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Showing results for tags 'Radiant'.
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Version 1a
2,251 downloads
This mod translates all dialogue from RadiantProstitution to german. Simply replace the esp-File (make backup first) Diese Mod übersetzt alle Dialoge des RadiantProstitution-Mod ins Deutsche. Einfach die esp-Datei ersetzen (vorher Backup machen) Die Übersetzung enthält noch einige Rechtschreibfehler (Hab den kompletten Dialog in einem runtergeschrieben). Werde diese aber in einer nächsten Version beheben. Bitte postet Rechtschreibfehler und sonstige Bugs in den Thread. Danke. http://www.loverslab.com/topic/25416-german-translation-for-radiantprostitution-tweaked-103b/-
- Radiant
- Prostitution
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(and 2 more)
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Version 1.08b
154,360 downloads
First and for most: I did not created the awesome Mod that is "Radiant Prostitution" that was all some guy name "mainfct". So all the Credit and Praise goes to him. If you really appreciate his work click here and tell him how awesome he is. As he is currently inactive i just took up the sword and raped his code so that it work with SexLab 1.30+. I now maintain the Mod under the Name "Radiant Prostitution Tweaked". The mod is standalone so no need to install Radiant Prostitution first. It work from where Radiant Prostitution left of. I added more Random Quest and tweaked the normal Prostitution inside the inn. The mod has, to my knowledge, only two possible conflict points. Hroki, the girl in Falkreth was tag as a child in vanilla minecraft but RP changes her to a adult because she clearly is not child The tavern Wench Outfit got another Keyword "JobWhore" to trigger Prostitution of your fellow wrenches. It therefore conflicts with SOS Full Version but "dachande" provided a patch for that. As for Mesh or Texture replacers they are no problem as they only change the look but not the item. If you want other items to trigger the prostitution you just simply need to add the Keyword per TES5Edit to the item. Files: The Tweaked Version is completely Standalone so no other version of Radiant Prostitution is needed. Please us the version without the loose suffix first and if you have problems with the normal version try the loose one and see if the problems still persist. Version 1.07d is the last version compatible with SexLab 1.39 As of Version 1.07e Radiant Prostitution is compatible with SexLab 1.5+ DEPENDENCIES: -SexLab 1.50 or newer and its deps. -Enabled creature Animations or some quest wont work -SKSE 1.7.0 Alpha (its alpha but as far as i could see stable) -SkyUI 4.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues - ZaZ-Animation-Pack or see http://www.loverslab.com/files/file/218-wip-radiant-prostitution-081b-oct-29th/ RECOMMENDED OTHER MODS: Sex Lab nude Creatures Zynisch Animations Translated Versions: Italian Updating: If you already use a older Version of Radiant Prostitution check mainfct's page for update information to 0.81b. as my version is essentially 0.81b with fucked up code. If only updating tweaked Version then make sure that no quest (Inn, Home Delivery, Camp Job or Random Quest) is currently running. Update from pre-1.02a: Unzip into skyrim folder or use MO, nexus mod manager, etc. Use "MF_RadiantProstitution remove loose files.bat" inside the skyrim folder. This will make a backup of your scripts folder and removes all files starting with "mf_", "qf_mf" or "sf_mf_". If shit goes wrong and mod stop working you know where to find the missing files. Please enable logging and trace in the skyrim.ini check the papyros.log which scripts are missing before you pull the copy from the backup folder. Update from pre-1.03 requires new game or a save game where you did not yet register with a inn keeper. How to Change the starting Clothes: Now new and Improved so read this if you did add your own cloths. Go to "Skyrim\Data" and open the file "MF_RP_Config.json" with a text editor of your choice. Inside you will find something like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} This is the config for the starting Clothes you get from the first inn keeper. they Point to the Vanilla Tavern Wench clothes and some leather boots. The "chestPiece" property needs to contain the armor or chest piece so it gets recognized by the Working Cloths function. The "rest" property contains the remainder of the items you get. the items need to be separeted with a comma and would look like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921", "__formData|Skyrim.esm|0xD1922" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} So what do you need to do now? That's is quit easy: Just chage the value after the colon like this "__formData|<PluginFileName.extension>|0x<ID>". <PluginFileName.extension> is the name of the plugin file that adds the item. <ID> is the Form ID which you can find per the help console command or through TES5Edit or the Creation Kit. Want to add your own Random Quest to RP? Look here. Current Bugs i don't know how to fix: Version History:- 11 reviews
