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I'm currently doing my first playthrough with a bunch of mods, and these are ideas that popped up, mostly for the Carnalitas mods and Submissive Partners. They'd build on existing features of those mods that haven't really been developed much yet. Just putting them here in case a modder is looking for inspiration - I've been looking at the existing scripts and I can safely say I have no idea how modding works. Some of these things might be impossible, I don't know how the game coding language works, but they might make neat mods if they're possible. Sex Slave Training Schemes (Building On Carnalitas' Basic Slave Training Scheme) Skill Improvement Scheme: Improves the slave's general skill as a lover. Maybe add an effect, so that an owner bedding a newly-trained sex slave will usually get the "Had Bad Sex" effect with very little arousal reduction (to show that the slave is unenthusiastic). This training scheme would increase the slave's skills, possibly with a few different outcomes depending on traits/scenarios/the slave's opinion of the owner. After training, having sex with the slave would prompt one of the positive "Had Good/Great/Fantastic Sex" effects, with much higher arousal reduction. Benefits: Improves the slave's value if you sell them, depending on how adept a lover they are Improves their earnings if you prostitute them Reduces their chance of gaining the Lovers Pox trait (because they've been taught what to look for when they're being prostituted) Pitfalls: Takes quite a bit longer than the basic training scheme Maybe requires gold? Causes the owner a small amount of stress Specialisation Scheme: Educates the slave in a specific skill. Upon completion, the slave gains a specialist trait, similar to the ones you gain after completing a lifestyle tree. Specialities would confer some bonuses for the slave, and also make them more valuable to characters with certain traits if you decide to sell them. Specialist traits could include Size Queen (or King) (Characters with any trait from the Big Dicks group will pay more for her, a small health boost from learning to safely take a massive dick, a bonus to her opinion of an owner with a big dick), Masochist (Characters with the sadistic trait will pay more for them, a decently-sized health penalty and a chance to gain the wounded trait if the owner lies with them, but loses stress from being spanked/flogged), Broodmare (gains an impregnation kink and a massive boost to fertility), Sword-Swallower, Rope Bunny, Exotic Dancer, etc. Benefits: Vastly improves the slave's value if you sell them. Vastly improves their earnings if you prostitute them. Maybe gives a positive modifier (Accomplished Trainer) affecting your general opinion (Well-Trained Slaves) and hostile scheme resistance (You Understand People). Pitfalls: Takes a lot longer than the basic training scheme Large stress gain multiplier for the slave for the duration of the scheme. Stress gain is higher if the trait they're being trained for conflicts with their personality (a Compassionate person would struggle with a Masochism education, just as kids with certain traits struggle with conflicting education styles). Possibly relies on the owner's traits or skills to determine the scheme outcome for added flavour? So an owner with the Compassionate trait and an owner with the Sadistic trait (and/or high Dread) would have different chances of successfully training a Masochist, and an owner with a Small Dick trait would have a very low chance of training a Size Queen. Unless involving courtiers with the required traits is a thing? I have no idea if that's possible. Maybe if you have a Small Dick trait but your Court Slave Master has a Big Dick trait and you want to train a slave as a Size Queen, you could have him handle her training and get an opinion bonus from him (Trusted Me/Gave Important Task) and an opinion bonus/hit from the slave depending on her traits and opinion of the owner vs the slave master. Maybe doing badly at the scheme completely backfires and causes the slave to gain a negative mental health trait (i.e. Melancholic) or a stress coping trait (i.e. Flagellant) which would decrease their value if sold. So the owner would have to measure up whether specialising them is actually worth it/likely to succeed. Fetish Training Scheme Focuses on giving the slave one of the owner's fetishes. Only available if the owner has a fetish. Maybe triggered by an event where the owner attempts to engage in their fetish with the slave, and the slave either reveals that they share the fetish (maybe this is up to random chance) or that they find the fetish disgusting and refuse to participate. Refusal can then prompt the fetish training scheme. Events would have the owner pushing the slave into engaging in the fetish, and disciplining the slave for negative reactions would increase success chance. If the scheme is successful, the slave will gain the owner's fetish; if not, they either remain as they are or gain a large negative opinion modifier towards anyone who has that fetish. Benefits: If the scheme is successful and the slave gains the fetish, the owner can Indulge Fetish with them for greatly increased stress/arousal loss. Positive modifier for both (Indulged Fetish) giving