Jump to content

3 Screenshots

About This File

This file was created by DocToska. There was no update, so I tried updating using AI. 

 

If you encounter a problem, please let us know the mode you are using and the error log. You can improve and update the mode based on this information. Let's come together and create it with our collective wisdom!

 

If this post causes any problems, I am happy to delete it at any time.

 

 

Bugs / Errors: (Description of the issue, steps to reproduce, or error messages)

Special Notes: (Any specific observations, edge cases, or context)

Feature Requests: (Ideas or functionalities you would like to see added)

Edited by dadasdsa123


What's New in Version 1.0.2

Released

I removed the existing on_siege_looting block because all the actual executable code was commented out. On the other hand, I didn't delete event references or loops that looked like duplicates, as they might be necessary for functionality.

 

 

Maintained Original Siege Prisoner Events: Kept the original female prisoner acquisition events and choices unchanged.

Added Lord's Wife Dedicated Event: Added a separate event window that triggers when successfully capturing the wife of the captured territory's direct owner.

Wife Portrait Display: Configured the new event window to display the captured wife's portrait on the right side.

Duplicate Capture Prevention: Prevented the new event window from re-imprisoning an already captured wife or creating a new character.


×
×
  • Create New...