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Showing results for tags 'digitigrade'.
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Being that I got bored, and have absolutely nothing better to do... I started attempting to convert Sun Jeong's TAWOBA Remastered to suit the BHUNP 3BBB body type. You will need those meshes before you can build these. This is a work in-progress, and not all presets are supported. Normal slider functions should work, though, all the way up to SSH for bikini tops. Elven Orcish Dwemer Glass (Requires The Expanded World of Bikini Armor) (Clicking any of these links leads to the same download page, where you can download each set individually.) More to come...when Outfit Studio stops wanting to crash during conformation. 🤪 Please let me know if the boots work for you, as I play with Digi feet (meaning I cannot actually check them out in-game). Oh, and if you experience any clipping let me know..and send me a copy of your slider data. Now includes highly experimental Digitigrade boots for Yiffy Age SE! (By highly experimental I mean they should work if you follow my instructions.) One: You must download both The Amazing World of Bikini Armor REMASTERED and Yiffy Age of Skyrim SE Two: You must replace the Bikini REMASTERED .esp with the one included in the optional files folder; included in each armour zip. (Their records are identical, so just pick one.) Three: You must be using the Digitigrade skeleton patch for Yiffy Age, and you must load TAWOBA REMASTERED after YiffyAgeConsolidated.esp If you use YA, but do not use Digitigrade; you can safely ignore these steps.
And so I come before you all here in the hopes of finding a solution that I've had no luck in fixing myself. Namely: Digitigrade legs for the two beast races. Now, I have made some significant progress, in that I got a body working together with an up-to-date skeleton that supports HDT and SOS and so on. On top of which I have successfully managed to layer an excellent mesh that even replaces all the vanilla boots and shoes in the game... But for some god-forsaken reason, the mesh-replacer refuses to replace the bare feet mesh. Like... Look at this. Splendidly working excellently with a pair of boots. Slight sink into the floor aside, it is almost perfect. But then I take the boots off and shwoop it's right on back to the vanilla foot meshes. Which look absolutely horrid, I might add. For technical details... The skeleton in use is from our very own Yiffy Age of Skyrim, whilst the digitgrade meshes themselves are taken from Digitigrade Beast Races. Anyone got any idea what might be causing this? Or how one might go about fixing it? This is the final piece of the puzzle for me to finally be done with all the mods for bodies I've got together.
Hello everyone! I'm in a tizzy. I'm currently playing a custom race, Driinkiin Race https://www.nexusmods.com/skyrim/mods/60888/? and as a male with the race, there is barely any love shown. I actually had to go into the CK and fix quite a bit, and am still working on the textures for his body What I don't know how to do and need help with or even finding is hoof armors for him. There's hoof armors in the mod, but they are very few and not visible on the male deer. Any bit of help or advice would be much appreciated! Thanks in advance!
Hello all. This is my first mod and plan to do humans or the default body as well, but only if this mod is successfully finished. I am working in Unreal Engine, various other applications, and plan to share some of my future assets to the Skyrim Community so long as they stay in Skyrim or for personal use only. None of my future mods will not have permission for commercial use. My intentions for this particular model is to test it with Neofur. My project is also inspired by Skyrim, SAO, Assassins Creed, and Final Fantasy. DESCRIPTION: This is a Khajiit Overhaul that replaces the body, hands, and feet, as well as an edited mouth and head replacer. The body mod also includes a deep anus and vagina which includes a uterus that ends towards the stomach for possible stomach collision. HELP WANTED: As mentioned, any future creations towards a mod are originally meant for my project, although I will make changes for the Skyrim community such as adding genitals which the model in my project will not have. I am looking for people who are willing to help and do some of the actual work such as getting them to work with Skyrim. I am unfamiliar with NifSkope, the Creation Kit, Blender, and all these other little applications that you can download from Nexus. I don't want to have to worry about learning how to use all these applications on top of all the rest that I'm learning for my project just for Skyrim. With the conditions that I be the only one with the account information to edit and upload to the mod page to avoid any drama that might affect the mod page. It will also be uploaded to LoversLab and Nexus with endorsements disabled. Credits will be given. LOOKING FOR THESE PEOPLE: 1. Someone to make these work with Skyrim 2. Genital animations 3. HDT 4. Armor replacer 5. Custom Skeleton - (only if needed and "xp32 maximum skeleton extended" compatible) 6. Compatibility patches if needed In the meantime, I can work on the male, textures, and armor made from scratch. Anyone can make textures for the body and would like to implement a system the way "MoonlightTales Essentials" does to change khajiit textures in game. Anyone can make a mod for this one so long as it still requires this one to be downloaded. This does not count for mods that don't change the players body, NPCs, and followers. The pussy lips are a little stretched but can be spread apart also revealing a urethra. https://gyazo.com/d7...e9b212401ca2b86 https://gyazo.com/8d1835176ab9c4170d89696e7bbdec67 https://gyazo.com/58...7b2c3a34783f55e Hands: https://gyazo.com/02...a7c0576898d451b https://gyazo.com/fd...fea0c7bcf7abc3c https://gyazo.com/77f1f08204cd1896482035ca812f8963 Arm Muscle: https://gyazo.com/e3...5fcaa470ebf2769 Feet: https://gyazo.com/04...2971c4a538a4091 https://gyazo.com/4b...e0997eb5e8091ca https://gyazo.com/36...e26f8bf53f832cf https://gyazo.com/3e...3ed147f94f2254e Chest Fur: https://gyazo.com/7c...bc09817b12693f0 Full body: https://gyazo.com/df...6d75fbca731fe83 https://gyazo.com/21...3023b7a7fd4b822 https://gyazo.com/ba...fa8c17cb42d3102 Head and neck replacer: Before https://gyazo.com/da8cd465b65250ce9c0f62c7e0c6af0e https://gyazo.com/8a9ee5d783d7a2d3de7800cfe5dd234b After https://gyazo.com/8b70576045b0912b255ff67d2f83a3e1 https://gyazo.com/818340d5781dae292b070d1d5f70b17e Mouth: Before https://gyazo.com/6bbbeeec8ac48bbf04ef7c6eebe4d530 After https://gyazo.com/da35265415787e1b2f1453a565b24965 CHANGE OF PLANS my model along with the full and separated meshes are available here as a modders recourse. http://www.nexusmods...rim/mods/80112? http://www.nexusmods...tion/mods/3661? Anyone can use these for their own Skyrim mods so long as it's not used for commercial use. Credits: Thanks to Bad Dog which the mod was discussed on his "Complete Khajiit" mod page. A big thanks to Blaze69 who helped a ton and was always quick to respond. Thanks to blabba for his "CITRUS Heads (HD Meshes)" mod which is where I got the high poly head to modify.