maybe a health and fertility boost (because they're satisfied and glowing). Positive opinion modifier towards the owner from the slave (Shared Fetish) Characters with the same fetish will pay a lot more for the slave if you sell them. Pitfalls: Extreme stress gain for the slave during training. Very big negative opinion modifier towards the owner (Disgusting Fetish) at the start of training, which decays over time (possibly to be replaced with a tentatively positive one partway through, such as Enticing Fetish, if the scheme is going well?) Pit Fighter Training Schemes (Building On Carnalitas' Basic Slave Training Scheme) Skill Improvement Scheme Focuses on improving your slave's prowess and martial skills. Benefits: Increased earnings from their fights At a certain skill level (maybe the point where the skill level goes from Average to Good), the opportunity to give them specialist training opens up. Opportunity for owner and slave to bond during training and gain positive opinion modifiers (Mutual Respect, Shared Interest, Honorable Duelist) Pitfalls: Chance of becoming Wounded during training Stress gain for the slave - the stress gain is low if they are already martially inclined, but a low prowess skill upon starting will cause a lot of stress. Specialist Training Scheme Similar to the sex slave specialisations, but for fighting. Specialist traits could include Retiarius, Hoplomachus, Provocator, etc - all types of gladiators, with associated bonuses. Benefits: Specialist fighters have a lower chance of being killed or wounded in a match Specialist fighters may gain a Commander trait upon completing their training if their martial skill is high enough. They then have a small chance to gain other Commander traits through their fights and service in your army. Specialist fighters may get a positive modifier (Celebrity Gladiator) giving them a big boost to their health and attraction opinion, a smaller boost to their stress loss, and a little boost to either their diplomacy or their intrigue (They're proud of their success) They have a small chance of bringing you secrets - famous gladiators were popular celebrities of their day, and people wanting to be around the slave may lead to them slipping up and revealing a secret. Trained fighters are much more valuable. Pitfalls: Chance of becoming Wounded, Severely Injured or Maimed during training. This may also include other physical disfigurement traits like One-Eyed. Slaves who do get hurt during training get a negative opinion towards the owner (Cruel/Maimed Me). Trained fighters with incompatible traits (Compassionate, Trusting, Forgiving) could gain a negative effect (Survivor's Guilt) from having to injure or kill others to earn their owner money, which would give them a health penalty and a moderate stress gain. Lactation Events & Interactions (Building On Carnalitas' Lactation Feature) Breastfeeding Event An event triggered on the birth of a baby, where the player can decide whether to breastfeed the baby (or have their wife breastfeed the baby) or find a wetnurse. Choosing to breastfeed gives the baby a positive modifier (Mother's Milk) giving them a health boost and (if possible) making it less likely that they will become Sickly. Choosing to find a wetnurse costs gold, like hiring a court physician - maybe the cost increases for women with a Big Tits trait and decreases for a woman with a Small Tits trait. Or it could increase/decrease based on the wetnurse's lactation level. Or it could just use whatever metric the physician choice uses. In cases where the baby's mother is not at your court but the baby is, i.e. if the child is your bastard by one of your vassals' wives, finding them a wetnurse is compulsory - if you decide not to, the baby will gain a modifier (Starving) giving them a massive health penalty. Stop Breastfeeding Decision Change your mind after originally deciding to nurse your baby yourself, and find a wetnurse. If you're playing the father, this means taking the baby away from your wife or concubine, which increases her stress and gives her a big negative opinion modifier towards you (Stopped Me Nursing) and one that counts towards her developing a rivalry with the wetnurse (Nursing My Baby!) She may also gain a negative modifier (Sore Breasts) from having plenty of milk and no baby to feed, which could come with a small health penalty and stress gain. If you are the mother, you make this choice yourself and don't get any negative effects from it (except maybe the Sore Breasts modifier). Your spouse's milk supply will take a while to dry up, and she has a chance of triggering an event where she will complain about the ache of full breasts and ask you for relief (it's your fault she's suffering, after all!). If you agree to drink from her, one or both of you may gain the lactation kink and she gains positive breastfeeding modifiers (mentioned below). This could also apply to your concubines and slaves, and if you're playing as the mother you could trigger this event on your AI husband to get rid of the Sore Breasts modifier. Lactating Slaves If you have female slaves who give birth, you're able to sell those babies immediately. If you decide to do this, Mom gets a massive negative opinion modifier (Stole My Baby!) as well as the Sore Breasts modifier and has