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11
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- SexLab
- Prostitution
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Version 0.81beta
94,037 downloads
//********* WARNING -- IMPORTANT -- README ************// This mod is a work in progress (WIP) still in Beta stage. What this means is that I released it for the express purpose of getting user feedback and bug reports to improve the mod. I reserve the right to shuffle stuff around as much as I want and to generally not provide backward compatibility until I'm pleased with it and release v1.0. Just thought I'd make that even clearer than it was. Thanks to all the testers. //*******************************************************************// MOD DESCRIPTION: What is Radiant Prostitution? Most prostitution mod so far have added a dialogue tree to all NPC in the world, which one could then use to trigger the sex event. Radiant Prostitution takes a different approach: NPC will solicit your character for sex if you register with a pimp/madame. The pimp/madame dialogue is added to all innkeepers NPC and is therefore much less intrusive during normal gameplay. Once you register, you take on the odd jobs in the inn itself, which acts as a brothel until you have made a sufficient name for yourself to take on more complicated prostitution quests. In addition, your are not the only character than can engage in prostitution. Say hello to the competition: any tavern wench in inns all around can take on clients which will become unavailable for a little while after the act. The same applies the other way around. No character has been added, anyone wearing a wench/tavern outfit in an inn may trigger the event. NPC wearing the Wench outfit in the vanilla game: Alva, Hroki, Narri, Karita (bard), Rhiada and Susanna the Wicked. Sadly at least 2 of them will die during normal gameplay in quests that involves them. The rewards are generous and adjusted after consideration of the fact that a bowl of soup cost 30g. I means... one should be able to afford soup and bread in exchange for a blowjob... at the very least. Or maybe not, the NPC prostitutes work for nothing so they screw up the economy. I may have to fix that. DETAILED WALKTHROUGH (Contain spoilers) NOTE: I'm still a very novice modder so I may have made a catastrophic game breaking mistake somewhere along the way. I'm still learning, it's my first mod. Use at your own risk on save you can afford to lose. That being said, it works flawlessly for me with over 200 other mods. DEPENDENCIES: -SexLab 1.20 or newer and its deps. -SKSE -SkyUI 3.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues INSTALATION: Manual: copy the archive content in your Data/ folder, I'm sure you all know. The only reference that has been edited is the wench outfit so I'd think it pretty safe to place it anywhere in load order. It is extremely recommended to only update at the beginning of a new game. Since many critical system have been modified without update code. UNINSTALATION: The only real way is to go back to an earlier save and remove all the files you've installed. FUTURE PLANS: -Sexy dances to arouse customers. -Add more radiant quests (feasible scenario are welcome) -I'd like to have negative effects to extreme whoring to counterbalance the rewards but I figure someone will implement a proper system for that and it will work just fine with this mod. -More immersion which may come as separate plugins: crowds, rumours and guard response to player's actions. -There was talk of adding Pimping/Madame features where the player could recruit and manage an inn/brothel. I think this would be better as a separate plugin that focuses on this aspect, since player prostitution and managing don't need to be mutually exclusive but could work very well in parallel. THANKS: This wouldn't have been possible without the existence of the SexLab framework that make handling all these complicated animation sequence a breeze. And the thorough documentation. Wonderful. Thanks Ashal. Also to all the modders that pack their mods with the source code. Enlightening. Of course thanks to Bethesda. CHANGELOG: *** In 0.81b (overwrite 0.80b) -Fixed final part of the orc quest (untested) *** In 0.80b (requires a new game or a save where the mod is absent) -Added a quest to the dangerous quest series. This Orc camp quest triggers randomly along with the Ambush quest, and both are almost indistinguishable at first. -Improved the detection system in the free-roaming prostitution quest. Solicitation can be set to passive, active or both. Chances of successful approach depends on a variety of factors: NPC marital status, NPC and PC gender, PC clothing and NPC and PC race (planning to add dependence on arousal). -Added a few dialogue path to the most repetitive sections. -Changed the behavior of the Home Delivery client to automatic. The client will now prompt you to advance the scenes. -Under the hood changes to the gear recovery quest -- to make it triggerable while it is already running. -Countless bug fixes. *** In 0.61b (safe to overwrite 0.60b, may need a reset (in MCM menu) of the NPC quests if they were stuck. -Improvement and fixes to the player soliciting NPC feature. -Fixed FF sex with NPC remaining clothed. There is however no explanation why the NPC in NPC/NPC scene would remain clothed, nor could it be reproduced -Added option to change the innkeeper's cut. *** In 0.60b (requires a new save where the mod is not present or I can't guarantee everything will work) -MCM menu with tons of buttons and scrolls to adjust pretty much any aspect. Be aware that the MCM menu contains quest spoiler under the quest tab. -New cooldowns option for many quests. And a generalized cooldown if you fail quest badly. -2 new radiant quests (see detail section for spoilers) -Lots of Fixes. -Lots of code reorganization and rewrite. *** In 0.28b (safe to overwrite over 0.25b and upward) *** In 0.27b (safe to overwrite 0.25b or 0.26b) -Fixed solicited prostitute following PC after PC changed his/her mind *** In 0.26b (safe to overwrite 0.25b) -Fixed total client count not increasing. *** In 0.25b (need a clean save or better even, a brand new one) -Added some missing dialogue. -Improved trigger and responsiveness by restructuring most quest -Bug fix *** In 0.2b (unsafe to overwrite over 0.1b -One of the most demanded feature was male and gay/lesbian support. Now any sex can work as a pleasure girl/boy and be solicited by either sex as well. -IMPORTANT: Major changes in the way NPCs approach you. Now, they trigger when you pass nearby, and approach you if you happen to move away. Male and female have different chance of soliciting your services. Also, you can now take your business outside the inns of skyrim. -More and better dialogue should provide sufficient replayability. -Better Home Delivery Quest, should now trigger more reliably, in any city and smaller towns. However, the matches can be strange sometimes (or interesting depending on how you decide to see it). IMPORTANT: You have to wait until all the actor arrive at the location or the quest may end abruptly. The actor have to walk there so it may be a good idea to wait a moment. -An entirely new quest in the inns where you can serve food to the customers... Sometimes, they are more interested in you than in the food. This is the PC choice how to deal with this. Will they succumb to the temptation? -All prostitution quest rewards are now dependent on various factors: your sexlab sex skills is the most important (a grandmaster of oral may make as much gold per job as a novice vaginal. This makes it possible to specialize). Other skill that affect the reward are the speechcraft skill, the type of job, your prostitution rank (a sort of fame), your gender, and the duration of the sex act (you can't rush it anymore). -No MCM menu yet but all feature are customizable by editing a simple file and running "bat mf_settings" in the console. This offers an easy substitute to MCM and is quick to reuse across many new game once configured to ones liking. IMPORTANT, the MF_settings file is included in the download. Simply open it with a text editor and read the deatils. -Improved the NPC whore scene, they now walk to a quiet place with their client in tow. Also, they are now on a schedule and will refuse clients when they are not in the mood (from 3am to 5pm). -PC can now solicit NPC wearing the wench/tavern outfit, not just other NPC. The same rules apply. -You can now receive a special amulet of Dibella which, if equipped by a NPC, will get all the prostitute functionality.- 4 reviews
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1
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- Sexlab
- Prostitution
-
(and 2 more)
Tagged with:
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View File //********* WARNING -- IMPORTANT -- README ************// This mod is a work in progress (WIP) still in Beta stage. What this means is that I released it for the express purpose of getting user feedback and bug reports to improve the mod. I reserve the right to shuffle stuff around as much as I want and to generally not provide backward compatibility until I'm pleased with it and release v1.0. Just thought I'd make that even clearer than it was. Thanks to all the testers. //*******************************************************************// MOD DESCRIPTION: What is Radiant Prostitution? Most prostitution mod so far have added a dialogue tree to all NPC in the world, which one could then use to trigger the sex event. Radiant Prostitution takes a different approach: NPC will solicit your character for sex if you register with a pimp/madame. The pimp/madame dialogue is added to all innkeepers NPC and is therefore much less intrusive during normal gameplay. Once you register, you take on the odd jobs in the inn itself, which acts as a brothel until you have made a sufficient name for yourself to take on more complicated prostitution quests. In addition, your are not the only character than can engage in prostitution. Say hello to the competition: any tavern wench in inns all around can take on clients which will become unavailable for a little while after the act. The same applies the other way around. No character has been added, anyone wearing a wench/tavern outfit in an inn may trigger the event. NPC wearing the Wench outfit in the vanilla game: Alva, Hroki, Narri, Karita (bard), Rhiada and Susanna the Wicked. Sadly at least 2 of them will die during normal gameplay in quests that involves them. The rewards are generous and adjusted after consideration of the fact that a bowl of soup cost 30g. I means... one should be able to afford soup and bread in exchange for a blowjob... at the very least. Or maybe not, the NPC prostitutes work for nothing so they screw up the economy. I may have to fix that. DETAILED WALKTHROUGH (Contain spoilers) NOTE: I'm still a very novice modder so I may have made a catastrophic game breaking mistake somewhere along the way. I'm still learning, it's my first mod. Use at your own risk on save you can afford to lose. That being said, it works flawlessly for me with over 200 other mods. DEPENDENCIES: -SexLab 1.20 or newer and its deps. -SKSE -SkyUI 3.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues INSTALATION: Manual: copy the archive content in your Data/ folder, I'm sure you all know. The only reference that has been edited is the wench outfit so I'd think it pretty safe to place it anywhere in load order. It is extremely recommended to only update at the beginning of a new game. Since many critical system have been modified without update code. UNINSTALATION: The only real way is to go back to an earlier save and remove all the files you've installed. FUTURE PLANS: -Sexy dances to arouse customers. -Add more radiant quests (feasible scenario are welcome) -I'd like to have negative effects to extreme whoring to counterbalance the rewards but I figure someone will implement a proper system for that and it will work just fine with this mod. -More immersion which may come as separate plugins: crowds, rumours and guard response to player's actions. -There was talk of adding Pimping/Madame features where the player could recruit and manage an inn/brothel. I think this would be better as a separate plugin that focuses on this aspect, since player prostitution and managing don't need to be mutually exclusive but could work very well in parallel. THANKS: This wouldn't have been possible without the existence of the SexLab framework that make handling all these complicated animation sequence a breeze. And the thorough documentation. Wonderful. Thanks Ashal. Also to all the modders that pack their mods with the source code. Enlightening. Of course thanks to Bethesda. CHANGELOG: *** In 0.81b (overwrite 0.80b) -Fixed final part of the orc quest (untested) *** In 0.80b (requires a new game or a save where the mod is absent) -Added a quest to the dangerous quest series. This Orc camp quest triggers randomly along with the Ambush quest, and both are almost indistinguishable at first. -Improved the detection system in the free-roaming prostitution quest. Solicitation can be set to passive, active or both. Chances of successful approach depends on a variety of factors: NPC marital status, NPC and PC gender, PC clothing and NPC and PC race (planning to add dependence on arousal). -Added a few dialogue path to the most repetitive sections. -Changed the behavior of the Home Delivery client to automatic. The client will now prompt you to advance the scenes. -Under the hood changes to the gear recovery quest -- to make it triggerable while it is already running. -Countless bug fixes. *** In 0.61b (safe to overwrite 0.60b, may need a reset (in MCM menu) of the NPC quests if they were stuck. -Improvement and fixes to the player soliciting NPC feature. -Fixed FF sex with NPC remaining clothed. There is however no explanation why the NPC in NPC/NPC scene would remain clothed, nor could it be reproduced -Added option to change the innkeeper's cut. *** In 0.60b (requires a new save where the mod is not present or I can't guarantee everything will work) -MCM menu with tons of buttons and scrolls to adjust pretty much any aspect. Be aware that the MCM menu contains quest spoiler under the quest tab. -New cooldowns option for many quests. And a generalized cooldown if you fail quest badly. -2 new radiant quests (see detail section for spoilers) -Lots of Fixes. -Lots of code reorganization and rewrite. *** In 0.28b (safe to overwrite over 0.25b and upward) *** In 0.27b (safe to overwrite 0.25b or 0.26b) -Fixed solicited prostitute following PC after PC changed his/her mind *** In 0.26b (safe to overwrite 0.25b) -Fixed total client count not increasing. *** In 0.25b (need a clean save or better even, a brand new one) -Added some missing dialogue. -Improved trigger and responsiveness by restructuring most quest -Bug fix *** In 0.2b (unsafe to overwrite over 0.1b -One of the most demanded feature was male and gay/lesbian support. Now any sex can work as a pleasure girl/boy and be solicited by either sex as well. -IMPORTANT: Major changes in the way NPCs approach you. Now, they trigger when you pass nearby, and approach you if you happen to move away. Male and female have different chance of soliciting your services. Also, you can now take your business outside the inns of skyrim. -More and better dialogue should provide sufficient replayability. -Better Home Delivery Quest, should now trigger more reliably, in any city and smaller towns. However, the matches can be strange sometimes (or interesting depending on how you decide to see it). IMPORTANT: You have to wait until all the actor arrive at the location or the quest may end abruptly. The actor have to walk there so it may be a good idea to wait a moment. -An entirely new quest in the inns where you can serve food to the customers... Sometimes, they are more interested in you than in the food. This is the PC choice how to deal with this. Will they succumb to the temptation? -All prostitution quest rewards are now dependent on various factors: your sexlab sex skills is the most important (a grandmaster of oral may make as much gold per job as a novice vaginal. This makes it possible to specialize). Other skill that affect the reward are the speechcraft skill, the type of job, your prostitution rank (a sort of fame), your gender, and the duration of the sex act (you can't rush it anymore). -No MCM menu yet but all feature are customizable by editing a simple file and running "bat mf_settings" in the console. This offers an easy substitute to MCM and is quick to reuse across many new game once configured to ones liking. IMPORTANT, the MF_settings file is included in the download. Simply open it with a text editor and read the deatils. -Improved the NPC whore scene, they now walk to a quiet place with their client in tow. Also, they are now on a schedule and will refuse clients when they are not in the mood (from 3am to 5pm). -PC can now solicit NPC wearing the wench/tavern outfit, not just other NPC. The same rules apply. -You can now receive a special amulet of Dibella which, if equipped by a NPC, will get all the prostitute functionality. Submitter mainfct Submitted 07/24/2013 Category Quests Requires Sexlab 1.20 Special Edition Compatible
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- Sexlab
- Prostitution
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View File First and for most: I did not created the awesome Mod that is "Radiant Prostitution" that was all some guy name "mainfct". So all the Credit and Praise goes to him. If you really appreciate his work click here and tell him how awesome he is. As he is currently inactive i just took up the sword and raped his code so that it work with SexLab 1.30+. I now maintain the Mod under the Name "Radiant Prostitution Tweaked". The mod is standalone so no need to install Radiant Prostitution first. It work from where Radiant Prostitution left of. I added more Random Quest and tweaked the normal Prostitution inside the inn. The mod has, to my knowledge, only two possible conflict points. Hroki, the girl in Falkreth was tag as a child in vanilla minecraft but RP changes her to a adult because she clearly is not child The tavern Wench Outfit got another Keyword "JobWhore" to trigger Prostitution of your fellow wrenches. It therefore conflicts with SOS Full Version but "dachande" provided a patch for that. As for Mesh or Texture replacers they are no problem as they only change the look but not the item. If you want other items to trigger the prostitution you just simply need to add the Keyword per TES5Edit to the item. Files: The Tweaked Version is completely Standalone so no other version of Radiant Prostitution is needed. Please us the version without the loose suffix first and if you have problems with the normal version try the loose one and see if the problems still persist. Version 1.07d is the last version compatible with SexLab 1.39 As of Version 1.07e Radiant Prostitution is compatible with SexLab 1.5+ DEPENDENCIES: -SexLab 1.50 or newer and its deps. -Enabled creature Animations or some quest wont work -SKSE 1.7.0 Alpha (its alpha but as far as i could see stable) -SkyUI 4.0 or newer for MCM -Fuz Ro Do'h for correct behavior with silent dialogues - ZaZ-Animation-Pack or see http://www.loverslab.com/files/file/218-wip-radiant-prostitution-081b-oct-29th/ RECOMMENDED OTHER MODS: Sex Lab nude Creatures Zynisch Animations Translated Versions: Italian Updating: If you already use a older Version of Radiant Prostitution check mainfct's page for update information to 0.81b. as my version is essentially 0.81b with fucked up code. If only updating tweaked Version then make sure that no quest (Inn, Home Delivery, Camp Job or Random Quest) is currently running. Update from pre-1.02a: Unzip into skyrim folder or use MO, nexus mod manager, etc. Use "MF_RadiantProstitution remove loose files.bat" inside the skyrim folder. This will make a backup of your scripts folder and removes all files starting with "mf_", "qf_mf" or "sf_mf_". If shit goes wrong and mod stop working you know where to find the missing files. Please enable logging and trace in the skyrim.ini check the papyros.log which scripts are missing before you pull the copy from the backup folder. Update from pre-1.03 requires new game or a save game where you did not yet register with a inn keeper. How to Change the starting Clothes: Now new and Improved so read this if you did add your own cloths. Go to "Skyrim\Data" and open the file "MF_RP_Config.json" with a text editor of your choice. Inside you will find something like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} This is the config for the starting Clothes you get from the first inn keeper. they Point to the Vanilla Tavern Wench clothes and some leather boots. The "chestPiece" property needs to contain the armor or chest piece so it gets recognized by the Working Cloths function. The "rest" property contains the remainder of the items you get. the items need to be separeted with a comma and would look like this: { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921", "__formData|Skyrim.esm|0xD1922" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }} So what do you need to do now? That's is quit easy: Just chage the value after the colon like this "__formData|<PluginFileName.extension>|0x<ID>". <PluginFileName.extension> is the name of the plugin file that adds the item. <ID> is the Form ID which you can find per the help console command or through TES5Edit or the Creation Kit. Want to add your own Random Quest to RP? Look here. Current Bugs i don't know how to fix: Version History: Submitter korialstraszbob Submitted 12/26/2013 Category Quests Requires SexLab 1.50 or newer; SKSE 1.7.0 Alpha; Enabled creature Animations; SKSE; SkyUI 3.0 or newer; Fuz Ro Do'h; ZaZ-Animation-Pack Special Edition Compatible
- 2,659 replies
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2
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- SexLab
- Prostitution
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View File This mod translates all dialogue from RadiantProstitution to german. Simply replace the esp-File (make backup first) Diese Mod übersetzt alle Dialoge des RadiantProstitution-Mod ins Deutsche. Einfach die esp-Datei ersetzen (vorher Backup machen) Die Übersetzung enthält noch einige Rechtschreibfehler (Hab den kompletten Dialog in einem runtergeschrieben). Werde diese aber in einer nächsten Version beheben. Bitte postet Rechtschreibfehler und sonstige Bugs in den Thread. Danke. http://www.loverslab.com/topic/25416-german-translation-for-radiantprostitution-tweaked-103b/ Submitter goldennboy Submitted 01/13/2014 Category Quests Requires http://www.loverslab.com/files/file/529-radiantprostitution-tweaked/ Special Edition Compatible
- 6 replies
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- Radiant
- Prostitution
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