About This File
A mod to gain better control over some aspects of how npc's are generated. Currently it allows you to define the weighted chance of an npc being GenZ, Millenial, or GenX with separate variables for coworkers. Mainly I did this because it annoyed me that the game hardcoded it so that each npc's ages had a 50% chance of being limited to 30 or lower when generated. I am working on trying to also have more control over female coworker generation but the codebase isn't exactly set up to make that easily mod-able. I would like to extend this further to other aspects like increasing tag chances but that is also a bigger task I think. If you have suggestions or questions I will have a thread on the discord channel I can be reached.
This mod does respect the default age range setting and will prioritize it over your own weights if they contradict each other.