a 50% chance of developing the Melancholic trait. If you want to be really mean, you could have your lactating slaves serve as wetnurse to your legitimate children - this costs nothing, but doesn't confer as much of a health boost for the child. If the player character has the lactation kink, they could have an option to milk their slaves. If the slave has a positive opinion of you, she might enjoy the experience and get a positive character modifier (Recently Nursed) giving her a boost to her health and fertility, as well as an opinion modifier (Shared Intimacy). If she has a negative opinion of you, she won't enjoy it unless she also has the lactation kink, and will instead get a negative opinion modifier (Drank From Me!). She still gets the positive Recently Nursed modifier though. Dom/Sub Interactions (Building On Submissive Partners) Link Chastity Traits To Arousal Submissive Partners lets you apply Chastity Control traits to your subs, affecting their fertility. This would link perfectly with Carnalitas' arousal system: the arousal gain increases with each level of chastity. This goes double if the Submissive has the Lustful trait, but a Chaste submissive will have only minimal arousal gain. Request Orgasm Submissives with a trait from the Chastity Control group can trigger an event to ask the player to let them orgasm if their arousal level is 1 or higher. The player character has the option to grant the request, triggering a sex scene, or refuse it. Letting the sub come gives them a positive opinion modifier towards the player (Generous Dominant) and a substantial decrease in arousal and stress at the cost of a dip in fertility. Refusing them increases their arousal and stress gain (Denied Release) and gives them a minor health penalty. If the sub is denied, they will ask again after a short cooldown period (a few months, maybe?) during which time they will have experienced increased arousal and stress. They will get increasingly frustrated and desperate depending on their arousal level and chastity rules - a sub who's only denied orgasm occasionally (Chastity Level 1) and Arousal Level 2 would be more flirty than anything else, and not mind too much if you refuse them. But a sub who's completely forbidden from orgasming without permission or touching themselves at all (Chastity Level 3) and Arousal Level 2 would be begging. If the sub is at maximum arousal, and you refuse them again, they have a small chance of finding pleasure elsewhere - either by cheating on you with one of your courtiers/vassals/family members or by acting out at events, causing your general opinion to take a hit for not having their inappropriate behaviour under control. At maximum arousal, they also have a chance of gaining a random fetish. Female subs who opt for cheating may get pregnant from the encounter. Submissive Slaves Your slaves currently receive the Submissive relation after completing the Sex Slave basic training scheme, but you're unable to obedience train them, and you can't apply chastity or clothing rules to them at all. It seems kind of pointless to have modestly dressed sex slaves, so integrating those/being able to make your sex slaves naked would be really useful. Slave Sway Scheme (Building On Carnalitas' Slavery Events) Occasionally, an event will trigger where your Marshal will ask you for a slave girl as a "prize" to motivate your troops. You can either give him one of your slaves or pay gold as a prize instead. There could also be an event - either as part of a sway scheme or as a "Give Gift" type interaction - where you let one of your councillors or vassals have sex with one of your sex slaves to improve their opinion of you (Generous Liege). Benefits: The target character will gain positive opinion of you, increasing depending on how well the offered slave matches their preferences (shared fetish, positive vs negative congenital traits, training level, etc. If your slave has a positive opinion of you, they might bring you one of the target character's secrets. The slave may enjoy the experience, getting the Had Great Sex modifier and losing stress and arousal. This will also improve their opinion of the target character. Pitfalls: Your slave, if female, may become pregnant by the person you're trying to sway. If your slave hates you, they may give the target character one of your secrets. Your slave may become Wounded if the person you give them to has the Sadistic trait (possibly if this is the case they'd gain one of the Raped Me negative modifiers? or trigger a "your slave was beaten while working as a prostitute and wants you to do something about it" type event?) Anyway these might not appeal to anyone but I just thought I'd suggest them in case anyone's looking for ideas
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I don't know how to create a mod, and I've seen a video and read some stuff online, it completely confuses me, so I was wondering if anyone could come up or make one kind of like this? Maybe take it on as a challenge. I was wondering with all these sex mods that work with wicked whims could there be an improved one for an escort service, where there are legitimate levels(low class hooker to like a high class call girl) and a place to work out with, options to have a pimp or work for a madam, even become a pimp or madam, running your own brothel and earning wages for it like with retail. And maybe more buffs for intercourse. For example: a female sim has a run in with a male partner who is more than average height and the buff would be something commenting on size, or if it were reverse and the female sim was too loose. I think it would also be great to have features for male sims to get enhancements and female sims to get rejuvenations or revirginate themselves. Also having clients and sims who have an aggressive trait that might leave the sim excited and/or bruised from their experience, bigger reactions and dialogues to go with them. Like if a sim decides to become a prostitute or stripper than her family members or household members get a shocked mod saying things like "You're wasting your life!", "Are you insane?!", "Holy Sh#t!". It would be cool to have features that have it so your sim can keep their job a secret and that it can be revealed creating waves throughout their community where people look at them differently or expect something from them. Their clients can choose or the sim can choose to use protection or go bareback giving them a buff(for example: Beaten Raw, Rode Raw, Thick Cock, Deep Puss). And another feature could be to allow your sim to take on a specific amount of sims in a day or night with a schedule that they make for themselves with option to accept or reject clients. I think traits like good girl, bad girl, easy, would work well too. A madam and pimp can randomly or specifically choose who goes on jobs or what client a sim gets, they can even coerce the sim or worker into sex after a shift is done, even coerce with money or drugs. A hardcore, softcore buff, leaky or dry buff. Basically a more in-depth sex worker mod with its kinks. I think that it would be cool to have an in depth sex mod, or one that expands a bit with buffs for huge penis or small penis sizes or one that's just right (like samantha in sex in the city: Goldicocks, Too Big, Too Small, The Perfect Fit), a buff for juicy and soft vaginas, one for too many sex partners, too much sex in the day, tight ass, slick throat, and so on. But it would be cool to have agencies too that do business on the side, where your pimp is your boss who you work for in guise during the day and at night as one of his escorts where there are assigned johns and private sessions. Also would be nice to construct your sex, drug, or whatever empire (because in the sims I feel like you could get rich from selling candy or pizza), being able to recruit girls, intimidate them, an option to favor them or dislike them, even kick them out on the street. It would also be cool to have functions for plastic surgery and reduction surgery, even be recommended when a girl or guy starts working for their boss. When the escort is drunk or high they could blackout and forget their entire night and what they did as well as be susceptible to clients and randoms requests whether it's to dance, drink, flash someone, or sex. There could also be like veteran escorts that can help or hurt a newbie and get them demoted or promoted. Sometimes the boss could get lonely and request a certain escort for the entire night and it's their job to satisfy him in any way he wants, each time being different. And if the escort follows a certain line of options they could eventually become something more with the boss and later run the empire with them. There should also be consequences if they reject certain offers including from the boss. I think escorts should also be able to service security and bouncers, sleeping with them to gain information and status, drugs, or gifts. Also options on what type of business or brothel you want to run, one where you threaten and intimidate, maybe even get physical, or one where those who work under you were like family and you try to help them when you can. There are a lot of things that could be suggested like doing sexual acts without skin to skin contact according to what the client wants, doing whatever they want to get them in the mood. Chance of condoms being broken, baby care, adoption center options with an option to support the child given up. Bad and good cops who are undercover or out patrolling, where the bad cop offers drugs or money for satisfaction or take you in, good cop offers advice and a chance to become a CI maybe. I think this should all be interactive and also able where you can construct what you want and have a label for company/brothel or side job, something like that. I also think that maybe there should be a career path where an escort can become a cam girl like in aep or do a sexy photoshoot by hooking up with someone from the business during work hours. Maybe starting off as a sexy shoot, then a topless shoot, full nude, opportunities to act are thrown out like in acting and like in acting you can choose gigs. The only difference would be that it's porn with different story lines that make your sim or a sim popular, famous, even legendary. For the escort/prostitute career there should be limitations on how many clients can be taken on at once if at all, a minimum and maximum. I also think that there should be a food mod where you can create food/design it. I'm not sure if this is where I post ideas for sims4 mod suggestions...so thanks.