, DLC2MaleDarkElfCommoner, DLC2MaleDarkElfCynical. If you need what individual voices sound like, the linked "vanilla voice types" and vanilla actors with the corresponding voice type will offer you some idea. What I "might" update this mod in future: will add some situational voices based on splicing if I have enough experiments and time by the end of 2023. As one of the contributors of IVDT voice packs, I already have about 70-75% of the voice line candidates, I assume). To specify them with the correct syntax/ function (added with Standalone 7.1) and to test whether my meager understanding of such syntax works will probably take much more time, however. Install etc.: You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. If it is installed correctly, Ostim Standalone system will detect the voice packs automatically (in MCM). Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion, so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these voices in the package are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: I don't unfortunately have much working voice lines for female vanilla voice-types, especially possibly nsfw ones, sorry (not impossible, but will take much, much more time than male counterparts). You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files. Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages.-
8
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- ostim
- ostim standalone
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(and 4 more)
Tagged with:
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OSMPV: Ostim Standalone Male Player Voice View File Tl; DR: for Ostim Standalone 7.1(+), the former mod author now instead recommend OstaSoundsVMVE now. [Edited]: the author also confirm that the temporary note on OSMPV's incompatibility with the latest update of Ostim Standalone (7.1) is in fact perhaps a simple mistake in the author's early experiments - OSMPV (1.0) is still compatible with Ostim Standalone (7.1), but be sure to set the player's voice as "maleplayer" in MCM>Voice. [Nov. 02 or 03, 2023]: Temporary Note for Ostim Standalone 7.1a : After updating to Ostim Standalone 7.1a, the moan sounds (both this mod' and vanilla's, regardless of gender/ climax and other effect sounds still play) has stopped working (does not play) in the mod author's end. I'd recommend to stick to 7.1 for the time being before further testings. I know the majority of the player of the does not need or even want the voiced male actor at all, but the almost silence or curiously very quiet - or distant male voice of Ostim (recent NG/ Standalone) has been huge disadvantages for me compared to other frameworks. Here I try to publish a very rough, small add-on to make the custom voice for the male player character (to treat the male moans and climax voice files in Ostim Standalone/ NG 6.8+ more or less the same as those of females), as a kind of spin-off, made of vanilla lines originally collected for my small contribution to other vanilla voice framework, one is nsfw and another is sfw). The plug-in file itself is a very small .espfe file with the master of ostim,esp (standalone version - the plug-in file has a reference to the new OStim sound descriptor), and what the plug-in does is to introduce a custom voice files/ folder reserved for the use of the male player character, largely without the curious sound volume limiter of the default Ostim male voice data in contrast to female counterparts. You can put the custom voice files in the following folders: for moans (10 files in total: moanmale_x [number: 0-9].wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\moan\male\mp for climax: (5 files in total: climaxmale_x [number: 0-4],wav): (Data or this package=osmpv)\Sound\fx\OStim\actor\climax\male\mp You will also probably have to follow the general formats recommended for Skyrim's audio/ voice file: (44,100hz, mono, .wav or ,xwm - .fuz or lipsync doesn't work with Ostim Standalone framework). I make and upload 10 pre-built voice packs with different sample voice files, based entirely on the voice files of individual vanilla male voices types in the vanilla asset files, totally without any use of any kind of AI-generated voice tools (just with a cut & paste and a small pitch tweak by Audacity). Choose one and try. NB: Please, please don't try them with the female player character (including futa), ever. It will overwrite the voice assignment with the highest priority (in short, your female/futa character will grunt with male's voice now). The description of individual vanilla male voice types of the uploaded packages are as following: OSMPV - MET: MaleEvenToned: the default voice for the human race male player character. OSMPV - MEH: MaleElfhaughty: the default voice for the elven race male player character (Dark Elf, High Elf, and Wood Elf) OSMPV - MOrc: MaleOrc: the default voice for the Orc race male player character OSMPV - MArg: MaleArgonian: the default voice for the Argonian race male player character OSMPV - MKha: MaleKhajiit: the default voice for the Khajiit race male player character OSMPV - MBan: MaleBandit: Thrynn of the Thieves Guild (as well as many human bandits) speaks with this voice type in vanilla. OSMPV - MCMD: MaleCommander: Skjor of the Companion and Commander Maro mainly speak with this voice type in vanilla. OSMPV - MDun: MaleDarkelf: Athis of the Companion and Erandur and other male Dark Elfs in Skyrim speak with this voice type in vanilla. Sorry, but I want my dark elf male protagonist to speak like other dark elves in the game. OSMPV - MNC: MaleNordCommander: Eorlund Gray-Mane, Sinmir, and Hrongar speak with this voice type in vanilla. OSMPV - MYE: MaleYoungEager: Erik the Slayer, Mikael and Onmund speak with this voice type in vanilla. You can probably install, uninstall and swap the package in the game (almost) anytime unless the voice line itself is playing with reference to Ostim Standalone's relevant scene. Credit: VersuchDrei and Kannonfodder for the Ostim Standalone Framework (and kindly answered my technical question on Nexus) Other assets entirely come from the vanilla Skyrim asset files Permissions etc.: As long as it is not included in the paid/ sold package, it is free to make use of this package as you wish without any credit or inquiry to me. I abandon any kind of claim on this mod's packages. Assumed FAQs: Do you mind/ don't you respect the will of VAs at all in the light of recent AI voice controversy?: I respect their opinion,s so I don't and won't include the audio files voiced by any VA who express discomfort on the nsfw/ AI use of their voice files, and I will be also willing to delete the relevant sample package here if any of VA or their agent ask to delete it. Nevertheless, I also underline here that these sample voices are entirely based on the vanilla voice files without any use of AI tool or site like xvaSynth, and assume that almost anyone will be able to "collect" and classify only from the vanilla Skyrim asset files, with a few basic free software, in a relatively short time. Can you/ we make female counterparts?: AFAIK there is at least one female and male custom voice mod for Ostim Standalone, and just to replace (overwrite) the default ones with your custom ones will also works for females. On the other hand, those files for males don't work with that simple replacing method (that's why I publish this sample plug-in). Can you make and publish additional sample package of different male voice types/ NPCs in the future?: Might be, but not guaranteed at all. Many unique NPCs (especially DLC ones like Isran and Harkon) don't have fatigued breathing voice files. Is it possible to assign those voice files with many of vanilla NPCs in the game, not to the player character alone? : Technically Yes (check the instruction text found in Ostim Standalone's sound folder), with another plug-in, but I don't have much time and motivations to conduct it, at least right now in this fall. This plug-in itself is also just a trivial test case. Moan voices are too repetitive: Ostim (Standalone) Framework at least now apparently doesn't have the developed selection system, just play the voices in the folder at random during the act. I try to set 10 files (default male moanvoice has 15, female has 10 as the same as this plug-in) for the variety, but even this variety is sometimes not enough for Skyrim engine's randomizer. Does this plug-in work also with the older version of Ostim (NG)?: Prior to 6.7x, most probably no. This file's male voice data makes use of the new sound data introduced with Ostim 6.8 and Standalone, so NG 6.8 "might" be compatible with it. Submitter y_sengaku Submitted 09/12/2023 Category Adult Mods Requires Ostim Standalone on Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/98163 Regular Edition Compatible No
- 8 replies
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- ostim
- ostim standalone
-
(and 4 more)
Tagged with: